[INSTALL] 1. First you need to find your game root folder. On Steam, right-click on Tunic in Library, click Properties, select "Local Files" and click "Browse". You will see folder containing Tunic.exe On GOG, simply right-click the shortcut on the desktop/start menu, select "Properties" and then "Open File location". This folder is your GAME ROOT FOLDER. 2. Now you need to install BepinEx patcher/hooker this mod uses as a base: Go to: https://builds.bepinex.dev/projects/bepinex_be and download latest build named that starts with "BepInEx_UnityIL2CPP_x64_*". Unpack it into your GAME ROOT FOLDER. If everything is done correctly, you will see folder structure like this: ------------ [BepInEx] [mono] [Tunic_Data] ... ------------ 3. Start the game just once. Quit. Open "BepInEx\" folder and confirm it has created folders "unhollowed\" and "unity-libs\" inside. 4. Now unpack the mod itself into GAME ROOT FOLDER. If you did everything correctly, file "TunicTeleport.dll" will appeart in "BepInEx\plugins\". 5. Mod is installed [UNINSTALL] - To remove just this mod - 1. Delete file "TunicTeleport.dll" in "\BepInEx\plugins\" 2. Done. - To remove everything - 1. Delete or rename file "winhttp.dll" and, optionally, folder "BepInEx\". 2. Done. [USAGE] Once you have collected enough fairies to earn a page, the portal will spawn where your has story begun. [HOW TO REPORT BUGS] 1. Open GAME ROOT FOLDER, go to "BepInEx\config\" and open file "BepInEx.cfg" with Notepad. Search for "[Logging.Disk]" and slightly below it set "WriteUnityLog" to "true" (no quotes). 2. Start the game. 3. Go to back to "BepInEx\" and find file "LogOutput.log". Upload it with your report. [KNOWN ISSUES] - if you have saved in beta world via quit-to-menu right after teleporting and uninstalled the mod -- you cannot load back. Make sure to save at campfire. [CHANGELOG] v0.0.2: - Initial release [CREDITS] KZ