TresMod 2 by Luseu It is recommended that you use a controller (at least for stuff outside of console command stuff) as KH3 sometimes doesn't want to read keyboard inputs. I don't know if it;s just with me or not, but it happened in my tests. Controls: D-Pad Up -- Home D-Pad Down -- End Navigate Menu R3 + Navigate Menu Navigate Menu Faster D-Pad Right -- X -- PgDn Select Command D-Pad Left -- Del Move out of submenu L3 + R3 -- \ -- Z Toggle Menu Right Shift Begin typing console command Enter -- F9 -- Triangle Activate console command # -- L2 + Square Toggle on screen controls/log Particle Viewer unique controls: Left Shift -- L1 Toggle Menu Type R1 + Left Analogue Stick -- 9 or 0 Zoom L2 or R2 -- [ or ] Change Global Speed Triangle Change Material Viewer Scroll Circle | Square Change Material Viewer Index -COMMANDS- Switch Characters -Switch which character you're playing as Spawn Enemy -Spawn any enemy/boss from the game (some may cause crashes) Spawn Npc -Spawn any NPC from the game Spawn Other -Spawn any KH3 actor that doesn't fit into the previous categories (some may cause crashes) Create Prize -Spawn a prize at the player's coordinates Friend: Add -Add a character into your party Friend: Set -Set your entire party in one go Possess: P1 -Select which pawn in the world to possess Possess: P2 -Same as above, but for P2 (Spawn P2 either through console commands, or with the KH3 Multiplayer Mod) Extras: -Play AnimSet -Type in an animation name from your character's animset and activate the command to play it. -Example: type "1301" into the console command and activate to play a character's first grounded attack. Load Level Instance -Type in the full path of a umap to load a level instance of it -Example: type "/Game/Maps/tt/umap/tt_01/tt_01_areaA" into the console command and activate to load Twilight Town's town area into the map you're currently in. Open Particle Viewer -Open the particle viewer -Warning! Initializing it may take a while and use up a good amount of CPU/RAM whilst loading! Particle Viewer: Material Mode -Changes how the particles are displayed. Material Viewer -Whether to show the material viewer or not Stage Mode -Set the preview stage (includes Green Screen & Blue Screen) Show Character -Display a skeletal mesh ViewMode -Display the game within UE4's Lit or Unlit viewmodes Environment -Display a chosen ENV map from the game Focus Camera -Focuses the camera on the particle, or on the currently selected material (Material Viewer) MatPreview: Shape -Changes the shape of the material display mesh (Material Viewer) Exit -Choose to exit into Twilight Town, the World Map, or the Title Screen.