Nioh 2 Enemy Randomizer How To Use Start the mod, open Nioh 2 Either in title screen, map selection, or in mission, you can hit "enable"/"disable" While loading into a mission the enemies will be replaced This means that it doesn't work on consoles (at least to my knowledge) General Description Hover over stuff to get a hint as to what it does The textbox next to the enable/disable button informs about the most recent action The "seed" determines which enemies spawn into a map Click the version text for a changelog Human / Yokai: This slider determines the chance for the enemy being human or yokai. Allow Bosses as Enemies: Check this if you want to fight bosses as normal enemies on the map. Slider determines the ratio. Auto Regenerate Seed: If checked, a new seed will be randomly generated every time you're done with a mission. Experimental: Check this to randomize equal types of enemies to different ones. Very unstable. Filter BaE: Filters bosses as enemies. Removes most yokai from the list, see known issues why. Missed Enemy Values: See known issues. Enemy Configurator Select multiple enemies with either "ctrl+click", "shift+click", or "click-drag". Then, you can change all the selected ones with your spacebar. Although there's no search bar, you can type the first letter of the enemy and it jumps to there The checked enemies in the group "Enabled" are allowed to appear in the first place The checked enemies in the group "Enemy" are allowed to replace other enemies The checked enemies in the group "Boss" are allowed to replace other bosses Known Issues The functionality is certainly not bug-free. Not all enemies are recorded, that's why there's the "missed enemy values". Ignore this or post the values in here https://www.nexusmods.com/nioh2/mods/321/?tab=forum&topic_id=12248928&BH=0 if you want to help. Some enemies are in the wrong enemy category (few of the dozens of humans) Yokai bosses on the map struggle to enter dark realm (stuck in infinite animation loop) When enabling "Experimental" it crashes when one enemy type is replaced by too many different ones (that is my take on it) Wave-like missions don't work (The Tiger Approaches, Against All Comers...) The game doesn't like to spawn in some enemies on some maps. Most notable are named human enemes (not bosses). Some human enemies spawn without clothes ?!