I'll give a brief explanation of what each property that can be changed does. Texture Fade In Fix Turning this on will fix the slow texture streaming to objects when a container is opened It may have an impact on performance on lower end machines Distortion Distortion is the effect when bullets hit something or the heat wave from an explosion Turning it off may help performance in heavy combat and is hardly a noticeable loss God Rays The light rays that you seen when looking past objects up at the sky Turning these off can improve performance while in outdoors areas Dynamic Lightning High- Both dynamic light and dynamic shadows are on. Best looking, worst performance Medium- Dynamic shadows turned off. Only still objects will have shadows, higher performance Off- No dynamic lightning. Makes the game look bland, highest performance Shadow Resolution Controls how smooth in game shadows are. Higher numbers mean smoother shadows and performance loss There is no obvious difference after 1024 so unless you like standing around examining shadows then 1024 should be fine Seconds Until Corpse Removal Default is 600 This is pretty self explanatory. Corpses can pile up pretty fast and on low-medium grade systems it can start to lag. Decrease this number to have them start despawning faster Console Turning this on will enable the console. Use the Tilde key (~) to open it in game. The type key for commands is /