(Project K Log / This is all up to Date from the Latest Version 1.9.9) [ Playing someone without this Mod installed, Will result in a Desync unless they have it installed as well ] [ Check Menu Backgrounds in the Logs to see which Version you are using ] [ All Frame Data/Damage Changes etc from Anniversary Update Does not Apply in Project K, PK uses Update from before Anniversary ] [KI Always boots up straight into The KI Logo (No MS/IGS Logos)] [All Anniversary Colors Unlocked + Astral Plane + Debug Void + Practice Stage] [Added Rematch Button in ShadowLords Multiplayer] [New Announcer Lines for C-C-COMBO Breaker / Shadow Counter / Lockout] [Menu Music Updated] [Character Select Timer Increased to 99 Seconds] [Practice Mode Boots into Stage Select] [New Loading Screens for each Stage] [Green Smoke Added in Character Select] [Lockout Icons Changed] [Hud Changed] [All UI Sounds Changed] [All Intros/Outros Changed] [Shago Surge Hud Changed] [Hisako Hud Changed] [Added TJ's Story Stage] [Re-Textured Jago Stage] [Re-Textured Debug Void Stage] [Spinning KI Logo Color Changed] =============================================================================== =============================================================================== [Miscellaneous] [ALL ULTRAS CAN NOW BE BROKEN WITH MEDIUM / ALL CHARACTERS / ULTRAS DON'T KILL] [Can Ultra into Ultra] [Ultra off Anything] [Shadow Counters do not take Shadow Meter] [Can Move Left+Right why Laying on the Floor] [Press LP+LK To Ultra Ender and MP+MK To Counter Break Attempt] [Shadow Cancel at anytime] [Instinct Cancel at anytime] [Decreased Lockout Timer] [Crouching Gives Shadow Meter and Instinct] [Shadow Enders only work from Auto Doubles if Character has Linker Cancels] [Throw Tech's Automatically goes into a Combo Breaker] =============================================================================== =============================================================================== [All Characters] [Taunts are Parries which go straight into Shadow if you Time it Right] [Can Pickup Combos from Full-Screen] [Have Air Target Combos [Air Normals into Normals] [If opponent is Blocking > Can Cancel of Specials into Command Attacks <] =============================================================================== =============================================================================== [Jago] [Base] [Always has Instinct Endokukens] [Has Boss ShadowJago Drain in Instinct Only] [Navigation] [Jago_Wlk_Fwd] = 1.4x Speed Increase] [Jago_Wlk_Bck] = 1.4x Speed Increase] [Jago_Dsh_Fwd] = Feral Dash Teleport] [Jago_Dsh_Bck] = Feral Dash Teleport] [Extra Moves] [Jago_Ult_Ender] = Press HP+HK to use / Can be Broken with Heavy] [Command Attacks] [Jago_Cmd_DoubleRoundhouse] = NoKv / DashCancel] [Jago_Cmd_NeckCutter] = 2.3x Speed Increase / DashCancel] [Standing Attacks] [Jago_Stnd_P_Lt] = Recapture / DashCancel / Cancel into Cmd_NeckCutter] [Jago_Stnd_P_Med] = DashCancel] [Jago_Stnd_Cl_P_Med] = DashCancel] [Jago_Stnd_P_Hvy] = DashCancel / Cancel into Cmd_NeckCutter] [Jago_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw / Cancel into Cmd_NeckCutter / DashCancel] [Jago_Stnd_K_Lt] = Recapture / DashCancel / Cancel into Cmd_NeckCutter] [Jago_Stnd_Cl_K_Lt] = Recapture / DashCancel / Cancel into Cmd_NeckCutter] [Jago_Stnd_K_Med] = DashCancel / Cancel into Cmd_NeckCutter] [Jago_Stnd_Cl_K_Med] = DashCancel / Cancel into Cmd_NeckCutter] [Jago_Stnd_K_Hvy] = DashCancel / Cancel into Cmd_NeckCutter] [Jago_Stnd_Cl_K_Hvy] = DashCancel / Cancel into Cmd_NeckCutter] [Crouching Attacks] [Jago_Crch_P_Lt] = DashCancel / Cancel into Cmd_NeckCutter] [Jago_Crch_P_Med] = NoKv / DashCancel / Cancel into Cmd_NeckCutter] [Jago_Crch_P_Hvy] = NoKv / Launcher / DashCancel / JumpCancel] [Jago_Crch_K_Lt] = NoKv / DashCancel / Cancel into Cmd_NeckCutter] [Jago_Crch_K_Med] = NoKv / DashCancel / Cancel into Cmd_NeckCutter] [Jago_Crch_K_Hvy] = Groundbounce / SpecialCancel / DashCancel] [Jumping Attacks] [Jago_Jmp_P_Lt] = Does a Front Flip / NoKv] [Jago_Jmp_P_Med] = Recapture] [Jago_Jmp_P_Hvy] = Groundbounce / NoKv] [Jago_Jmp_K_Lt] = NoKv] [Jago_Jmp_K_Med] = Recapture / NoKv] [Jago_Jmp_K_Hvy] = Recapture] [Special Attacks] [Jago_Spc_Lasersword_Lt] = Recapture / DashCancel] [Jago_Spc_Lasersword_Med] = NoKv / DashCancel / JumpCancel] [Jago_Spc_Lasersword_Hvy] = NoKv] [Jago_Spc_Windkick_Lt] = NoKv / SpecialCancel / DashCancel / Auto Flips to Face Opponent] [Jago_Spc_Windkick_Med] = NoKv / SpecialCancel / DashCancel / Opponent inair > Recapture] [Jago_Spc_Windkick_Hvy] = Recapture / SpecialCancel / DashCancel / Opponent inair > Recapture / Teleports to Opponent eventhough it doesn't look like it from Startup] [Jago_Spc_TigerFury_Lt] = Cancel into Any Jmp_P/K] [Jago_Spc_TigerFury_Med] = Cancel into Any Jmp_P/K] [Jago_Spc_TigerFury_Hvy] = Cancel into Any Jmp_P/K] [Shadow Attacks] [Jago_Shdw_Windkick] = Spawns 4 Endokuken Projectiles / Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Jago_Shdw_TigerFury] = Goes straight towards Opponent / Cancel into Any Jmp_P/K] [Jago_Shdw_Endokuken] = Move anywhere on Screen / Recapture] [Jago_Shdw_LaserSword] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [Jago_End3_Windkick_Atk3] = Auto Chains into End4_TigerFury] [Jago_End4_Windkick_Atk4] = Auto Chains into End4_TigerFury] [Throws] [Jago_Cmd_ThrowF] = Cancel into Normals + Specials] [Jago_Cmd_ThrowB] = Cancel into Normals + Specials] =============================================================================== =============================================================================== [Sabrewulf] [Base] [Always has Feral Cancel] [Navigation] [Sabrewulf_Wlk_Fwd] = 1.55x Speed Increase] [Sabrewulf_Wlk_Bck] = 1.55x Speed Increase] [Sabrewulf_Dsh_Fwd] = Increase Travel Distance / Cancel Dash into Dash] [Sabrewulf_Dsh_Bck] = Increase Travel Distance] [Command Attacks] [Sabrewulf_Cmd_Pack_Leader] = Auto Flips to Face Opponent / DashCancel] [Standing Attacks] [Sabrewulf_Stnd_P_Lt] = DashCancel] [Sabrewulf_Stnd_P_Med] = DashCancel] [Sabrewulf_Stnd_Cl_P_Med] = DashCancel] [Sabrewulf_Stnd_P_Hvy] = DashCancel] [Sabrewulf_Stnd_Cl_P_Hvy] = DashCancel] [Sabrewulf_Stnd_K_Lt] = 1.4x Speed Increase / DashCancel] [Sabrewulf_Stnd_K_Med] = Recapture / 1.4x Speed Increase / DashCancel] [Sabrewulf_Stnd_K_Hvy] = 1.2x Speed Increase / DashCancel / Cancel into