# SkyheimExtended SkyheimExtended simply intercepts the 'skyheim.SkheimMana.UpdateMana' method and injects custom code replacing Skyheim's original code. Features: * Mana Regen and Max Mana scales with player level with configurable scaling factors. * Statically assign Mana regen and Max Mana values (instead of scaling) * Regen and Max scale factors can be set independently.

By default, SkyheimExtended is in scaling mode. Default scaling factors are set to: * Mana Regen (regenScaleFactor): 1.25 * Formula is: playerLevel * regenScaleFactor + 3 * Max Mana (manaScaleFactor): 0.1 * Formula is: playerLevel * manaScaleFactor + 100

If scaling is disabled (scaleWithLevel = false), then the "Static" values are used. SkyheimExtended sets these values to the following by default: * Mana Regen (manaRegen): 7 * Max Mana (maxMana): 125

Note: Skyheim's default values are: * Mana Regen (manaRegen): 3 * Max Mana (maxMana): 100

# Skyheim - Valheim Magic Skyheim Skyheim is a magic mod aimed at providing balanced progression and a reason to go back and slay bosses. Each boss drops a crafting ingredient that can be used to craft and upgrade runes that will allow you to cast a variety of spells both beneficial and destructive. Along with boss drops you'll also require some items that can be found in dungeons, giving you incentive to seek them out as well. In addition to the spells themselves Skyheim adds Mana as a resource and a persistant cooldown system. ## Installation Extract skyheim.dll to /BepInEx/plugins folder. ## Crafting Collecting materials from bosses and dungeons will allow you to craft and upgrade each rune. ## Issues If you find any compatibility issues please let me know at [Skyheim Nexus Mods](https://www.nexusmods.com/valheim/mods/916). ![Skyheim Runes](https://staticdelivery.nexusmods.com/mods/3667/images/916/916-1617697538-1010442550.png)