Instructions: 1. Install "Cyber Engine Tweaks" by Yamashi, or else you won't have a console 2. Put CheatScript.lua into your "Cyberpunk 2077" directory 3. Run Cyberpunk 2077 4. Load your game 5. Bring up the console 6. Type or paste in: dofile("CheatScript.lua") 7. Open your character to see all the goodies. The commands in the script are below. Feel free to do whatever you want with them. Game.SetAtt("Strength", 20) Game.SetAtt("Intelligence", 20) Game.SetAtt("TechnicalAbility", 20) Game.SetAtt("Reflexes", 20) Game.SetAtt("Cool", 20) Game.SetLevel("StreetCred",50) Game.SetLevel("Level",50) Game.AddExp("Assault", 1000000) Game.AddExp("Athletics", 1000000) Game.AddExp("Brawling", 1000000) Game.AddExp("ColdBlood", 1000000) Game.AddExp("CombatHacking", 1000000) Game.AddExp("Cool", 1000000) Game.AddExp("Crafting", 1000000) Game.AddExp("Demolition", 1000000) Game.AddExp("Engineering", 1000000) Game.AddExp("Gunslinger", 1000000) Game.AddExp("Hacking", 1000000) Game.AddExp("Hacking", 1000000) Game.AddExp("Intelligence", 1000000) Game.AddExp("Kenjutsu", 1000000) Game.AddExp("Reflexes", 1000000) Game.AddExp("Stealth", 1000000) Game.AddExp("Strength", 1000000) Game.AddExp("TechnicalAbility", 1000000) Game.GiveDevPoints("Primary", 319) Game.AddToInventory("Items.money",50000000) Game.EnableAllPlayerVehicles() Game.AddToInventory("Items.AjaxRecipe",1) Game.AddToInventory("Items.AnimalsStrongArmsBattery1",1) Game.AddToInventory("Items.AnimalsStrongArmsKnuckles1",1) Game.AddToInventory("Items.ArasakaEpicMKIII",1) Game.AddToInventory("Items.ArasakaLegendaryMKIV",1) Game.AddToInventory("Items.ArasakaLegendaryMKIV",1) Game.AddToInventory("Items.ArasakaMeleeWeaponMod", 1) Game.AddToInventory("Items.AshuraRecipe",1) Game.AddToInventory("Items.BatonRecipe",1) Game.AddToInventory("Items.BatRecipe",1) Game.AddToInventory("Items.BioConductorsEpic",1) Game.AddToInventory("Items.BioConductorsLegendary",1) Game.AddToInventory("Items.BioConductorsLegendary",1) Game.AddToInventory("Items.BioConductorsRare",1) Game.AddToInventory("Items.BioDyneRareMKII",1) Game.AddToInventory("Items.BioDyneUncommonMKI",1) Game.AddToInventory("Items.BiotechEpicMKIII",1) Game.AddToInventory("Items.BiotechRareMKII",1) Game.AddToInventory("Items.BiotechUncommonMKI",1) Game.AddToInventory("Items.BlindLvl2Program",1) Game.AddToInventory("Items.BlindLvl2Program",1) Game.AddToInventory("Items.BlindLvl3Program",1) Game.AddToInventory("Items.BlindLvl3Program",1) Game.AddToInventory("Items.BlindLvl4Program",1) Game.AddToInventory("Items.BlindLvl4Program",1) Game.AddToInventory("Items.BlindProgram",1) Game.AddToInventory("Items.BloodPumpCommon",1) Game.AddToInventory("Items.BloodPumpEpic",1) Game.AddToInventory("Items.BloodPumpLegendary",1) Game.AddToInventory("Items.BloodPumpRare",1) Game.AddToInventory("Items.BloodPumpUncommon",1) Game.AddToInventory("Items.BonesMcCoy70V0",1) Game.AddToInventory("Items.BonesMcCoy70V1",1) Game.AddToInventory("Items.BonesMcCoy70V2",1) Game.AddToInventory("Items.BoostedTendonsRare",1) Game.AddToInventory("Items.BootsRecipe", 1) Game.AddToInventory("Items.BrainCapacityBoosterEpic",1) Game.AddToInventory("Items.BrainCapacityBoosterLegendary",1) Game.AddToInventory("Items.BrainCapacityBoosterRare",1) Game.AddToInventory("Items.BrainMeltLvl2Program",1) Game.AddToInventory("Items.BrainMeltLvl3Program",1) Game.AddToInventory("Items.BrainMeltLvl4Program",1) Game.AddToInventory("Items.BuryaRecipe",1) Game.AddToInventory("Items.CapRecipe", 1) Game.AddToInventory("Items.CarnageRecipe",1) Game.AddToInventory("Items.CarryCapacityBooster",1) Game.AddToInventory("Items.CasualShoesRecipe", 1) Game.AddToInventory("Items.ChaoRecipe",1) Game.AddToInventory("Items.ChemicalDamageCable",1) Game.AddToInventory("Items.ChemicalDamageEdge",1) Game.AddToInventory("Items.ChemicalDamageKnuckles",1) Game.AddToInventory("Items.ChemicalDamageRound",1) Game.AddToInventory("Items.CommonMaterial1", 10000000) Game.AddToInventory("Items.CommsCallInLvl3Program",1) Game.AddToInventory("Items.CommsCallInLvl3Program",1) Game.AddToInventory("Items.CommsCallInProgram",1) Game.AddToInventory("Items.CommsCallInProgram",1) Game.AddToInventory("Items.CommsNoiseLvl2Program",1) Game.AddToInventory("Items.CommsNoiseLvl3Program",1) Game.AddToInventory("Items.CommsNoiseLvl4Program",1) Game.AddToInventory("Items.CommsNoiseProgram",1) Game.AddToInventory("Items.ContagionLvl2Program",1) Game.AddToInventory("Items.ContagionLvl3Program",1) Game.AddToInventory("Items.ContagionLvl4Program",1) Game.AddToInventory("Items.ContagionProgram",1) Game.AddToInventory("Items.Cop_01_Set_Boots",1) Game.AddToInventory("Items.Cop_01_Set_Glasses",1) Game.AddToInventory("Items.Cop_01_Set_Jacket",1) Game.AddToInventory("Items.Cop_01_Set_Pants",1) Game.AddToInventory("Items.CopperheadRecipe",1) Game.AddToInventory("Items.Corporate_01_Set_FormalJacket",1) Game.AddToInventory("Items.Corporate_01_Set_FormalShirt",1) Game.AddToInventory("Items.Corporate_01_Set_FormalShoes",1) Game.AddToInventory("Items.Corporate_01_Set_Glasses",1) Game.AddToInventory("Items.Corporate_01_Set_Pants",1) Game.AddToInventory("Items.CrusherRecipe",1) Game.AddToInventory("Items.CyberdeckSplinter",1) Game.AddToInventory("Items.CyberRotorsCommon",1) Game.AddToInventory("Items.CyberRotorsEpic",1) Game.AddToInventory("Items.CyberRotorsLegendary",1) Game.AddToInventory("Items.CyberRotorsRare",1) Game.AddToInventory("Items.CyberRotorsUncommon",1) Game.AddToInventory("Items.DenseMarrowEpic",1) Game.AddToInventory("Items.DenseMarrowRare",1) Game.AddToInventory("Items.DenseMarrowUncommon",1) Game.AddToInventory("Items.DisableCyberwareLvl2Program",1) Game.AddToInventory("Items.DisableCyberwareLvl2Program",1) Game.AddToInventory("Items.DisableCyberwareLvl3Program",1) Game.AddToInventory("Items.DisableCyberwareLvl3Program",1) Game.AddToInventory("Items.DisableCyberwareLvl3Program",1) Game.AddToInventory("Items.DisableCyberwareProgram",1) Game.AddToInventory("Items.DisableCyberwareProgram",1) Game.AddToInventory("Items.DischargeConnectorEpic",1) Game.AddToInventory("Items.DischargeConnectorLegendary",1) Game.AddToInventory("Items.DischargeConnectorRare",1) Game.AddToInventory("Items.ElectricDamageCable",1) Game.AddToInventory("Items.ElectricDamageEdge",1) Game.AddToInventory("Items.ElectricDamageKnuckles",1) Game.AddToInventory("Items.ElectricDamageRound",1) Game.AddToInventory("Items.ElectroshockMechanismCommon",1) Game.AddToInventory("Items.ElectroshockMechanismEpic",1) Game.AddToInventory("Items.ElectroshockMechanismLegendary",1) Game.AddToInventory("Items.ElectroshockMechanismUncommon",1) Game.AddToInventory("Items.EMPOverloadLvl2Program",1) Game.AddToInventory("Items.EMPOverloadLvl3Program",1) Game.AddToInventory("Items.EMPOverloadLvl4Program",1) Game.AddToInventory("Items.EMPOverloadProgram",1) Game.AddToInventory("Items.EndoskeletonCommon",1) Game.AddToInventory("Items.EndoskeletonEpic",1) Game.AddToInventory("Items.EndoskeletonLegendary",1) Game.AddToInventory("Items.EndoskeletonRare",1) Game.AddToInventory("Items.EndoskeletonUncommon",1) Game.AddToInventory("Items.EnhancedBloodVesselsCommon",1) Game.AddToInventory("Items.EnhancedBloodVesselsEpic",1) Game.AddToInventory("Items.EnhancedBloodVesselsLegendary",1) Game.AddToInventory("Items.EnhancedBloodVesselsRare",1) Game.AddToInventory("Items.EnhancedBloodVesselsUncommon",1) Game.AddToInventory("Items.EnhancedTissueCommon",1) Game.AddToInventory("Items.EnhancedTissueEpic",1) Game.AddToInventory("Items.EnhancedTissueLegendary",1) Game.AddToInventory("Items.EnhancedTissueRare",1) Game.AddToInventory("Items.EnhancedTissueUncommon",1) Game.AddToInventory("Items.EpicBatRecipe",1) Game.AddToInventory("Items.EpicBootsRecipe", 1) Game.AddToInventory("Items.EpicCarnageRecipe",1) Game.AddToInventory("Items.EpicCasualShoesRecipe", 1) Game.AddToInventory("Items.EpicChaoRecipe",1) Game.AddToInventory("Items.EpicFormalPantsRecipe", 1) Game.AddToInventory("Items.EpicFormalShoesRecipe", 1) Game.AddToInventory("Items.EpicGlassesRecipe", 1) Game.AddToInventory("Items.EpicGradRecipe",1) Game.AddToInventory("Items.EpicHatRecipe", 1) Game.AddToInventory("Items.EpicKenshinRecipe",1) Game.AddToInventory("Items.EpicMasamuneRecipe",1) Game.AddToInventory("Items.EpicMaterial1", 10000000) Game.AddToInventory("Items.EpicMaterial2", 10000000) Game.AddToInventory("Items.EpicOvertureRecipe",1) Game.AddToInventory("Items.EpicPalicaRecipe",1) Game.AddToInventory("Items.EpicPantsRecipe", 1) Game.AddToInventory("Items.EpicPulsarRecipe",1) Game.AddToInventory("Items.EpicScarfRecipe", 1) Game.AddToInventory("Items.EpicShirtRecipe", 1) Game.AddToInventory("Items.EpicShortsRecipe", 1) Game.AddToInventory("Items.EpicSidewinderRecipe",1) Game.AddToInventory("Items.EpicSor22Recipe",1) Game.AddToInventory("Items.EpicTacticianRecipe",1) Game.AddToInventory("Items.EpicTShirtRecipe", 1) Game.AddToInventory("Items.EpicYukimuraRecipe",1) Game.AddToInventory("Items.ExplosiveDamageRound",1) Game.AddToInventory("Items.FastAccessMemoryCommon",1) Game.AddToInventory("Items.FastAccessMemoryRare",1) Game.AddToInventory("Items.FastAccessMemoryUncommon",1) Game.AddToInventory("Items.FastRotor",1) Game.AddToInventory("Items.Fixer_01_Set_Coat I",1) Game.AddToInventory("Items.Fixer_01_Set_FormalShoes",1) Game.AddToInventory("Items.Fixer_01_Set_Glasses",1) Game.AddToInventory("Items.Fixer_01_Set_Pants",1) Game.AddToInventory("Items.Fixer_01_Set_TShirt ",1) Game.AddToInventory("Items.FormalPantsRecipe", 1) Game.AddToInventory("Items.FormalShoesRecipe", 1) Game.AddToInventory("Items.FormalSkirtRecipe", 1) Game.AddToInventory("Items.FuyutsuiCommonMKI",1) Game.AddToInventory("Items.FuyutsuiTinkererLegendaryMKIII",1) Game.AddToInventory("Items.GlassesRecipe", 1) Game.AddToInventory("Items.GradRecipe",1) Game.AddToInventory("Items.GroundingPlating",1) Game.AddToInventory("Items.HatRecipe", 1) Game.AddToInventory("Items.HealOnKillCommon",1) Game.AddToInventory("Items.HealOnKillEpic",1) Game.AddToInventory("Items.HealOnKillLegendary",1) Game.AddToInventory("Items.HealOnKillUncommon",1) Game.AddToInventory("Items.HealthMonitorCommon",1) Game.AddToInventory("Items.HealthMonitorEpic",1) Game.AddToInventory("Items.HealthMonitorLegendary",1) Game.AddToInventory("Items.HealthMonitorLegendary",1) Game.AddToInventory("Items.HealthMonitorRare",1) Game.AddToInventory("Items.HealthMonitorUncommon",1) Game.AddToInventory("Items.HeatUsingBooster",1) Game.AddToInventory("Items.HighChargedBattery",1) Game.AddToInventory("Items.HighChargedWiresBattery",1) Game.AddToInventory("Items.ImprovedPerceptionCommon",1) Game.AddToInventory("Items.ImprovedPerceptionEpic",1) Game.AddToInventory("Items.ImprovedPerceptionLegendary",1) Game.AddToInventory("Items.ImprovedPerceptionUncommon",1) Game.AddToInventory("Items.ImprovedReactionEpic",1) Game.AddToInventory("Items.ImprovedReactionRare",1) Game.AddToInventory("Items.ImprovedReactionUncommon",1) Game.AddToInventory("Items.IronLungsCommon",1) Game.AddToInventory("Items.IronLungsEpic",1) Game.AddToInventory("Items.IronLungsLegendary",1) Game.AddToInventory("Items.IronLungsLegendary",1) Game.AddToInventory("Items.IronLungsRare",1) Game.AddToInventory("Items.IronLungsUncommon",1) Game.AddToInventory("Items.JacketRecipe", 