CONSISTENT LOCALIZATION II FINAL MIX V1.4 This mod is part of a series intended to make subtle adjustments to the English localizations of the Kingdom Hearts games so that they better align with one another. ===IMPORTANT=== It is highly recommended that you do not use the .kh2pcpatch version of this mod and instead use the GitHub version. The GitHub version has much better compatibility with other mods (it can be safely installed above any version of Re:Fined, past or future), gets automatic updates and looks much nicer in the OpenKH Mod Manager interface. It can be installed by simply typing "SuperfieldCU/ConsistentLocalizationKH2" (without quotes) into the "Install a new mod or Lua Script..." dialog box in the OpenKH Mod Manager. =============== Mod can be installed using the OpenKH Mod Manager (direct patching or Panacea) or KHPCPatchManager. I recommend OpenKH with Panacea. This mod had special changes made specifically to make it compatible with Re:Fined, up to version 5.00 Hotfix 3 (released January 27, 2024). The mod SHOULD be safe to install ABOVE R:F - doing so will change "Encounter Plus" (an ability added in R:F) to "Encounter Boost". However, if you are using ANY version above 5.00 Hotfix 3, I recommend installing the mod BELOW R:F. Even without the special changes, this would be completely safe and the only difference is the name of "Encounter Plus". I wouldn't blame you if you wanted to install this mod below R:F anyways, just to be safe. The following is a brief overview of text changes made. This is as exhaustive as I could make it without being overly specific or repetitive: Reaction Commands Move center -> Move Center Firagun -> Firaza Blizzagun -> Blizzaza Abilities Guard -> Block *Description was adjusted to account for this change Upper Slash -> Rising Slash Combo Upper -> Rising Combo Retaliating Slash -> Payback Slash Retaliating Smash -> Payback Smash Slide Dash -> Sliding Dash Guard Break -> Stride Break Counterguard -> Counter Strike *Description was adjusted Quick Run LV1 -> Air Slide LV1 Quick Run LV2 -> Air Slide LV2 Quick Run LV3 -> Air Slide LV3 Quick Run MAX -> Air Slide MAX Dodge Roll LV 1 -> Dodge Roll LV1 Dodge Roll LV 2 -> Dodge Roll LV2 Dodge Roll LV 3 -> Dodge Roll LV3 Hurricane Period -> Hurricane Blast Zantetsu Counter -> Counter Zantetsu *Description was adjusted No Experience -> EXP Zero Negative Combo -> Combo Minus Damage Drive -> Drive Syphon Experience Boost -> EXP Chance Draw -> Treasure Magnet Lucky Lucky -> Lucky Strike MP Rage -> MP Syphon Furious Shout -> Furious Bellow Ferocious Rush -> Ferocious Lunge Applause, Applause -> Applause, Please! Bone Smash -> Bone Crusher Protectra -> Protera *This change didn't work in 1.0, fixed in 1.1 Protectga -> Protega *This change didn't work in 1.0, fixed in 1.1 Pearl -> Faith Limits (Limit Form) Sonic Rave -> Sonic Blade Finish -> Blast *This is the final Reaction Command of the limit Last Arcanum -> Ars Arcanum The End -> Finish *This is the final Reaction Command of the limit Infinity -> Ragnarok Limits (Genie) *Journal entries for the Genie limits were adjusted to account for these changes Sonic Rave -> Sonic Blade Final Arcana -> Ars Arcanum Arcana -> Arcanum *This is the command used to activate the limit Infinity -> Ragnarok Infinity -> Ragnarok *This is the command used to activate the limit Items Power Boost -> Strength Boost High Drive Recovery -> Hi-Drive Recovery Power Shard -> Pulsing Shard Power Stone -> Pulsing Stone Power Gem -> Pulsing Gem Power Crystal -> Pulsing Crystal Dark Shard -> Writhing Shard Dark Stone -> Writhing Stone Dark Gem -> Writhing Gem Dark Crystal -> Writhing Crystal Dense Shard -> Betwixt Shard Dense Stone -> Betwixt Stone Dense Gem -> Betwixt Gem Dense Crystal -> Betwixt Crystal Bright Shard -> Soothing Shard Bright Stone -> Soothing Stone Bright Gem -> Soothing Gem Bright Crystal -> Soothing Crystal *Mentions of "brightness" in descriptions were changed to "vitality" Energy Shard -> Wellspring Shard Energy Stone -> Wellspring Stone Energy Gem -> Wellspring Gem Energy Crystal -> Wellspring Crystal *Mentions of "energy" in descriptions were changed to "courage" Serenity Shard -> Hungry Shard Serenity Stone -> Hungry Stone Serenity Gem -> Hungry Gem Serenity Crystal -> Hungry Crystal *Mentions of "contentment" in descriptions were changed to "longing" *All synthesis items whose names were changed had their original names added to their description *Most synthesis items had their descriptions altered, even if their names didn't change, to enforce a consistent spacing scheme Menus *References to synthesis items were changed to account for the above name changes Material -> material *This mainly affects Material Lists and synthesis popup messages Armor Firagun Bangle -> Firaza Bangle Blizzagun Armlet -> Blizzaza Armlet Thundagun Trinket -> Thundaza Trinket Accessories Soldier Earring -> Soldier's Earring Fencer Earring -> Fencer's Earring Mage Earring -> Mage's Earring Slayer Earring -> Slayer's Earring Enemies Rabid Dog -> Bad Dog Crescendo -> Loudmouth Surveillance Robot -> Watcher Gummi Mobility -> Rolling *Tutorial messages were adjusted to account for this change Pipe/G -> Pipe Gummies Shell/G -> Wall/G Large Shell/G -> Large Wall/G Infinity/G -> Ragnarok/G Wheel/G -> Tire/G *Added in 1.4 Re:Fined/Re:Freshed Encounter Plus -> Encounter Boost Mod by Superfield Special Thanks to the OpenKH and Re:Fined Discord channels and all the users there that answered my stupid questions when I got stuck