Vitality Modifications 1.5.0.0 final version: The vitality skill have influence on many character properties. Here you can see the complete list. The vitalityskill will be raised if you are jumping, swimming or running. All modifications are calculated with the vitality skill. You can enable a hardcore modus for that all modifications calculated additionally with jumping,running and swimming. Description: Modification -> ConfigSettings - > defaultvalues HealPointsModifications: MaxHealPoints -> between 0.0 and 5.0 -> 1.0 Increase your max HealPoints (max bonus 125) FoodTimeTicker -> between 0.0 and 3.0 -> 0.5 Accelerated the FoodTimeTicker SelfHeal -> Enable/Disable -> enable Add SelfHeal in dependence from FoodTimeTicker and statuseffects like nearby fire StaminaModifications: MaxStamina -> between 0.0 and 5.0 -> 0.5 Increase your maax Stamina (max bonus 375) StaminaRegen -> between 0.0 and 5.0 -> 0.12 Accelerated the Stamina regeneration StaminaRegenDelay -> between 0.0 and 0.75 -> 0.5 Reduce the time between stamina drain and stamina refresh JumpStaminaDrain -> 0.0 and 0.75 -> 0.25 Reduce the value of stamina drain by jumping (max 75%) SwimStaminaDrain -> 0.0 and 0.75 -> 0.33 Reduce the value of stamina drain by swimming (max 75%) SpeedModifications: RunSpeed -> between 0.0 and 1.0 -> 0.5 Increase your runspeed (max 150%) WalkSpeed -> between 0.0 and 1.0 -> 0.25 Increase your walkspeed (max 150%) SwimSpeed -> between 0.0 and 2.0 -> 1.00 Increase your swimspeed (max 200%) CarryWeight -> between 0.0 and 4.0 -> 4.0 Increase your carryweight (max 400) XP-Gain/RaiseSkill: AutoRaise -> Enable/Disable -> disable running -> 0.002 jumpung -> 0.015 swimming -> 0.005 woodcutting -> 0.01 mining -> 0.01