GameObjects { Placeable { MWand { StaticGraphics { model = "Models/PlaceableObjects/Harvestables/woodBranch.obj" dontCastShadows = 1.0 Diffuse { 0 = "Character/Weapons/0spearB_WLV_New_diff.tga" } Normal { 0 = "Character/Weapons/0spearB_norm.tga" } } RigidBody { activePhysics = 1 mass = 15.0 friction = 6.0 } Equipable { name = "MWand" icon = "UI/MenuIcons/2x_ShroomStem.tga" durability = 10 damageToCharacters = 13.93 Equipment Slots { Tool } } Script { file = "Scripts/Objects/MWand.lua" class = "Wand" arguments { } } Children { Wisp Green Body Emitter { offset = <2, 0, 0> } Wisp Green Ribbon Emitter { offset = <2, 0, 0> } } } } }