WEREWOLF PASSIVE v1.0.0.0 Werewolf Curse Elixer Details: Drinking this potion will permanently give you a curse that grants the ability to become a werewolf. Location: Can be found in starting inventory or in Tutorial Chest. If you need more just take it from a hireling. INSTALLATION *I use BG3 Mod Manager and BG3 Mod Fixer KNOWN ISSUES *Cutscenes while in werewolf form will show werewolf frozen in T-pose FEATURES Shapeshift Werewolf Werewolf(Base) Strength: 18 Dexterity: 12 Constitution: 16 Intelligence: 10 Wisdom: 12 Charisma: 7 Armor: 14 Vitality: 60 Weight: 350 Boosts: Skill(Athletics +5), Skill(Acrobatics +8), Skill(Perception +5), Movement +3 Passives: AttackOfOpportunity, Pack Tactics Resistance: Slashing(Non Magical), Piercing(Non Magical), Bludgeoning(Non Magical) Poison Resistance: Immune Werewolf(Lvl 5) Vitality: 65 Passives: Wild Strike(Unless you already have Extra Attack) Werewolf(Lvl 8) Vitality: 78 Armor: 16 Werewolf(Lvl 10) Vitality: 94 Armor: 18 Passive: Wild Strike 2 Werewolf(Lvl 12) Vitality: 112 Attacks Claw Cost: ActionPoint 1 Damage(Base): (2d8+Stength Modifier Slashing) (+5 with Rage) Damage(Lvl 5): (2d8+Stength Modifier Slashing) (+1d4) (+5 with Rage) Apply:CRIPPLED (Constitution Save) Damage(Lvl 8): (2d8+Stength Modifier Slashing) (+2d4) (+10 with Rage) Apply:CRIPPLED (Constitution Save) Damage(Lvl 10): (2d10+Stength Modifier Slashing) (+2d4) (+5 with Rage) Apply:CRIPPLED (Constitution Save) Multi Attack Cost: ActionPoint 1 CoolDown: Per Turn Damage(Base): (3d6+Strength Modifier Piercing) (+5 with Rage) (2d8+Strength Modifier Slashing) (+5 with Rage) Apply:PRONE (Strength Save) Damage(Lvl 5): (3d6+Strength Modifier Piercing) (+5 with Rage) (2d10+Strength Modifier Slashing) (+5 with Rage) Apply:PRONE (Strength Save) Damage(Lvl 8): (3d6+Strength Modifier Piercing) (+10 with Rage) (2d10+Strength Modifier Slashing) (+10 with Rage) Apply:PRONE (Strength Save) Damage(Lvl 10): (3d6+Strength Modifier Piercing) (+10 with Rage) (3d8+Strength Modifier Slashing) (+10 with Rage) Apply:PRONE (Strength Save) Werewolf Rage Cost: BonusAction 1, Rage 1 Duration: 6 Turns Boosts: Stength +4, AC -2, Temporary Health(10), Advantage(StrengthAbilityCheck), Advantage(StrengthSavingRoll) Aura: Fear Aura(3m) Apply:FRIGHTENED (Constitution Save) Resistance: Fire(Resistant), Acid(Resistant), Thunder(Resistant), Lightning(Resistant), Cold(Resistant) Brutal Leap Cost: BonusAction 1, 6m of Movement Cooldown: Per Turn Requirements: Werewolf Rage Range: 16m Damage: (2d8 Bludgeoning) Apply:PRONE (Strength Save) Beast Throw Cost: ActionPoint 1, BonusAction 1 ALL remaining Rage Cooldown: Once per Battle Requirements: Werewolf Rage Range: 16m (Disregard all factors including weight) Details: No weight restriction as long as target is throwable Note: Greater Restoration will cure Werewolf Curse. I also set it to cure Debuffs from Zaith'isk.