1) Game.AddToInventory("Items.KenshinRecipe",1) Game.AddToInventory("Items.KerenzikovCommon",1) Game.AddToInventory("Items.KerenzikovEpic",1) Game.AddToInventory("Items.KerenzikovLegendary",1) Game.AddToInventory("Items.KerenzikovRare",1) Game.AddToInventory("Items.KerenzikovUncommon",1) Game.AddToInventory("Items.KiroshiOpticsEpic",1) Game.AddToInventory("Items.KiroshiOpticsRare",1) Game.AddToInventory("Items.KnifeRecipe",1) Game.AddToInventory("Items.LegendaryAchillesRecipe",1) Game.AddToInventory("Items.LegendaryAjaxRecipe",1) Game.AddToInventory("Items.LegendaryAshuraRecipe",1) Game.AddToInventory("Items.LegendaryBatonRecipe",1) Game.AddToInventory("Items.LegendaryBatRecipe",1) Game.AddToInventory("Items.LegendaryBootsRecipe", 1) Game.AddToInventory("Items.LegendaryBuryaRecipe",1) Game.AddToInventory("Items.LegendaryCapRecipe", 1) Game.AddToInventory("Items.LegendaryCarnageRecipe",1) Game.AddToInventory("Items.LegendaryCasualShoesRecipe", 1) Game.AddToInventory("Items.LegendaryChaoRecipe",1) Game.AddToInventory("Items.LegendaryCopperheadRecipe",1) Game.AddToInventory("Items.LegendaryCrusherRecipe",1) Game.AddToInventory("Items.LegendaryDianRecipe",1) Game.AddToInventory("Items.LegendaryFormalPantsRecipe", 1) Game.AddToInventory("Items.LegendaryFormalShoesRecipe", 1) Game.AddToInventory("Items.LegendaryFormalSkirtRecipe", 1) Game.AddToInventory("Items.LegendaryGlassesRecipe", 1) Game.AddToInventory("Items.LegendaryGogglesRecipe", 1) Game.AddToInventory("Items.LegendaryGradRecipe",1) Game.AddToInventory("Items.LegendaryHatRecipe", 1) Game.AddToInventory("Items.LegendaryIglaRecipe",1) Game.AddToInventory("Items.LegendaryJacketRecipe", 1) Game.AddToInventory("Items.LegendaryJumpsuitRecipe", 1) Game.AddToInventory("Items.LegendaryKenshinRecipe",1) Game.AddToInventory("Items.LegendaryKnifeRecipe",1) Game.AddToInventory("Items.LegendaryLexingtonRecipe",1) Game.AddToInventory("Items.LegendaryMasamuneRecipe",1) Game.AddToInventory("Items.LegendaryMaterial1", 10000000) Game.AddToInventory("Items.LegendaryMaterial2", 10000000) Game.AddToInventory("Items.LegendaryNekomataRecipe",1) Game.AddToInventory("Items.LegendaryNovaRecipe",1) Game.AddToInventory("Items.LegendaryNueRecipe",1) Game.AddToInventory("Items.LegendaryOmahaRecipe",1) Game.AddToInventory("Items.LegendaryOvertureRecipe",1) Game.AddToInventory("Items.LegendaryPalicaRecipe",1) Game.AddToInventory("Items.LegendaryPantsRecipe", 1) Game.AddToInventory("Items.LegendaryPulsarRecipe",1) Game.AddToInventory("Items.LegendaryQuasarRecipe",1) Game.AddToInventory("Items.LegendarySaratogaRecipe",1) Game.AddToInventory("Items.LegendarySataraRecipe",1) Game.AddToInventory("Items.LegendaryScarfRecipe", 1) Game.AddToInventory("Items.LegendaryShingenRecipe",1) Game.AddToInventory("Items.LegendaryShirtRecipe", 1) Game.AddToInventory("Items.LegendaryShortsRecipe", 1) Game.AddToInventory("Items.LegendarySidewinderRecipe",1) Game.AddToInventory("Items.LegendarySor22Recipe",1) Game.AddToInventory("Items.LegendaryTacticianRecipe",1) Game.AddToInventory("Items.LegendaryTechRecipe", 1) Game.AddToInventory("Items.LegendaryTesteraRecipe",1) Game.AddToInventory("Items.LegendaryTightJumpsuitRecipe", 1) Game.AddToInventory("Items.LegendaryTShirtRecipe", 1) Game.AddToInventory("Items.LegendaryUnityRecipe",1) Game.AddToInventory("Items.LegendaryVestRecipe", 1) Game.AddToInventory("Items.LegendaryVisorRecipe", 1) Game.AddToInventory("Items.LegendaryYukimuraRecipe",1) Game.AddToInventory("Items.LegendaryZhuoRecipe",1) Game.AddToInventory("Items.LexingtonRecipe",1) Game.AddToInventory("Items.LimbicSystemEnhancementCommon",1) Game.AddToInventory("Items.LimbicSystemEnhancementLegendary",1) Game.AddToInventory("Items.LimbicSystemEnhancementRare",1) Game.AddToInventory("Items.LocomotionMalfunctionLvl2Program",1) Game.AddToInventory("Items.LocomotionMalfunctionLvl2Program",1) Game.AddToInventory("Items.LocomotionMalfunctionLvl3Program",1) Game.AddToInventory("Items.LocomotionMalfunctionLvl3Program",1) Game.AddToInventory("Items.LocomotionMalfunctionLvl4Program",1) Game.AddToInventory("Items.LocomotionMalfunctionLvl4Program",1) Game.AddToInventory("Items.LocomotionMalfunctionProgram",1) Game.AddToInventory("Items.LocomotionMalfunctionProgram",1) Game.AddToInventory("Items.LowChargedBattery",1) Game.AddToInventory("Items.LowChargedWiresBattery",1) Game.AddToInventory("Items.MadnessLvl4Program",1) Game.AddToInventory("Items.MantisBladesEpic",1) Game.AddToInventory("Items.MantisBladesLegendary",1) Game.AddToInventory("Items.MantisBladesLegendary",1) Game.AddToInventory("Items.MasamuneRecipe",1) Game.AddToInventory("Items.Media_01_Set_Cap ",1) Game.AddToInventory("Items.Media_01_Set_Pants",1) Game.AddToInventory("Items.Media_01_Set_Shirt",1) Game.AddToInventory("Items.Media_01_Set_Shoes",1) Game.AddToInventory("Items.Media_01_Set_Tech",1) Game.AddToInventory("Items.Media_01_Set_Vest",1) Game.AddToInventory("Items.MediumChargedBattery",1) Game.AddToInventory("Items.MediumChargedWiresBattery",1) Game.AddToInventory("Items.MemoryBoostCommon",1) Game.AddToInventory("Items.MemoryBoostEpic",1) Game.AddToInventory("Items.MemoryBoostRare",1) Game.AddToInventory("Items.MemoryBoostUncommon",1) Game.AddToInventory("Items.MemoryReplenishmentEpic",1) Game.AddToInventory("Items.MemoryReplenishmentLegendary",1) Game.AddToInventory("Items.MemoryWipeLvl2Program",1) Game.AddToInventory("Items.MetalCoveredSkin",1) Game.AddToInventory("Items.MetalPlating",1) Game.AddToInventory("Items.MicroGeneratorCommon",1) Game.AddToInventory("Items.MicroGeneratorEpic",1) Game.AddToInventory("Items.MicroGeneratorLegendary",1) Game.AddToInventory("Items.MicroGeneratorLegendary",1) Game.AddToInventory("Items.MicroGeneratorRare",1) Game.AddToInventory("Items.MicroGeneratorUncommon",1) Game.AddToInventory("Items.MicroVibrationsGeneratorEpic",1) Game.AddToInventory("Items.MicroVibrationsGeneratorRare",1) Game.AddToInventory("Items.MicroVibrationsGeneratorUncommon",