SOUND MOD - 1.9.1 Sound Mod addresses more than a few music issues within Garden Warfare 2. ---REQUIREMENTS--- • Plants vs. Zombies: Garden Warfare 2 • Frosty Mod Manager ---FEATURES--- • Fixes bugs where Seeds of Time and Great White North had missing Zombie Takeover tracks. • Fixes bug where Seeds of Time's 4th plant base variation didn't play often. • Wall-nut Hills now uses music from Garden Warfare 1 instead of Seeds of Time. • Fixes a bug where the plants' Base Captured jingle didn't play in Herbal Assault. • Fixes a bug where some variations of Story Mode exploratory music didn't play. • Gardens & Graveyards/Herbal Assault capturing music can now be heard from way further distances than usual. • Rux's music now plays again. • Super Boss Wave Music now plays in Garden and Graveyard Ops. • Many other Ops related music fixes. • Rux moved to Sewers, like in older GW2 updates. • Wall-nut Hills Pool objective now properly plays music. ---KNOWN ISSUES--- • This mod is known to cause massive strain when initially launching the game with it. Due to how Frosty Mod Manager works, this is unfixable. --CREDITS-- ♦ BreakfastBrainz2: helped me with mod visual showoff stuff