Throw] [Crouching Attacks] [Sabrewulf_Crch_P_Lt] = Recapture / DashCancel] [Sabrewulf_Crch_P_Med] = Recapture / DashCancel] [Sabrewulf_Crch_P_Hvy] = Launcher / 1.4x Speed Increase / DashCancel / JumpCancel / Cancel into Spc_Run] [Sabrewulf_Crch_K_Lt] = 1.4x Speed Increase / DashCancel] [Sabrewulf_Crch_K_Med] = Recapture / DashCancel] [Sabrewulf_Crch_K_Hvy] = DashCancel] [Jumping Attacks] [Sabrewulf_Jmp_P_Lt] = NoKv / Cancel into Jmp_LeapSlash] [Sabrewulf_Jmp_K_Med] = Cancel into Jmp_LeapSlash] [Sabrewulf_Jmp_P_Hvy] = Recapture / Cancel into Jmp_LeapSlash] [Sabrewulf_Jmp_K_Lt] = NoKv / Cancel into Jmp_LeapSlash] [Sabrewulf_Jmp_P_Med] = Cancel into Jmp_LeapSlash] [Sabrewulf_Jmp_K_Hvy] = Recapture / Cancel into Jmp_LeapSlash] [Sabrewulf_Jmp_LeapSlash] = Recapture / NoKv] [Special Attacks] [Sabrewulf_Spc_Ragged_Edge_Lt] = DashCancel] [Sabrewulf_Spc_Ragged_Edge_Med] = DashCancel] [Sabrewulf_Spc_Ragged_Edge_Hvy] = DashCancel] [Sabrewulf_Spc_Eclipse_Lt] = Recapture] [Sabrewulf_Spc_Run] = DashCancel] [Sabrewulf_Spc_Hamstring] = FullScreen / Recapture / If Opponent Blocks > DashCancel] [Sabrewulf_Spc_Claw_Uppercut] = NoKv / NoBlowout] [Sabrewulf_Spc_Leaping_Slash] = NoKv / Recapture] [Sabrewulf_Feral_Cancel] = Screen Freeze Frame] [Sabrewulf_CB_AirBreaker] = Can't be Broken] [Shadow Attacks] [Sabrewulf_Shdw_Eclipse] = Recapture / Move anywhere on Screen] [Sabrewulf_Shdw_Ragged_Edge] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Sabrewulf_Shdw_Leaping_Slash] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [Feral Cancel mid Ender] =============================================================================== =============================================================================== [Glacius] [Navigation] [Glacius_Wlk_Fwd] = 1.7x Speed Increase] [Glacius_Wlk_Bck] = 1.7x Speed Increase] [Glacius_Dsh_Fwd] = Feral Dash Teleport] [Glacius_Dsh_Bck] = Feral Dash Teleport] [Command Attacks] [Glacius_Instinct_Punch_Front] = Recapture / Doesn't Need Instinct to use] [Glacius_Instinct_Punch_Behind] = Recapture / Doesn't Need Instinct to use] [Glacius_Cmd_Melt] = 1.9x Speed Increase] [Glacius_Cmd_IceLance] = Recapture] [Standing Attacks] [Glacius_Stnd_P_Lt] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_P_Med] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_Cl_P_Med] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_P_Hvy] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_Cl_P_Hvy] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_K_Lt] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_Cl_K_Lt] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_K_Med] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_Cl_K_Med] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_K_Hvy] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Stnd_Cl_K_Hvy] = Recapture / DashCancel / Cancel into Cmd_Melt] [Crouching Attacks] [Glacius_Crch_P_Lt] = Recapture / DashCancel] [Glacius_Crch_P_Med] = Recapture / DashCancel] [Glacius_Crch_P_Hvy] = Recapture / DashCancel / SpecialCancel] [Glacius_Crch_K_Lt] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Crch_K_Med] = Recapture / DashCancel / Cancel into Cmd_Melt] [Glacius_Crch_K_Hvy] = 