=================================================== =================== PATCH NOTES =================== =================== 1.0.3 =================== =================================================== >ResponseRate is denoted in the form (R:X, P:X, Y:X, S:X) >R=Roll, P=Pitch, Y=Yaw, S=Speed/Velocity >If a specification is not listed, it was not changed from PW 1.0.4D. ========================== ======== AIRCRAFT ======== ========================== === T-21 === === T/F-4 === ==== MG-21 ==== STDM Slot: 2->4 hardpoints. Slot 1: SAA, UGBS, URS, HGP ==== SV-37 ==== Main gun: changed to heavy Slot 1: HVSM, ASM, MLAA, SAA, URM Slot 2: MLAA, SAA, MLAG, URM ==== F/E-4 ==== Slot 1: HVSM, MLAA, SAA Slot 2: ADM, UGBS-3, UGBL, RGP Slot 3: SAA, MLAA (no change) ==== F/C-16 ==== ResponseRate: 2.1->2.5 (R:2.5, P:2.5, Y:2.5, S:2.5) Slot 1: SAA, MLAA, HPAA, MLAG Slot 2: MLAA, GBS, UGBS-3, UGBL === CR.105 === Slot 1: SAA, MLAA, UGBS (no change) Slot 2: MLAA, ADM, UGBS, UGBL Slot 3: SAA, MLAA, ADM, UGBS, UGBL ==== SK.25 ==== ResponseRate: 2.0->2.2 (R:2.5, P:2.5, Y:2, S:2) TurnRate: 55->60 YawRate: 5->10 Slot 1: MLAG, MLAG-2, UGBL, URM, URMB, RGP, HGP Slot 2: MLAG, UGBL, URM, URMB, RGP, HGP Slot 3: ASM, MLAG, MLAG-2, UGBL, BDU-16, URM, URMB, RGP, HGP === MG-31 === Acceleration: 80->85 Slot 1: STDM, SAA, HVSM, XLAA Slot 2: SAA, XLAA, ASM ==== F/D-14 ==== Slot 1: STDM, XLAA, SAA, URMB Slot 2: XLAA, GBL, UGBS-3, GBS Slot 3: XLAA, GBL, UGBS-3, GBS ==== MG-29 ==== ResponseRate: ->2.2 (R:2, P:2, Y:2, S:2.75) MaxSpeed: 2900->2750 Acceleration: 75->70 Main gun: changed to heavy Slot 1: HVSM, MLAA, SAA Slot 2: MLAA, UGBS, URS Slot 3: MLAA, MLAG-2, UGBS ==== Accipiter ==== MaxSpeed: 2500->2000 Acceleration: 75->60 TurnRate: 100->90 YawRate: 12->18 Slot 1: STDM, UGBL, GBS, URS, URMB Slot 2: ADM, UGBL, GBS, URS, URMB, MGP, CGP Slot 3: MLAG-2, UGBL, GBS, URS, URMB, MGP, CGP ==== F/E-18 ==== MaxSpeed: 3000->2750 Slot 1: SAA, MLAA (no change) Slot 2: ASM, SAA, HPAA, MLAA, MLAG, GBS, URM, URMB ==== F/C-15 ==== (todo: fix hardpoints) MaxSpeed: 2500->3000 Acceleration: 65->75 Slot 1: SAA, HPAA, MLAA, MGP Slot 2: SAA, MLAA Slot 3: SAA, MLAA, UGBL ==== SK.27 ==== STDM Slot: 4 hardpoints (no change) ResponseRate: 2.5->2.6 (R:2.2, P:3, Y:2.2, S:3) Main gun: changed to heavy Slot 1: SAA, MLAA, UGBS, URM, URS Slot 2: SAA, MLAA, UGBS ==== SK.37 ==== STDM Slot: 4 hardpoints (no change) ResponseRate: 3.1->3.2 (R:3, P:3.5, Y:3, S:3.5) MaxSpeed: 3200->3000 Acceleration: 115->110 Main gun: changed to heavy Slot 1: SAA, HVSM, MLAA, URM, URMB, GRS, HGP Slot 2: SAA, MLAA, UGBL ==== F/S-15 ==== Crew configuration: single-seat -> two-seat. MaxSpeed: 3200->3000 Slot 1: SAA, HPAA, MLAA Slot 2: SAA, HPAA, MLAA Slot 3: SAA, HPAA, MLAG ==== VX-23 ==== ResponseRate: 2.6->2.7 (R:2.6, P:2.8, Y:2.2, S:3) MaxSpeed: 3200->3250 Slot 1: SAA, HPAA, GBS-3 Slot 2: SAA, HPAA, MLAA-3, GBS-3 Slot 3: MLAA-3, STDM-2, GBL ==== Chimera ==== MaxSpeed: 2500->2750 Acceleration: 75->80 RollRate: 200->190 Main gun: changed to heavy Slot 1: STDM-2, RDBM, ADM-2, ASM, MLAA-3, MLAG, GBL Slot 2: SAA, MLAG, GBL Slot 3: MLAG, BDU-16, GBS-3, GBL ==== SP-34R ==== ResponseRate: 2.2->2.5 (R:2, P:2.5, Y:2.5, S:3) Acceleration: 75->90 ==== PW-Mk.I ==== MaxSpeed: 4000->3500 ResponseRate: 4->3.6 (R:3.5, P:4, Y:3.5, S:3.2) Acceleration: 150->130 RollRate: 350->220 TurnRate: 