Species Viewer fix and why we need this mod ------------------------------------------- This mod fixes the problem with the game hatchery not releasing modded dinosaurs if they have been previously spawned in the 'Species Viewer' mode. Species viewer allows browsing dinosaurs without needing to fully hatch them. For this purpose, it modifies the game files in a way that the dinosaurs don't have all required game needs like life spectancy, simulation data, reduced animation set, etc.. When the user exists Model Viewer everything is reset back to normal by the game (due to its 'release' and inmutable state) for the game files, and dinosaurs will again work in a normal game. Mods however don't have that luxury of inmutability and the Species Viewer mode was changing some of their files, modifying the required information and affecting how they behave later in the game. This Species Viewer Fix mod prevents the game from changing these mod files, and the result is animals working again in the game. In a more technical fashion, ACSE keeps a copy in memory of all the prefabs included in every mod. Species Viewer was getting these prefabs prefabs and modifying them, instead of making a copy and modifying this new copy. This mod changes the way the game api 'FindPrefab' returns the ACSE prefabs to provide a copy of the ACSE prefabs always while in the Species Viewer, but keeping the normal operation in any other game level. Installation ------------ Download and unzip in the OVLData folder as every other mod. Thanks to everyone to helped resolving and testing this issue. Open-Naja dev team