1.2x Speed Increase / Groundbounce / DashCancel / SpecialCancel / CommandCancel / Cancel into Cmd_Melt] [Jumping Attacks] [Glacius_Jmp_P_Lt] = NoKv] [Glacius_Jmp_P_Med] = Recapture] [Glacius_Jmp_P_Hvy] = Recapture] [Glacius_Jmp_K_Lt] = NoKv] [Glacius_Jmp_K_Med] = Recapture] [Glacius_Jmp_K_Hvy] = Recapture] [Special Attacks] [Glacius_Spc_Shatter_Lt] = 2.3x Speed Increase / NoKv / Recapture] [Glacius_Spc_Shatter_Med] = 2.3x Speed Increase / Recapture] [Glacius_Spc_Shatter_Hvy] = 2.3x Speed Increase / Recapture] [Glacius_Spc_Hail_Lt] = NoKv / Recapture / SpecialCancel] [Glacius_Spc_Hail_Med] = Recapture / SpecialCancel] [Glacius_Spc_Hail_Hvy] = Recapture / SpecialCancel] [Glacius_Spc_ColdShoulder_Lt] = Recapture / SpecialCancel / Increased Travel Distance] [Glacius_Spc_ColdShoulder_Med] = 1.3xSpeed Increase / Recapture / Increased Travel Distance] [Glacius_Spc_ColdShoulder_Hvy] = Recapture / Increased Travel Distance] [Glacius_Spc_PuddlePunch_Lt] = 1.3x Speed Increase / Recapture] [Glacius_Spc_PuddlePunch_Med] = Recapture] [Glacius_Spc_PuddlePunch_Hvy] = Groundbounce / SpecialCancel / CommandCancel] [Shadow Attacks] [Glacius_Shdw_ColdShoulder] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Glacius_Shdw_PuddlePunch] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent / Auto Chains into End4_Shatter_Atk2] [Glacius_Shdw_Hail] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Glacius_Shdw_Shatter] = Recapture / Move anywhere on Screen] [Linkers] [Glacius_Lnk_ColdShoulder_Lt] = SpecialCancel] [Throws] [Glacius_Cmd_ThrowF] = NoKv / DashCancel / SpecialCancel] [Glacius_Cmd_ThrowB] = NoKv / DashCancel / SpecialCancel] =============================================================================== =============================================================================== [Thunder] [Has Resurrection] [Projectiles] [Lightning] = Has a Full-Screen Low Hitbox] [Navigation] [Thunder_Wlk_Fwd] = 3.3x Speed Increase] [Thunder_Wlk_Bck] = 3.2x Speed Increase] [Thunder_Dsh_Fwd] = Always Instinct Crow Dash] [Thunder_Dsh_Bck] = Always Instinct Crow Dash] [Command Attacks] [Thunder_Cmd_HornBreaker] = Stumblepower / Cancel into Throw / DashCancel] [Thunder_Cmd_CallofSky] = Gains Shadow+Instinct / DashCancel / Cancel into AutoDbl_K_Lt/Med/Hvy] [Thunder_Cmd_FlipoutKnee] = Groundbounce / Move anywhere on Screen] [Thunder_Cmd_Dropkick] = Recapture / Move anywhere on Screen] [Thunder_Cmd_SkyFall] = Recapture / Move anywhere on Screen] [Standing Attacks] [Thunder_Stnd_P_Lt] = Recapture / DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_P_Med] = Recapture / DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_Cl_P_Med] = Recapture / DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_P_Hvy] = Stumblepower / Cancel into Throw / DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw / DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_K_Lt] = Recapture / DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_K_Med] = DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_Cl_K_Med] = DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_K_Hvy] = DashCancel / Cancel into Cmd_HornBreaker] [Thunder_Stnd_Cl_K_Hvy] = DashCancel / Cancel into Cmd_HornBreaker] [Crouching Attacks] [Thunder_Crch_P_Lt] = DashCancel] [Thunder_Crch_P_Med] = DashCancel] [Thunder_Crch_P_Hvy] = JumpCancel / DashCancel] [Thunder_Crch_K_Lt] = DashCancel] [Thunder_Crch_K_Med] = DashCancel] [Thunder_Crch_K_Hvy] = 1.5x Speed Increase / Groundbounce / JumpCancel / DashCancel / SpecialCancel] [Jumping Attacks] [Thunder_Jmp_P_Lt] = NoKv / Move Forward+Back] [Thunder_Jmp_P_Med] = Recapture / Move Forward+Back] [Thunder_Jmp_P_Hvy] = Teleports Behind Opponent / Recapture / Move Forward+Back] [Thunder_Jmp_K_Lt] = NoKv / Move Forward+Back] [Thunder_Jmp_K_Med] = Recapture / Move Forward+Back] [Thunder_Jmp_K_Hvy] = Recapture / Move Forward+Back] [Special Attacks] [Thunder_Spc_Sammamish_Lt] = Move anywhere on Screen / Cancel into Any Jmp_P] [Thunder_Spc_Sammamish_Med] = Move anywhere on Screen / Cancel into Any Jmp_P] [Thunder_Spc_Sammamish_Hvy] = Move anywhere on Screen / Cancel into Any Jmp_P] [Thunder_Spc_Triplax_Lt] = 1.1x Speed Increase / Recapture / DashCancel] [Thunder_Spc_Triplax_Med] = 1.1x Speed Increase / Recapture / DashCancel] [Thunder_Spc_Triplax_Hvy] = 1.1x Speed Increase / Recapture / DashCancel] [Thunder_Spc_Ankle_Slicer_Lt] = DashCancel] [Thunder_Spc_Ankle_Slicer_Med] = DashCancel] [Thunder_Spc_Ankle_Slicer_Hvy] = DashCancel] [Shadow Attacks] [Thunder_Shdw_Triplax] = 1.2x Speed Increase / Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Thunder_Shdw_Sammamish] = Move anywhere on Screen / Auto Flips to Face Opponent] [Thunder_Shdw_Call_Earth] = 11.2x Speed Increase] [Thunder_Shdw_Ankle_Slicer] = Recapture / Move anywhere on Screen] [Linkers] [Thunder_Lnk_ThrowB] = NoKv] [Cancel Linkers into Linkers] [Enders] [Thunder_End2_Ankle_Slicer_Atk2] = Auto Chains into End2_Call_Earth_Start] [Thunder_End3_Ankle_Slicer_Atk3] = Auto Chains into End2_Call_Earth_Start] [Thunder_End4_Ankle_Slicer_Atk4] = Auto Chains into End2_Call_Earth_Start] [Throws] [Thunder_Cmd_ThrowF] = If far away > Auto goes into Shdw_Call_Earth Grab] [Thunder_Cmd_ThrowB] = Teleports to Opponent / NoKv] [Thunder_Spc_Call_Earth_Lt] = 11.2x Speed Increase / SuperArmor / Can Chain into itself] [Thunder_Spc_Call_Earth_Med] = 285.2x Speed Increase] [Thunder_Spc_Call_Earth_Hvy] = 280.45x Speed Increase] =============================================================================== =============================================================================== [Shadow Jago] [Has Resurrection] [Navigation] [Shago_Wlk_Fwd] = 1.65x Speed Increase] [Shago_Wlk_Bck] = 1.65x Speed Increase] [Extra Moves] [Shago_Spc_Lasersword_Lt] = QCB+LP] [Shago_Shdw_LaserSword] = Recapture / Auto Flips to Face Opponent / Move anywhere on Screen] [Shago_End_Lasersword] = QCB+HP] [Command Attacks] [Shago_Cmd_TigerTail] = 1.3x Speed Increase / DashCancel / JumpCancel / SpecialCancel / Cancel into Throw] [Shago_Cmd_PushKick] = DashCancel] [Standing Attacks] [Shago_Stnd_P_Lt] = DashCancel / Cancel into Cmd_Pushkick] [Shago_Stnd_P_Med] = DashCancel / Cancel into Cmd_Pushkick] [Shago_Stnd_Cl_P_Med] = DashCancel / Cancel into Cmd_Pushkick] [Shago_Stnd_P_Hvy] = DashCancel / Cancel into Cmd_Pushkick] [Shago_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw / DashCancel / Cancel into Cmd_Pushkick / If opponent inair > NoKv] [Shago_Stnd_K_Lt] = DashCancel / Cancel into Cmd_Pushkick] [Shago_Stnd_Cl_K_Lt] = DashCancel / Cancel into Cmd_Pushkick] [Shago_Stnd_K_Med] = DashCancel / Cancel into Cmd_Pushkick / If opponent inair > NoKv] [Shago_Stnd_Cl_K_Med] = DashCancel / Cancel into Cmd_Pushkick / If opponent inair > NoKv] [Shago_Stnd_K_Hvy] = DashCancel / Cancel into Cmd_Pushkick] [Shago_Stnd_Cl_K_Hvy] = DashCancel / Cancel into Cmd_Pushkick] [Crouching Attacks] [Shago_Crch_P_Lt] = DashCancel] [Shago_Crch_P_Med] = DashCancel] [Shago_Crch_P_Hvy] = JumpCancel / DashCancel] [Shago_Crch_K_Lt] = DashCancel] [Shago_Crch_K_Med] = DashCancel] [Shago_Crch_K_Hvy] = Groundbounce / JumpCancel / DashCancel / SpecialCancel / CommandCancel / Cancel into Crch_P_Hvy] [Jumping Attacks] [Shago_Jmp_P_Lt] = NoKv / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows] [Shago_Jmp_P_Med] = Recapture / Cancel into Spc_DarkStalking + Spc_Shendokukenn + Shadows] [Shago_Jmp_P_Hvy] = Recapture / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows] [Shago_Jmp_K_Lt] = NoKv / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows] [Shago_Jmp_K_Med] = Recapture / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows] [Shago_Jmp_K_Hvy] = Has Boss Meteor Dive Kick / Recapture / Cancel into Spc_DarkStalking + Spc_Shendokuken + Shadows] [Special Attacks] [Shago_Spc_Shendokuken_Lt] = DashCancel / SpecialCancel / Cancel into Crch_P_Hvy / Cancel into Cmd_TigerTail] [Shago_Spc_Shendokuken_Med] = DashCancel / SpecialCancel / Cancel into Crch_P_Hvy / Cancel into Cmd_TigerTail] [Shago_Spc_Shendokuken_Hvy] = DashCancel / SpecialCancel / Cancel into Crch_P_Hvy / Cancel into Cmd_TigerTail] [Shago_Spc_Shendokuken_Surge] = JumpCancel / DashCancel / SpecialCancel / Cancel into Crch_P_Hvy / Cancel into Cmd_TigerTail] [Shago_Jmp_Spc_Shendokuken_Lt] = Recapture / Move Forward+Back / Auto Flips to Face Opponent / Cancel into Jmp_Spc_Shendokuken + Spc_DarkStalking + Jmp_P/K_Lt] [Shago_Jmp_Spc_Shendokuken_Med] = Recapture / Auto Flips to Face Opponent / Cancel into Jmp_Spc_Shendokuken + Spc_DarkStalking + Jmp_P/K_Lt] [Shago_Jmp_Spc_Shendokuken_Hvy] = Recapture / Auto Flips to Face Opponent / Cancel into Jmp_Spc_Shendokuken + Spc_DarkStalking + Jmp_P/K_Lt] [Shago_Jmp_Spc_Shendokuken_Surge] = Recapture / Auto Flips to Face Opponent / Cancel into Jmp_Spc_Shendokuken + Spc_DarkStalking + Jmp_P/K_Lt] [Shago_Spc_ChargeUp] = Can use this without Instinct] [Shago_Spc_DarkSlide_Lt] = Recapture] [Shago_Spc_DarkSlide_Med] = Recapture / SpecialCancel / Increased Travel Distance] [Shago_Spc_DarkSlide_Hvy] = Recapture / SpecialCancel / Increased Travel Distance] [Shago_Spc_DarkSlide_Surge] = NoKv / JumpCancel / DashCancel] [Shago_Spc_DarkFury_Lt] = Cancel into Jmp_Spc_DarkStalking] [Shago_Spc_DarkFury_Med] = Cancel into Jmp_Spc_DarkStalking] [Shago_Spc_DarkFury_Hvy] = Teleports Behind Opponent / Cancel into Jmp_Spc_DarkStalking] [Shago_Spc_DarkFury_Dash] = Teleports Behind Opponent / Auto Flips to Face Opponent / Cancel into Jmp_Spc_DarkStalking] [Shago_Spc_DarkFury_Surge] = NoKv / Cancel into