1) Game.AddToInventory("Items.MilitechParaline",1) Game.AddToInventory("Items.MilitechProjectileLauncherRound1",1) Game.AddToInventory("Items.NanoWiresLegendary",1) Game.AddToInventory("Items.NanoWiresLegendary",1) Game.AddToInventory("Items.NekomataRecipe",1) Game.AddToInventory("Items.NeoFiberCommon",1) Game.AddToInventory("Items.NeoFiberEpic",1) Game.AddToInventory("Items.NeoFiberLegendary",1) Game.AddToInventory("Items.NeoFiberRare",1) Game.AddToInventory("Items.NeoFiberUncommon",1) Game.AddToInventory("Items.NeoplasticPlating",1) Game.AddToInventory("Items.NervousSystemDischarge",1) Game.AddToInventory("Items.Netrunner_01_Set_Jumpsuit",1) Game.AddToInventory("Items.Netrunner_01_Set_Pants",1) Game.AddToInventory("Items.Netrunner_01_Set_Shoes",1) Game.AddToInventory("Items.Netrunner_01_Set_Visor",1) Game.AddToInventory("Items.NetwatchNetdriverLegendaryMKV",1) Game.AddToInventory("Items.Nomad_01_Set_Boots",1) Game.AddToInventory("Items.Nomad_01_Set_Jacket",1) Game.AddToInventory("Items.Nomad_01_Set_Mask",1) Game.AddToInventory("Items.Nomad_01_Set_Pants",1) Game.AddToInventory("Items.Nomad_01_Set_TShirt",1) Game.AddToInventory("Items.NovaRecipe",1) Game.AddToInventory("Items.NueRecipe",1) Game.AddToInventory("Items.OmahaRecipe",1) Game.AddToInventory("Items.OpticalCamoEpic",1) Game.AddToInventory("Items.OpticalCamoLegendary",1) Game.AddToInventory("Items.OpticalCamoRare",1) Game.AddToInventory("Items.OverheatLvl2Program",1) Game.AddToInventory("Items.OverheatLvl3Program",1) Game.AddToInventory("Items.OverheatLvl4Program",1) Game.AddToInventory("Items.OverheatProgram",1) Game.AddToInventory("Items.OverheatProgram",1) Game.AddToInventory("Items.OvertureRecipe",1) Game.AddToInventory("Items.PalicaRecipe",1) Game.AddToInventory("Items.PantsRecipe", 1) Game.AddToInventory("Items.PerkPointSkillbook", 10000000) Game.AddToInventory("Items.PhysicalDamageCable",1) Game.AddToInventory("Items.PhysicalDamageEdge",1) Game.AddToInventory("Items.PhysicalDamageKnuckles",1) Game.AddToInventory("Items.PingLvl2Program",1) Game.AddToInventory("Items.PingLvl3Program",1) Game.AddToInventory("Items.PingLvl4Program",1) Game.AddToInventory("Items.PowerfulFabricEnhancer01", 1) Game.AddToInventory("Items.PowerfulFabricEnhancer02", 1) Game.AddToInventory("Items.PowerfulFabricEnhancer03", 1) Game.AddToInventory("Items.PowerfulFabricEnhancer04", 1) Game.AddToInventory("Items.PowerfulFabricEnhancer05", 1) Game.AddToInventory("Items.PowerfulFabricEnhancer06", 1) Game.AddToInventory("Items.PowerfulFabricEnhancer07", 1) Game.AddToInventory("Items.PowerfulFabricEnhancer08", 1) Game.AddToInventory("Items.PowerGripLegendary",1) Game.AddToInventory("Items.ProjectileLauncher",1) Game.AddToInventory("Items.ProjectileLauncherEpic",1) Game.AddToInventory("Items.ProjectileLauncherLegendary",1) Game.AddToInventory("Items.PulsarRecipe",1) Game.AddToInventory("Items.QuasarRecipe",1) Game.AddToInventory("Items.QuickHackCommonMaterial1", 10000000) Game.AddToInventory("Items.QuickHackEpicMaterial1", 10000000) Game.AddToInventory("Items.QuickHackLegendaryMaterial1", 10000000) Game.AddToInventory("Items.QuickHackRareMaterial1", 10000000) Game.AddToInventory("Items.QuickHackUncommonMaterial1", 10000000) Game.AddToInventory("Items.RareAjaxRecipe",1) Game.AddToInventory("Items.RareAshuraRecipe",1) Game.AddToInventory("Items.RareBatonRecipe",1) Game.AddToInventory("Items.RareBatRecipe",1) Game.AddToInventory("Items.RareBootsRecipe", 1) Game.AddToInventory("Items.RareBuryaRecipe",1) Game.AddToInventory("Items.RareCapRecipe", 1) Game.AddToInventory("Items.RareCarnageRecipe",1) Game.AddToInventory("Items.RareCasualShoesRecipe", 1) Game.AddToInventory("Items.RareChaoRecipe",1) Game.AddToInventory("Items.RareCopperheadRecipe",1) Game.AddToInventory("Items.RareCrusherRecipe",1) Game.AddToInventory("Items.RareFormalPantsRecipe", 1) Game.AddToInventory("Items.RareFormalShoesRecipe", 1) Game.AddToInventory("Items.RareFormalSkirtRecipe", 1) Game.AddToInventory("Items.RareGlassesRecipe", 1) Game.AddToInventory("Items.RareGradRecipe",1) Game.AddToInventory("Items.RareHatRecipe", 1) Game.AddToInventory("Items.RareJacketRecipe", 1) Game.AddToInventory("Items.RareKenshinRecipe",1) Game.AddToInventory("Items.RareKnifeRecipe",1) Game.AddToInventory("Items.RareLexingtonRecipe",1) Game.AddToInventory("Items.RareMasamuneRecipe",1) Game.AddToInventory("Items.RareMaterial1", 10000000) Game.AddToInventory("Items.RareMaterial2", 10000000) Game.AddToInventory("Items.RareNekomataRecipe",1) Game.AddToInventory("Items.RareNovaRecipe",1) Game.AddToInventory("Items.RareNueRecipe",1) Game.AddToInventory("Items.RareOmahaRecipe",1) Game.AddToInventory("Items.RareOvertureRecipe",1) Game.AddToInventory("Items.RarePalicaRecipe",1) Game.AddToInventory("Items.RarePantsRecipe", 1) Game.AddToInventory("Items.RarePulsarRecipe",1) Game.AddToInventory("Items.RareQuasarRecipe",1) Game.AddToInventory("Items.RareSaratogaRecipe",1) Game.AddToInventory("Items.RareSataraRecipe",1) Game.AddToInventory("Items.RareScarfRecipe", 1) Game.AddToInventory("Items.RareShingenRecipe",1) Game.AddToInventory("Items.RareShirtRecipe", 1) Game.AddToInventory("Items.RareShortsRecipe", 1) Game.AddToInventory("Items.RareSidewinderRecipe",1) Game.AddToInventory("Items.RareSor22Recipe",1) Game.AddToInventory("Items.RareTacticianRecipe",1) Game.AddToInventory("Items.RareTechRecipe", 1) Game.AddToInventory("Items.RareTesteraRecipe",1) Game.AddToInventory("Items.RareTShirtRecipe", 1) Game.AddToInventory("Items.RareUnityRecipe",1) Game.AddToInventory("Items.RareVestRecipe", 