DISABLE LEVEL SCALING for Elex 2 - version 0.1.1 by Tiny Hatastrophe Disables level scaling for all enemies and NPCs, with exception for companions. 1. Features * Disables level scaling for all enemies and NPCs * Jax companions (Bully, Nyra, Caja, Falk, Nasty, Fox, C.R.O.N.Y.) are not affected so they keep being useful Some enemies in Elex 2 are becoming sponges in late game, because their HP scales with Jax level. Game is essentially punishing those players for playing too long, because Jax character progression quickly reaches point of diminishing returns, and yet enemies keep increasing their hp. It may not work on enemies and NPCs that are already spawned in game, because their existence is probably already saved in save file, but should work on every unseen enemy. Keep in mind not every changed NPC is enemy, some of them may be part of escort missions. Can make game easier or harder, depending on players level. The hardest enemy in game now always have 70 level, instead of level scaled down/up to Jax level, so it will be harder do beat with this mod, but most of the quest-related enemies are expected to have lower hp for people who do not rushed the game. Should impact ~650 enemies/NPCs. 2. Installation Copy m_*_Disable_Level_Scalling_*.pak into ELEX2/data/packed directory. 3. Uninstallation Remove m_*_Disable_Level_Scalling_*.pak from ELEX2/data/packed directory. 4. Additional information * Mod overwrites over 300 files, won't be compatible with mods that are overwriting same files * Archive generation number: 4 * Prepared based on Steam/English version of Elex 2 with patch 4 (20.04.22) 5. Changelog * 0.1.1 updated to newest version of the game * 0.1.0 * initial implementation