Arcane Archer Full Release - 1.0 :: REQUIREMENTS :: • 5e Spells :: FEATURES :: • Level 3 - Arcane Archer subclass option Gain "Elven Theory" passive, gaining proficiency in the Nature and Arcana skills Gain access to either the Druid craft or Prestidigination Cantrip Gain two "Arcane Shot" charges Learn two "Arcane Shot" options of your choice • Level 7 - Gain "Curving Shot" passive Learn an additional "Arcane Shot" option of your choice • Level 10 - Gain an additional "Arcane Shot" charge Learn an additional "Arcane Shot" option of your choice • Level 12 - Replace one "Arcane Shot" Gain an additional "Arcane Shot" charge :: KNOWN ISSUES :: • The ladder to the attic is a bit of a pain due to small space, and not navmeshed because NPC's would have trouble with it • Navmesh outside is crap :: CREDITS Template :: ♦ DiZ91891 for helping me with problem solving ♦ MailMeToTheMoon for helping modify icons ♦ Creators of original base spell icons ♦ ♦ ♦ ♦ ♦ ♦ ♦ ♦