1) Game.AddToInventory("Items.RareYukimuraRecipe",1) Game.AddToInventory("Items.RavenEpicMKIII",1) Game.AddToInventory("Items.RavenLegendaryMKIV",1) Game.AddToInventory("Items.Recipe_Baton_Alpha",1) Game.AddToInventory("Items.Recipe_Baton_Beta",1) Game.AddToInventory("Items.Recipe_BlindProgram",1) Game.AddToInventory("Items.Recipe_Butchers_Knife",1) Game.AddToInventory("Items.Recipe_Chefs_Knife",1) Game.AddToInventory("Items.Recipe_ChemicalDamageCable",1) Game.AddToInventory("Items.Recipe_ChemicalDamageEdge",1) Game.AddToInventory("Items.Recipe_ChemicalDamageKnuckles",1) Game.AddToInventory("Items.Recipe_ChemicalDamageRound",1) Game.AddToInventory("Items.Recipe_CommsCallInProgram",1) Game.AddToInventory("Items.Recipe_CommsCallOutProgram",1) Game.AddToInventory("Items.Recipe_CommsNoiseProgram",1) Game.AddToInventory("Items.Recipe_Crowbar_Common",1) Game.AddToInventory("Items.Recipe_DataMinerProgram",1) Game.AddToInventory("Items.Recipe_DisableCyberwareProgram",1) Game.AddToInventory("Items.Recipe_ElectricDamageCable",1) Game.AddToInventory("Items.Recipe_ElectricDamageEdge",1) Game.AddToInventory("Items.Recipe_ElectricDamageKnuckles",1) Game.AddToInventory("Items.Recipe_ElectricDamageRound",1) Game.AddToInventory("Items.Recipe_EMPOverloadProgram",1) Game.AddToInventory("Items.Recipe_ExplosiveDamageRound",1) Game.AddToInventory("Items.Recipe_FastRotor",1) Game.AddToInventory("Items.Recipe_GrenadeExplodeLvl3Program",1) Game.AddToInventory("Items.Recipe_HighChargedBattery",1) Game.AddToInventory("Items.Recipe_HighChargedWiresBattery",1) Game.AddToInventory("Items.Recipe_Kanabo_Common",1) Game.AddToInventory("Items.Recipe_Katana_1",1) Game.AddToInventory("Items.Recipe_Katana_2",1) Game.AddToInventory("Items.Recipe_Katana_3",1) Game.AddToInventory("Items.Recipe_Katana_4",1) Game.AddToInventory("Items.Recipe_Kukri_Common",1) Game.AddToInventory("Items.Recipe_LocomotionMalfunctionProgram",1) Game.AddToInventory("Items.Recipe_LowChargedBattery",1) Game.AddToInventory("Items.Recipe_LowChargedWiresBattery",1) Game.AddToInventory("Items.Recipe_Machete_Common",1) Game.AddToInventory("Items.Recipe_MadnessLvl3Program",1) Game.AddToInventory("Items.Recipe_MalfunctionProgram",1) Game.AddToInventory("Items.Recipe_MediumChargedBattery",1) Game.AddToInventory("Items.Recipe_MediumChargedWiresBattery",1) Game.AddToInventory("Items.Recipe_MetalPlating",1) Game.AddToInventory("Items.Recipe_NeoplasticPlating",1) Game.AddToInventory("Items.Recipe_OverheatProgram",1) Game.AddToInventory("Items.Recipe_OverloadProgram",1) Game.AddToInventory("Items.Recipe_OverrideAttitudeProgram",1) Game.AddToInventory("Items.Recipe_PhysicalDamageCable",1) Game.AddToInventory("Items.Recipe_PhysicalDamageEdge",1) Game.AddToInventory("Items.Recipe_PhysicalDamageKnuckles",1) Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer01",1) Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer02",1) Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer03",1) Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer04",1) Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer05",1) Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer06",1) Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer07",1) Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer08",1) Game.AddToInventory("Items.Recipe_PowerWeaponMod01",1) Game.AddToInventory("Items.Recipe_PowerWeaponMod02",1) Game.AddToInventory("Items.Recipe_PowerWeaponMod03",1) Game.AddToInventory("Items.Recipe_PowerWeaponMod04",1) Game.AddToInventory("Items.Recipe_PowerWeaponMod05",1) Game.AddToInventory("Items.Recipe_PowerWeaponMod06",1) Game.AddToInventory("Items.Recipe_Preset_Achilles_Default",1) Game.AddToInventory("Items.Recipe_Preset_Ajax_Default",1) Game.AddToInventory("Items.Recipe_Preset_Ajax_Moron",1) Game.AddToInventory("Items.Recipe_Preset_Base_Copperhead",1) Game.AddToInventory("Items.Recipe_Preset_Base_Lexington",1) Game.AddToInventory("Items.Recipe_Preset_Base_Masamune",1) Game.AddToInventory("Items.Recipe_Preset_Baseball_Bat_Default",1) Game.AddToInventory("Items.Recipe_Preset_Burya_Comrade",1) Game.AddToInventory("Items.Recipe_Preset_Burya_Default",1) Game.AddToInventory("Items.Recipe_Preset_Carnage_Default",1) Game.AddToInventory("Items.Recipe_Preset_Copperhead_Genesis",1) Game.AddToInventory("Items.Recipe_Preset_Crusher_Default",1) Game.AddToInventory("Items.Recipe_Preset_Defender_Default",1) Game.AddToInventory("Items.Recipe_Preset_Dian_Yinglong",1) Game.AddToInventory("Items.Recipe_Preset_Grad_Default",1) Game.AddToInventory("Items.Recipe_Preset_HMG_Default",1) Game.AddToInventory("Items.Recipe_Preset_Igla_Default",1) Game.AddToInventory("Items.Recipe_Preset_Igla_Sovereign",1) Game.AddToInventory("Items.Recipe_Preset_Kenshin_Default",1) Game.AddToInventory("Items.Recipe_Preset_Nekomata_Breakthrough_Legendary",1) Game.AddToInventory("Items.RecipeGrenadeFlashRegular",1) Game.AddToInventory("Items.RecipeGrenadeFlashHoming",1) Game.AddToInventory("Items.RecipeGrenadeFragRegular",1) Game.AddToInventory("Items.RecipeGrenadeFragSticky",1) Game.AddToInventory("Items.RecipeGrenadeFragHoming",1) Game.AddToInventory("Items.RecipeGrenadeBiohazardHoming",1) Game.AddToInventory("Items.RecipeGrenadeBiohazardRegular",1) Game.AddToInventory("Items.RecipeGrenadeCuttingRegular",1) Game.AddToInventory("Items.RecipeGrenadeEMPHoming",1) Game.AddToInventory("Items.RecipeGrenadeEMPRegular",1) Game.AddToInventory("Items.RecipeGrenadeEMPSticky",1) Game.AddToInventory("Items.RecipeGrenadeIncendiaryHoming",1) Game.AddToInventory("Items.RecipeGrenadeIncendiaryRegular",1) Game.AddToInventory("Items.RecipeGrenadeIncendiarySticky",1) Game.AddToInventory("Items.RecipeGrenadeReconRegular",1) Game.AddToInventory("Items.RecipeGrenadeReconSticky",1) Game.AddToInventory("Items.Recipe_Preset_Nekomata_Default",1) Game.AddToInventory("Items.Recipe_Preset_Nova_Default",1) Game.AddToInventory("Items.Recipe