DISMALIGHT RESHADE by PROJ DRK DESIGN - EFFECTS REQUIRED: Unsharp [Unsharp.fx] Vibrance [Vibrance.fx] Ambient Light [AmbientLight.fx] FilmicPass [FilmicPass.fx] Technicolor2 [Technicolor2.fx] Bloom&LensFlares [Bloom.fx] prod80_04_ColorBalance [PD80_40_Color_Balance.fx] Levels [Levels.fx] EyeAdaption [EyeAdaption.fx] AdaptiveSharpen [AdaptiveSharpen.fx] TrackingRays [TrackingRays.fx] ColorIsolation [ColorIsolation.fx] Monocular_Cues [Depth_Cues.fx] ArtisticVignette [ArtisticViganette.fx] Vignette [Vignette.fx] Normal_Filter_Anti_Aliasing [NFAA.FX] DeHaze [Dehaze.fx] DPX [DPX.fx] MagicBloom [MagicBloom.fx] NeoBloom [NeoBloom.fx] Flair [Flair.fx] AMD FidelityFX Contrst Adaptive Sharpening [CAS.fx] HexLensFlare [HexLensFlares.fx] Clarity [Clarity.fx] prod80_04_Saturation_Limiter [PD80_04_Saturation_Limit.fx]