Thanks for downloading Balancing Act. QUICK LIST OF CHANGES - Duration of "colonist/guest put to death" and "prisoner sold" thoughts - Duration of parasitic/mechanite infections - Opinions decreasing to to ugliness/disfigurement of colonists - Recruitment & animal training/taming is now a touch easier - Converting steel to components now earns you more components. You also now receive more artillery shells from production. - Trader ships will now arrive more frequently - Various others, described below IN-DEPTH LIST OF CHANGES - "Put to death/organ harvested" thoughts now last 3-5 days depending on what was done. - Mechanite infections now last 1-2 weeks as opposed to multiple months. - Ugliness now only causes a -15 opinion hit, and disfigurement only -5. - Parasite infections now only take four treatments before they end. - Recruitment/taming now has a base 15% chance of working out as opposed to 1%. - You now get 15 components from 30 steel. - You now get 5 artillery shells from production. - Trade ship base frequency has been raised from 3% to 10%. - Taming and recruiting are now much easier. - The moisture pump now works faster. The radius has also been slightly bumped. If there's anything else in the game that you find unbalanced, please feel free to drop me a message! Enjoy! HOW TO INSTALL 1) Unzip the mod - use WinRAR, 7Zip, or the stock archive opener. 2) Move it into your Rimworld mods directory. 3) Launch the game, open the Mods menu, and click the X next to my mod to enable it. Make sure it is switched to a checkmark before closing the Mods menu. Be sure to keep it near the top of the list. 4) You're finished! Enjoy the mod!