_Preset_Nue_Default",1) Game.AddToInventory("Items.Recipe_Preset_Omaha_Default",1) Game.AddToInventory("Items.Recipe_Preset_Overture_Default",1) Game.AddToInventory("Items.Recipe_Preset_Pulsar_Buzzsaw",1) Game.AddToInventory("Items.Recipe_Preset_Pulsar_Default",1) Game.AddToInventory("Items.Recipe_Preset_Quasar_Default",1) Game.AddToInventory("Items.Recipe_Preset_Saratoga_Default",1) Game.AddToInventory("Items.Recipe_Preset_Satara_Default",1) Game.AddToInventory("Items.Recipe_Preset_Sidewinder_Divided",1) Game.AddToInventory("Items.Recipe_Preset_Sor22_Default",1) Game.AddToInventory("Items.Recipe_Preset_Tactician_Headsman",1) Game.AddToInventory("Items.Recipe_Preset_Testera_Default",1) Game.AddToInventory("Items.Recipe_Preset_Tire_Iron_Default",1) Game.AddToInventory("Items.Recipe_Preset_Unity_Default",1) Game.AddToInventory("Items.Recipe_Preset_Zhuo_Eight_Star",1) Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer01",1) Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer02",1) Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer03",1) Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer04",1) Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer05",1) Game.AddToInventory("Items.Recipe_SimpleWeaponMod01",1) Game.AddToInventory("Items.Recipe_SimpleWeaponMod02",1) Game.AddToInventory("Items.Recipe_SimpleWeaponMod03",1) Game.AddToInventory("Items.Recipe_SimpleWeaponMod04",1) Game.AddToInventory("Items.Recipe_SimpleWeaponMod05",1) Game.AddToInventory("Items.Recipe_SimpleWeaponMod06",1) Game.AddToInventory("Items.Recipe_SlowRotor",1) Game.AddToInventory("Items.Recipe_SuicideLvl3Program",1) Game.AddToInventory("Items.Recipe_SystemCollapseLvl3Program",1) Game.AddToInventory("Items.Recipe_TakeControlProgram",1) Game.AddToInventory("Items.Recipe_TechWeaponMod01",1) Game.AddToInventory("Items.Recipe_TechWeaponMod02",1) Game.AddToInventory("Items.Recipe_TechWeaponMod04",1) Game.AddToInventory("Items.Recipe_ThermalDamageCable",1) Game.AddToInventory("Items.Recipe_ThermalDamageEdge",1) Game.AddToInventory("Items.Recipe_ThermalDamageKnuckles",1) Game.AddToInventory("Items.Recipe_ThermalDamageRound",1) Game.AddToInventory("Items.Recipe_TitaniumPlating",1) Game.AddToInventory("Items.Recipe_ToggleStateProgram",1) Game.AddToInventory("Items.Recipe_Tomahawk_Common",1) Game.AddToInventory("Items.Recipe_w_att_scope_long_01",1) Game.AddToInventory("Items.Recipe_w_att_scope_long_02",1) Game.AddToInventory("Items.Recipe_w_att_scope_long_03",1) Game.AddToInventory("Items.Recipe_w_att_scope_short_01",1) Game.AddToInventory("Items.Recipe_w_att_scope_short_02",1) Game.AddToInventory("Items.Recipe_w_att_scope_short_03",1) Game.AddToInventory("Items.Recipe_w_att_scope_short_04",1) Game.AddToInventory("Items.Recipe_w_att_scope_sniper_01",1) Game.AddToInventory("Items.Recipe_w_att_scope_sniper_02",1) Game.AddToInventory("Items.Recipe_w_melee_hammer2h",1) Game.AddToInventory("Items.Recipe_w_silencer_01",1) Game.AddToInventory("Items.Recipe_WeaponMalfunctionProgram",1) Game.AddToInventory("Items.RecipeBonesMcCoy70V0",1) Game.AddToInventory("Items.RecipeBonesMcCoy70V1",1) Game.AddToInventory("Items.RecipeBonesMcCoy70V2",1) Game.AddToInventory("Items.RecipeFirstAidWhiffV0",1) Game.AddToInventory("Items.RecipeFirstAidWhiffV1",1) Game.AddToInventory("Items.RecipeFirstAidWhiffV2",1) Game.AddToInventory("Items.RecipeGrenadeFlashHoming",1) Game.AddToInventory("Items.RecipeGrenadeFlashRegular",1) Game.AddToInventory("Items.RecipeGrenadeFragHoming",1) Game.AddToInventory("Items.RecipeGrenadeFragRegular",1) Game.AddToInventory("Items.RecipeGrenadeFragSticky",1) Game.AddToInventory("Items.ReflexRecorderCommon",1) Game.AddToInventory("Items.ReflexRecorderLegendary",1) Game.AddToInventory("Items.ReflexRecorderRare",1) Game.AddToInventory("Items.ReflexRecorderUncommon",1) Game.AddToInventory("Items.ReinforcedMusclesEpic",1) Game.AddToInventory("Items.ReinforcedMusclesRare",1) Game.AddToInventory("Items.ResistancesBoosterCommon",1) Game.AddToInventory("Items.ResistancesBoosterEpic",1) Game.AddToInventory("Items.ResistancesBoosterLegendary",1) Game.AddToInventory("Items.ResistancesBoosterUncommon",1) Game.AddToInventory("Items.ReverseMetabolicEnhancer",1) Game.AddToInventory("Items.ReversePowerInductor",1) Game.AddToInventory("Items.RoboticCoreCommon",1) Game.AddToInventory("Items.RoboticCoreEpic",1) Game.AddToInventory("Items.RoboticCoreLegendary",1) Game.AddToInventory("Items.RoboticCoreRare",1) Game.AddToInventory("Items.RoboticCoreUncommon",1) Game.AddToInventory("Items.Rockerboy_01_Set_Boots",1) Game.AddToInventory("Items.Rockerboy_01_Set_Glasses",1) Game.AddToInventory("Items.Rockerboy_01_Set_Jacket",1) Game.AddToInventory("Items.Rockerboy_01_Set_Pants",1) Game.AddToInventory("Items.Rockerboy_01_Set_TShirt",1) Game.AddToInventory("Items.SandevistanC1MK1",1) Game.AddToInventory("Items.SandevistanC1MK2",1) Game.AddToInventory("Items.SandevistanC1MK3",1) Game.AddToInventory("Items.SandevistanC2MK1",1) Game.AddToInventory("Items.SandevistanC2MK2",1) Game.AddToInventory("Items.SandevistanC2MK3",1) Game.AddToInventory("Items.SandevistanC2MK4",1) Game.AddToInventory("Items.SandevistanC3MK4",1) Game.AddToInventory("Items.SandevistanC3MK5",1) Game.AddToInventory("Items.SandevistanC4MK5",1) Game.AddToInventory("Items.SaratogaRecipe",1) Game.AddToInventory("Items.SataraRecipe",1) Game.AddToInventory("Items.ScarfRecipe", 1) Game.AddToInventory("Items.SeachoRareMKII",1) Game.AddToInventory("Items.SeachoUncommonMKI",1) Game.AddToInventory("Items.SecondHeart",1) Game.AddToInventory("Items.ShingenRecipe",1) Game.AddToInventory("Items.ShirtRecipe", 1) Game.AddToInventory("Items.ShortsRecipe", 1) Game.AddToInventory("Items.SidewinderRecipe",1) Game.AddToInventory("Items.SimpleFabricEnhancer01", 