# MagicPlugin Adds 7 early game magic weapons, 5 mid-game, 8 end-game, 6 armor sets, 5 eitr foods, 7 summonable creatures, 6 magical belts, 5 rings, 5 earrings, 5 necklaces, and 3 magic books. ## Installation (manual) - extract `MagicPlugin.dll` file to your `BepInEx\Plugins\` folder. - (NOTE: DELETE \config\MagicPlugin.cfg and let the mod regenerate a new one in order for the changes to take effect.) ## Features - Configurable velocity and accuracy. - Configurable exp multipliers for elemental magic and blood magic. - Adds 3 new early game Magic Weapons called Surtling Staff, Eikthyrs Staff and Neck Totem and 5 new mid game Magic Weapon called Staff of Healing, Wolf Totem, Arctic Staff, Crystal Totem and Poison Staff. - Adds 4 new early game magical wands that will grow stronger as the player progress and 2 magical books that will help you early game. - Adds 6 new armor sets (meadows and blackforest will share one set while the other 5 will get 1 set each.) - Adds 3 new Eitr Foods that is centered on the useless yellow mushroom called Mushroom Jam, Sauted Meat 'N Mushroom and Mushroom Pie which will give you a total of 76 Eitr. Now you have another reason to go Burial Chamber hunting besides farming surtling cores. - Adds 2 new Eitr Foods called Mountain Soup and Mountain Stew together with Mushroom Pie will give you a total of 124 Eitr whis is the prerequisite in using the Wolf Totem. - Adds 6 new magical belts that will help you on your magical journey called Dvergrs Belt, Wizards Belt, Elementalist Belt, Hogwarts Belt, Haldors Belt, and Necromancers Belt. - Adds 3 new end-game magical scepters with secondary attacks called Flame Scepter, Ice Scepter and lightning scepter. - Configurable cooldown timer, chop/pickaxe damage, fire/lightning/frost damage, blunt/pierce damage and attack force. - Configurable magic source, you can use either Eitr, Stamina or Both. - Configurable Eitr regen amount. - Configurable food stats. - Configurable summons health and attack damages. - Configurable Heal Overtime, Heal duration, Heal interval, Heal cooldown, and Heal range. - Uses ServerSync and built in config watcher. - Configurable through config file or [Configuration Manager](https://valheim.thunderstore.io/package/Azumatt/Official_BepInEx_ConfigurationManager/) ** Surtling Staff (Elemental Magic)(Fire Damage) - Can be used to demolish a whole forest. - Tool tier is determined by its quality level. - Level 1 for Beech Trees, Level 2 for Birch Trees and so on. - Configurable Base Tree Damage which is scaled by your woodcutting skill level for more damage to trees. - AOE Range is scaled by your elemental magic skill level. - The higher your elemental magic skill level the wider the AOE. - You can get a small fraction of exp for woodcutting skill when hitting trees with the staff. - And you can get elemental magic exp for killing monsters or wild animals. ** Eikthyrs Staff (Elemental Magic)(Lightning Damage) - Can be used to demolish rocks and minerals. - Tool tier is determined by its quality level. - AOE Range is scaled by your elemental magic skill level. - You can get a small fraction of exp for pickaxes skill when destroying rocks/minerals with the staff. - You can get elemental magci exp for killing monsters or wild animals. ** Arctic Staff (Elemental Magic)(Frost Damage) - Can be crafted after you've killed Modder. ** Neck Totem (Blood Magic) - Early game summoning magic weapon. - Used to summon Neckzilla to fight alongside you. - Uses stamina insterd of eitr. - Max summon and Max star of Neckzilla is determined by your Neck Totems quality level and your Blood Magic Skill Level. - Upto 4 three Star Neckzilla can be summoned at Max quality level Neck Totem and level 100 blood magic skill. ** Wolf Totem (Blood Magic) - Mid-game summoning magic weapon. - Used to summon Occultist. - Can only use to summon at level 40 blood magic. - Upto 2 three star Occultist can be summoned at max level bloodmagic skill. ** Staff of Healing (Blood Magic) - Mid-game healing staff. - Can heal yourself, your summon, and other players if you have Groups installed by smoothbrain. (not tested). ** Crystal Totem (Blood Magic) - Mid-game summoning magic weapon. - Used to summon elemental creatures. ** Skull Totem (Blood Magic) - End-game summoning magic weapon. - Summons armored skeletons. ** Poison Staff (Elemental Magic) (Poison Damage) - Mid-game magic staff. ** Moders Heritage (Elemental Magic) - End-game boss weapon forge from moders trophy. - Spawns moders ice shower to the closest enemy so becareful when using this weapon. - Consumes 100 Eitr and 30 Stamina (Configurable). ** Yagluths Heritage (Elemental Magic) - End-game boss weapon forge from yagluths trophy. - Spawns yagluths meteor shower to the closest enemy so becareful when using this weapon. - Consumes 100 Eitr and 30 Stamina (Configurable). ## PrefabNames BMP_FlameWand BMP_IceWand BMP_LightningWand BMP_PoisonWand BMP_AdvanceMagicBook BMP_BeginnersMagicBook BMP_FlameScepter BMP_IceScepter BMP_LightningScepter BMP_ArcticStaff BMP_EikthyrsStaff BMP_LightningStaff BMP_HealStaff BMP_NeckTotem BMP_SurtlingStaff BMP_WolfTotem BMP_PoisonStaff BMP_CrystalTotem BMP_SkullTotem BMP_ModersInheritence BMP_YagluthsInheritence BMP_MountainSoup BMP_MountainStew BMP_MushroomJam BMP_MushroomPie BMP_SautedMeatMushroom BMP_DvergrBelt BMP_EitrBelt BMP_ElementalistBelt BMP_HogwartsBelt BMP_LightBelt BMP_NecromancerBelt BMR_TatteredCape BMR_TatteredChest BMR_TatteredHelm BMR_TatteredLegs BMR_SorcerersCape BMR_SorcerersHat BMR_SorcerersTrousers BMR_SorcerersTunic BMR_WarlocksCape BMR_WarlocksHood BMR_WarlocksPants BMR_WarlocksVest BMR_PolarWolfCape BMR_PolarWolfChest BMR_PolarWolfHood BMR_PolarWolfLegs BMR_SeekerCape BMR_SeekerChest BMR_SeekerHat BMR_SeekerLegs BMR_CrimsonCape BMR_CrimsonChest BMR_CrimsonHood BMR_CrimsonLegs