New Face & Portrait v1.10 by JOG ================================ This mod replaces the female Face #15 ("Clown-Face") with a mix of Face 1 and 3 (Lots of dark eyeshade, little makeup, light-red lipstick, no freckles, no piercings) Also contained is a new portraits.dds with three modified portraits: - 2 variants of female with new face and short dark hair (replacing the "clown-face" and one of the red long-hair portraits). - male long-haired redhead with face-tattoos (replacing one of the numerous short-dark-haired portraits) Installation: ------------ Copy the Data folder to your D:OS folder. Deinstallation: -------------- Delete the following 3 files: Data\Public\Main\Assets\Textures\Characters\Player\PL_F_Head_O_DM.dds Data\Public\Main\Assets\Textures\Characters\Player\PL_F_Head_O_SM.dds Data\Public\Main\Assets\Textures\Icons\portraits.dds Notes: ----- - For the time being this mod uses separate files and folders instead of a .pak file since .pak-mods don't work reliable as of v1.0.81 - This mod will work together with other face-texture mods unless they change the same face. - Since the file portraits.dds contains all portraits in the game, there can be only one mod that changes portraits. - The portrait.dds in this mod is uncompressed (dds-format 8.8.8), and thus larger than the original one (12MB vs 4MB) Due to the way dds files are compressed (Every 4x4 block is reduced to 2 colors) the 64x64 portraits get a bit crispy and loose color gradients when compressed, and I wanted to avoid this for the new portraits. Credits: ------- - Larian Studios for Divinity: Original Sin - Norbyte for LS Tools History: -------- v1.01: - Changed one of the portraits to a more fair skin tone v1.10: - Mod installation should work properly now just by copying the data-folder as described above Face-texture belong to "Characters/Player/" not "Characters/" not sure whether Larian changed the folder or everyone who had the mod running (including me) just copied the textures to an existing /player/ subfolder. (likely the later)