1) Game.AddToInventory("Items.SimpleFabricEnhancer02", 1) Game.AddToInventory("Items.SimpleFabricEnhancer03", 1) Game.AddToInventory("Items.SimpleFabricEnhancer04", 1) Game.AddToInventory("Items.SimpleFabricEnhancer05", 1) Game.AddToInventory("Items.SimpleFabricEnhancer06", 1) Game.AddToInventory("Items.SimpleFabricEnhancer07", 1) Game.AddToInventory("Items.SimpleFabricEnhancer09", 1) Game.AddToInventory("Items.SimpleFabricEnhancer10", 1) Game.AddToInventory("Items.SimpleFabricEnhancer11", 1) Game.AddToInventory("Items.SimpleFabricEnhancer12", 1) Game.AddToInventory("Items.SimpleFabricEnhancer13", 1) Game.AddToInventory("Items.SimpleFabricEnhancer14", 1) Game.AddToInventory("Items.SimpleWeaponMod01", 1) Game.AddToInventory("Items.SimpleWeaponMod02", 1) Game.AddToInventory("Items.SimpleWeaponMod03", 1) Game.AddToInventory("Items.SimpleWeaponMod04", 1) Game.AddToInventory("Items.SimpleWeaponMod08", 1) Game.AddToInventory("Items.SimpleWeaponMod09", 1) Game.AddToInventory("Items.SimpleWeaponMod10", 1) Game.AddToInventory("Items.SimpleWeaponMod11", 1) Game.AddToInventory("Items.SimpleWeaponMod12", 1) Game.AddToInventory("Items.SimpleWeaponMod13", 1) Game.AddToInventory("Items.SimpleWeaponMod16", 1) Game.AddToInventory("Items.SimpleWeaponMod17", 1) Game.AddToInventory("Items.SlowRotor",1) Game.AddToInventory("Items.SmartLinkLegendary",1) Game.AddToInventory("Items.Sor22Recipe",1) Game.AddToInventory("Items.StaminaRegenBoosterCommon",1) Game.AddToInventory("Items.StaminaRegenBoosterEpic",1) Game.AddToInventory("Items.StaminaRegenBoosterLegendary",1) Game.AddToInventory("Items.StaminaRegenBoosterRare",1) Game.AddToInventory("Items.StaminaRegenBoosterUncommon",1) Game.AddToInventory("Items.StephensonEpicMKIII",1) Game.AddToInventory("Items.StephensonLegendaryMKIV",1) Game.AddToInventory("Items.StephensonRareMKII",1) Game.AddToInventory("Items.StrongArmsEpic",1) Game.AddToInventory("Items.StrongArmsLegendary",1) Game.AddToInventory("Items.SubdermalArmorCommon",1) Game.AddToInventory("Items.SubdermalArmorEpic",1) Game.AddToInventory("Items.SubdermalArmorLegendary",1) Game.AddToInventory("Items.SubdermalArmorRare",1) Game.AddToInventory("Items.SubdermalArmorUncommon",1) Game.AddToInventory("Items.SynapticAcceleratorCommon",1) Game.AddToInventory("Items.SynapticAcceleratorEpic",1) Game.AddToInventory("Items.SynapticAcceleratorLegendary",1) Game.AddToInventory("Items.SynapticAcceleratorRare",1) Game.AddToInventory("Items.SynapticAcceleratorUncommon",1) Game.AddToInventory("Items.TacticianRecipe",1) Game.AddToInventory("Items.Techie_01_Set_Cap",1) Game.AddToInventory("Items.Techie_01_Set_Pants",1) Game.AddToInventory("Items.Techie_01_Set_Shoes",1) Game.AddToInventory("Items.Techie_01_Set_Tech",1) Game.AddToInventory("Items.Techie_01_Set_TShirt",1) Game.AddToInventory("Items.Techie_01_Set_Vest",1) Game.AddToInventory("Items.TechRecipe", 1) Game.AddToInventory("Items.TesteraRecipe",1) Game.AddToInventory("Items.TetratronicEpicMKIII",1) Game.AddToInventory("Items.TetratronicRareMKII",1) Game.AddToInventory("Items.TetratronicRipplerLegendaryMKIV",1) Game.AddToInventory("Items.TetratronicUncommonMKI",1) Game.AddToInventory("Items.ThermalDamageCable",1) Game.AddToInventory("Items.ThermalDamageEdge",1) Game.AddToInventory("Items.ThermalDamageKnuckles",1) Game.AddToInventory("Items.ThermalDamageRound",1) Game.AddToInventory("Items.TitaniumInfusedBonesCommon",1) Game.AddToInventory("Items.TitaniumInfusedBonesRare",1) Game.AddToInventory("Items.TitaniumInfusedBonesUncommon",1) Game.AddToInventory("Items.TitaniumPlating",1) Game.AddToInventory("Items.TranquilizerRound",1) Game.AddToInventory("Items.TShirtRecipe", 1) Game.AddToInventory("Items.TygerClawsMantisBladesRotor1",1) Game.AddToInventory("Items.TygerClawsStrongArmsBattery1",1) Game.AddToInventory("Items.TygerMeleeWeaponMod", 1) Game.AddToInventory("Items.TygerRangedWeaponMod", 1) Game.AddToInventory("Items.TyrosineInjector",1) Game.AddToInventory("Items.UncommonAjaxRecipe",1) Game.AddToInventory("Items.UncommonAshuraRecipe",1) Game.AddToInventory("Items.UncommonBatonRecipe",1) Game.AddToInventory("Items.UncommonBatRecipe",1) Game.AddToInventory("Items.UncommonBootsRecipe", 1) Game.AddToInventory("Items.UncommonBuryaRecipe",1) Game.AddToInventory("Items.UncommonCapRecipe", 1) Game.AddToInventory("Items.UncommonCarnageRecipe",1) Game.AddToInventory("Items.UncommonCasualShoesRecipe", 1) Game.AddToInventory("Items.UncommonChaoRecipe",1) Game.AddToInventory("Items.UncommonCopperheadRecipe",1) Game.AddToInventory("Items.UncommonCrusherRecipe",1) Game.AddToInventory("Items.UncommonFormalPantsRecipe", 1) Game.AddToInventory("Items.UncommonFormalShoesRecipe", 1) Game.AddToInventory("Items.UncommonFormalSkirtRecipe", 1) Game.AddToInventory("Items.UncommonGlassesRecipe", 1) Game.AddToInventory("Items.UncommonGradRecipe",1) Game.AddToInventory("Items.UncommonHatRecipe", 1) Game.AddToInventory("Items.UncommonJacketRecipe", 1) Game.AddToInventory("Items.UncommonKenshinRecipe",1) Game.AddToInventory("Items.UncommonKnifeRecipe",1) Game.AddToInventory("Items.UncommonLexingtonRecipe",1) Game.AddToInventory("Items.UncommonMasamuneRecipe",1) Game.AddToInventory("Items.UncommonMaterial1", 10000000) Game.AddToInventory("Items.UncommonNekomataRecipe",1) Game.AddToInventory("Items.UncommonNovaRecipe",1) Game.AddToInventory("Items.UncommonNueRecipe",1) Game.AddToInventory("Items.UncommonOmahaRecipe",1) Game.AddToInventory("Items.UncommonOvertureRecipe",1) Game.AddToInventory("Items.UncommonPalicaRecipe",1) Game.AddToInventory("Items.UncommonPantsRecipe", 