150->130 ==== MG-21 Mk.2 ==== Temporarily removed. ==== F/D-14 Mk.2 ==== Made available in Conquest. ResponseRate: ->2.7 (R:2.75, P:2.5, Y:2.5, S:3.2) MaxSpeed: ->3600 Acceleration: ->100 RollRate: ->200 TurnRate: ->100 YawRate: ->12 Main gun: changed to rapid Slot 1: STDM-2, MLAA-2, SAA, RDBM, ADM-2, XASM Slot 2: MLAA-2, SAA, GBL, GBS-3, XASM Slot 3: MLAA-2, SAA, GBL, GBS-3, XASM ========================= ======== WEAPONS ======== ========================= ==== STDM (Standard Missile) ==== Up to 4 hardpoints. >Equipping STDMs in one of your secondary slots, or flying a plane with more than two visible STDMs by default, allows loading and firing up to 4 STDMs at once. ==== STDM-2 (Multi-Lock Standard Missile) ==== Made available. >Functionality similar to MLAA-2 or MLAG-2. ==== HVSM (High Velocity Standard Missile) ==== Ammo 64->72. Reload time 3s->2.75s. ==== ASM (Anti-Ship Missile) ==== 1->2 hardpoints. Ammo 8->14. Reload time 45s->36s. ==== ADM (Anti-Defense Missile) ==== Made available. New model added. Ammo ->20. Reload time ->16s. ==== ADM-2 (Anti-Defense Missile, Dual Volley) ==== Made available. New model added. Ammo ->16. Reload time ->36s. ==== BML-U (Burst Missile Launcher, Universal) ==== Ammo 32->16. ==== EUFB (Experimental Uranium Freefall Bomb) ==== Temporarily removed pending a more useful niche. ==== UGBL (Unguided Bomb, Large) ==== Ammo 8->24. Reload time 24s->16s. ==== UGBS (Unguided Bomb, Small) ==== Ammo 40->48. Reload time 12s->8s. ==== UGBS-3 (Unguided Bomb, Small, Triple Volley) ==== Ammo 26->30. Reload time 20s->14s. ==== URS (Unguided Rocket) ==== Ammo 18->20. Reload time 16s->14s. ==== SAA (Semi-Active Air Missile) ==== Firing type -> Hot off the rails. Ammo 16->20. Reload time 24s->16s. ==== SR (Standoff Rocket) ==== Temporarily removed pending a more useful niche. ==== RDBM (Remote Detonation Burst Missile) ==== Made available outside Conquest. Ammo 30->24. Reload time 8s->12s. ==== HPAA (High-Power Anti-Air Missile) ==== Made available. Ammo 8->40. Reload time 12s->10s. Range: 3000->3400. ==== MLAA-2 (Multi-Lock Anti-Air Missiles, Dual Volley) ==== Reload time 26s->20s. ==== MLAG (Multi-Lock Anti-Ground Missiles) ==== Ammo 48->40. ==== MLAG-2 (Multi-Lock Anti-Ground Missiles, Dual Volley) ==== Ammo 36->26. Reload time 36s->30s. ==== MLAA-3 (Multi-Lock Anti-Air Missiles, Triple Volley) ==== Reload time 48s->24s. ==== BDU-16 (Bomb Dispenser Unit) ==== Made available. New model added. Ammo ->30. Reload time 30s->16s. ==== GBL (Guided Bomb, Large) ==== Made available. Unique model sold separately. Targeting type -> Single target. Ammo ->20. Reload time ->16s. ==== GBS (Multi-Lock Guided Bomb, Small) ==== Made available. Unique model sold separately. Targeting type -> Multi-lock. Ammo ->40. ==== GBS-3 (Multi-Lock Guided Bomb, Small, Triple Volley) ==== Made available. Unique model sold separately. Ammo ->26. Reload time ->20s. ==== GRS (Guided Rockets) ==== Made available. Targeting type -> Single target. Ammo ->18. Reload time ->16s. ==== XASM (Advanced Anti-Ship Missile) ==== Made available on certain aircraft in Conquest. Up to 6 hardpoints. Targeting type -> Multi-lock. Ammo ->14. Reload time ->36s. ==== XLAA (Advanced Long-Range Anti-Air Missiles) ==== Made available. Up to 12 hardpoints. Targeting type -> Multi-lock. Ammo ->36. Reload time ->18s.