1) Game.AddToInventory("Items.UncommonPulsarRecipe",1) Game.AddToInventory("Items.UncommonQuasarRecipe",1) Game.AddToInventory("Items.UncommonSaratogaRecipe",1) Game.AddToInventory("Items.UncommonSataraRecipe",1) Game.AddToInventory("Items.UncommonScarfRecipe", 1) Game.AddToInventory("Items.UncommonShingenRecipe",1) Game.AddToInventory("Items.UncommonShirtRecipe", 1) Game.AddToInventory("Items.UncommonShortsRecipe", 1) Game.AddToInventory("Items.UncommonSidewinderRecipe",1) Game.AddToInventory("Items.UncommonSor22Recipe",1) Game.AddToInventory("Items.UncommonTacticianRecipe",1) Game.AddToInventory("Items.UncommonTechRecipe", 1) Game.AddToInventory("Items.UncommonTesteraRecipe",1) Game.AddToInventory("Items.UncommonTShirtRecipe", 1) Game.AddToInventory("Items.UncommonUnityRecipe",1) Game.AddToInventory("Items.UncommonVestRecipe", 1) Game.AddToInventory("Items.UncommonVisorRecipe", 1) Game.AddToInventory("Items.UncommonYukimuraRecipe",1) Game.AddToInventory("Items.UnityRecipe",1) Game.AddToInventory("Items.ValentinosMeleeWeaponMod", 1) Game.AddToInventory("Items.ValentinosRangedWeaponMod", 1) Game.AddToInventory("Items.VestRecipe", 1) Game.AddToInventory("Items.w_att_scope_long_01", 1) Game.AddToInventory("Items.w_att_scope_long_02", 1) Game.AddToInventory("Items.w_att_scope_long_03", 1) Game.AddToInventory("Items.w_att_scope_long_04", 1) Game.AddToInventory("Items.w_att_scope_short_01", 1) Game.AddToInventory("Items.w_att_scope_short_02", 1) Game.AddToInventory("Items.w_att_scope_short_03", 1) Game.AddToInventory("Items.w_att_scope_short_04", 1) Game.AddToInventory("Items.w_att_scope_short_05", 1) Game.AddToInventory("Items.w_att_scope_sniper_01", 1) Game.AddToInventory("Items.w_att_scope_sniper_02", 1) Game.AddToInventory("Items.w_silencer_01", 1) Game.AddToInventory("Items.w_silencer_02", 1) Game.AddToInventory("Items.w_silencer_03", 1) Game.AddToInventory("Items.w_silencer_04", 1) Game.AddToInventory("Items.WeaponMalfunctionLvl2Program",1) Game.AddToInventory("Items.WeaponMalfunctionLvl2Program",1) Game.AddToInventory("Items.WeaponMalfunctionLvl3Program",1) Game.AddToInventory("Items.WeaponMalfunctionLvl3Program",1) Game.AddToInventory("Items.WeaponMalfunctionLvl4Program",1) Game.AddToInventory("Items.WeaponMalfunctionLvl4Program",1) Game.AddToInventory("Items.WeaponMalfunctionProgram",1) Game.AddToInventory("Items.WeaponMalfunctionProgram",1) Game.AddToInventory("Items.WhistleLvl2Program",1) Game.AddToInventory("Items.WhistleLvl3Program",1) Game.AddToInventory("Items.WhistleProgram",1) Game.AddToInventory("Items.WraithsMeleeWeaponMod", 1) Game.AddToInventory("Items.WraithsRangedWeaponMod", 1) Game.AddToInventory("Items.YukimuraRecipe",1) Game.AddToInventory("Items.LegendaryChaoRecipe",1) Game.AddToInventory("Items.LegendaryNueRecipe",1) Game.AddToInventory("Items.LegendaryOmahaRecipe",1) Game.AddToInventory("Items.LegendaryUnityRecipe",1) Game.AddToInventory("Items.LegendaryBatonRecipe",1) Game.AddToInventory("Items.LegendaryKatanaRecipe",1) Game.AddToInventory("Items.LegendaryBuryaRecipe",1) Game.AddToInventory("Items.LegendaryNovaRecipe",1) Game.AddToInventory("Items.LegendaryMQ008Recipe",1) Game.AddToInventory("Items.LegendarySor22Recipe",1) Game.AddToInventory("Items.LegendaryAjaxRecipe",1) Game.AddToInventory("Items.LegendaryGradRecipe",1) Game.AddToInventory("Items.LegendaryDianRecipe",1) Game.AddToInventory("Items.LegendaryZhuoRecipe",1) Game.AddToInventory("Items.LegendaryIglaRecipe",1) Game.AddToInventory("Items.LegendaryHMGRecipe",1) Game.AddToInventory("Items.LegendaryKenshinRecipe",1) Game.AddToInventory("Items.LegendaryLexingtonRecipe",1) Game.AddToInventory("Items.LegendaryQ001Recipe",1) Game.AddToInventory("Items.LegendaryLibertyRecipe",1) Game.AddToInventory("Items.LegendaryYukimuraRecipe",1) Game.AddToInventory("Items.LegendaryDefenderRecipe",1) Game.AddToInventory("Items.LegendaryBaseballRecipe",1) Game.AddToInventory("Items.LegendaryCrowbarRecipe",1) Game.AddToInventory("Items.LegendaryIronRecipe",1) Game.AddToInventory("Items.LegendaryTireRecipe",1) Game.AddToInventory("Items.LegendaryTomahawkRecipe",1) Game.AddToInventory("Items.LegendaryCaneRecipe",1) Game.AddToInventory("Items.LegendaryDildoRecipe",1) Game.AddToInventory("Items.LegendaryKnifeRecipe",1) Game.AddToInventory("Items.LegendaryTantoRecipe",1) Game.AddToInventory("Items.LegendaryKnucklesRecipe",1) Game.AddToInventory("Items.LegendaryShovelRecipe",1) Game.AddToInventory("Items.LegendaryKanaboRecipe",1) Game.AddToInventory("Items.LegendaryHammerRecipe",1) Game.AddToInventory("Items.LegendaryKukriRecipe",1) Game.AddToInventory("Items.LegendaryMacheteRecipe",1) Game.AddToInventory("Items.LegendaryOvertureRecipe",1) Game.AddToInventory("Items.LegendarySilverhandRecipe",1) Game.AddToInventory("Items.LegendaryQuasarRecipe",1) Game.AddToInventory("Items.LegendaryAchillesRecipe",1) Game.AddToInventory("Items.LegendaryCopperheadRecipe",1) Game.AddToInventory("Items.LegendaryMasamuneRecipe",1) Game.AddToInventory("Items.LegendarySidewinderRecipe",1) Game.AddToInventory("Items.LegendaryAshuraRecipe",1) Game.AddToInventory("Items.LegendaryNekomataRecipe",1) Game.AddToInventory("Items.LegendaryPulsarRecipe",1) Game.AddToInventory("Items.LegendarySaratogaRecipe",1) Game.AddToInventory("Items.LegendaryShingenRecipe",1) Game.AddToInventory("Items.LegendaryCrusherRecipe",1) Game.AddToInventory("Items.LegendaryCarnageRecipe",1) Game.AddToInventory("Items.LegendaryTacticianRecipe",1) Game.AddToInventory("Items.LegendarySataraRecipe",1) Game.AddToInventory("Items.LegendaryPalicaRecipe",1) Game.AddToInventory("Items.LegendaryTesteraRecipe",1) Game.AddToInventory("Items.LegendaryPipeWrenchRecipe",1) Game.AddToInventory("Items.LegendaryButchersRecipe",1) Game.AddToInventory("Items.LegendaryChefsRecipe",1) Game.AddToInventory("Items.LegendaryBreakthroughRecipe",1)