Jmp_Spc_DarkStalking] [Shago_Spc_DarkFury_Dash_Surge] = Teleports Behind Opponent / Cancel into Jmp_Spc_DarkStalking] [Shago_Jmp_Spc_DarkStalking_Lt] = Teleports Behind Opponent / Auto Flips to Face Opponent / Recapture / Cancel into Jmp_Spc_Shendokuken + Jmp_P/K_Lt] [Shago_Jmp_Spc_DarkStalking_Med] = Recapture / Cancel into Jmp_Spc_Shendokuken + Jmp_P/K_Lt] [Shago_Jmp_Spc_DarkStalking_Hvy] = Teleports Behind Opponent / Recapture / Cancel into Jmp_Spc_Shendokuken + Jmp_P/K_Lt] [Shago_Spc_DarkStalking_Blocked] = Move anywhere on Screen / Cancel into Any Jmp_P/K] [Shago_Spc_DarkStalking_Bounce] = Move anywhere on Screen / Cancel into Any Jmp_P/K] [Shago_Spc_DarkStalking_Lt] = SpecialCancel] [Shago_Spc_DarkStalking_Med] = SpecialCancel] [Shago_Spc_DarkStalking_Hvy] = SpecialCancel] [Shago_Annihilation] = Instant Full-Screen / Can use without Instinct] [Shadow Attacks] [Shago_Shdw_DarkStalking] = Auto Flips to Face Opponent] [Shago_Shdw_DarkSlide] = Recapture / Auto Flips to Face Opponent / Move anywhere on Screen] [Shago_Shdw_DarkFury] = Teleports Behind Opponent / Auto Flips to Face Opponent] [Shago_Shdw_Endokuken] = Recapture] [Shago_Shdw_Air_Endokuken] = Recapture / Auto Flips to Face Opponent / Move anywhere on Screen] [Linkers] [Cancel Linkers into Linkers] [Enders] [Shago_End_Darkstalking] = Cancel into Linkers Anytime] [Shago_End_DarkSlide] = Cancel into Linkers Anytime] [Shago_Shdw_End_Endokuken] = Now Treated like an Actual Ender] =============================================================================== =============================================================================== [Sadira] [Base] [Can use Instinct Webs outside of Instinct] [Combo/Counter Breakers are useless against Sadira] [Projectiles] [WidowBite_Hvy] = Full-Screen Hitbox] [Navigation] [Sadira_Wlk_Fwd] = 1.5x Speed Increase] [Sadira_Wlk_Bck] = 1.4x Speed Increase] [Sadira_Dsh_Fwd] = Gives Full Instinct Meter] [Sadira_Dsh_Bck] = Gives Full Instinct Meter] [Command Attacks] [Sadira_Cmd_WidowDrop] = NoKv / Cancel into Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull] [Sadira_Cmd_HeadStomp] = NoKv / Cancel into Spc_WidowBite + Spc_WallPull] [Standing Attacks] [Sadira_Stnd_Cl_P_Hvy] = JumpCancel] [Crouching Attacks] [Sadira_Crch_K_Hvy] = Launcher / Cancel into Cmd_LegLauncher] [Jumping Attacks] [Sadira_Jmp_P_Lt] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull] [Sadira_Jmp_P_Med] = Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull] [Sadira_Jmp_P_Hvy] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull] [Sadira_Jmp_K_Lt] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull] [Sadira_Jmp_K_Med] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull] [Sadira_Jmp_K_Med_Atk2] = Recapture / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull] [Sadira_Jmp_K_Hvy] = Teleport Behind Opponent / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WidowBite + Spc_WallPull] [Special Attacks] [Sadira_WallCling_ForwardFlip_Lt] = Move anywhere on Screen / SuperArmor] [Sadira_WallCling_ForwardFlip_Med] = Move anywhere on Screen / SuperArmor] [Sadira_WallCling_ForwardFlip_Hvy] = Move anywhere on Screen / SuperArmor] [Sadira_Spc_WidowBite_Lt] = Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WallPull] [Sadira_Spc_WidowBite_Med] = NoKv / Cancel into Cmd_WidowDrop + Cmd_HeadStomp + Spc_WallPull] [Sadira_Spc_WidowBite_Hvy] = Recapture / Cancel into Cmd_HeadStomp + Spc_WallPull] [Shadow Attacks] [Sadira_Shdw_BladeDemon] = Move anywhere on Screen / Auto Flips to Face Opponent] [Sadira_Shdw_Recluse] = Move anywhere on Screen / Auto Flips to Face Opponent] [Sadira_Shdw_WallPull] = Move anywhere on Screen] [Sadira_Shdw_WidowBite] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] =============================================================================== =============================================================================== [Orchid] [Base] [Can always use Jaguar without Instinct] [Ground Combo Breakers are always Shdw_Firecat] [Projectiles] [Grenade_Lt] = Bounces Against the Walls at Ridiculous Speed + Increased Hitbox] [Rekka_Shockwave] = Full Screen Hitbox] [Navigation] [Orchid_Wlk_Fwd] = 1.4x Speed Increase] [Orchid_Wlk_Bck] = 1.4x Speed Increase] [Orchid_Dsh_Fwd] = Cancel into itself] [Orchid_Activate_Instinct] = Summons a Jaguar] [Command Attacks] [Orchid_Cmd_AirThrow] = NoKv / Teleports Behind Opponent] [Orchid_Cmd_FlikFlak] = Move anywhere on Screen / Recapture / SpecialCancel] [Standing Attacks] [Orchid_Stnd_P_Lt] = Recapture / DashCancel] [Orchid_Stnd_P_Med] = Recapture / DashCancel] [Orchid_Stnd_P_Hvy] = Recapture / DashCancel] [Orchid_Stnd_Cl_P_Hvy] = Recapture / DashCancel] [Orchid_Stnd_K_Lt] = Recapture / DashCancel] [Orchid_Stnd_K_Med] = Recapture / DashCancel] [Orchid_Stnd_K_Hvy] = Recapture / DashCancel] [Orchid_Stnd_Cl_K_Hvy] = Recapture / DashCancel] [Crouching Attacks] [Orchid_Crch_P_Lt] = Recapture / DashCancel] [Orchid_Crch_P_Med] = Recapture / DashCancel] [Orchid_Crch_P_Hvy] = JumpCancel / SpecialCancel / DashCancel] [Orchid_Crch_K_Lt] = Recapture / DashCancel] [Orchid_Crch_K_Med] = Recapture / DashCancel] [Orchid_Crch_K_Hvy] = SpecialCancel / DashCancel] [Jumping Attacks] [Orchid_Jmp_P_Lt] = NoKv / Cancel into Cmd_Air_Throw] [Orchid_Jmp_P_Med] = Cancel into Cmd_Air_Throw] [Orchid_Jmp_P_Hvy] = Cancel into Cmd_Air_Throw] [Orchid_Jmp_K_Lt] = NoKv / Cancel into Cmd_Air_Throw] [Orchid_Jmp_K_Med] = Cancel into Cmd_Air_Throw] [Orchid_Jmp_K_Hvy] = Cancel into Cmd_Air_Throw] [Special Attacks] [Orchid_Spc_Rekka1_Lt] = Recapture / DashCancel / SpecialCancel] [Orchid_Spc_Rekka1_Med] = Recapture / SpecialCancel] [Orchid_Spc_Rekka1_Hvy] = Recapture / SpecialCancel] [Orchid_Spc_Rekka2_Lt] = DashCancel] [Orchid_Spc_Rekka2_Med] = DashCancel] [Orchid_Spc_Rekka2_Hvy] = DashCancel] [Orchid_Spc_Rekka3_Lt] = If Opponent Block > Cancel into Spc_Rekka1 / DashCancel] [Orchid_Spc_Rekka3_Med] = If Opponent Block > Cancel into Spc_Rekka1 / DashCancel] [Orchid_Spc_Rekka3_Hvy] = If Opponent Block > Cancel into Spc_Rekka1 / DashCancel] [Orchid_Spc_Rekka3_Hvy_Hold] = Move Forward+Back / Cancel into Throw] [Orchid_Spc_HandstandKick_Lt] = DashCancel] [Orchid_Spc_HandstandKick_Med] = Move anywhere on Screen / Auto Flips to Face Opponent / DashCancel] [Orchid_Spc_HandstandKick_Hvy] = DashCancel] [Orchid_Spc_Grenade_Lt] = 5.2x Speed Increase / Recapture / DashCancel] [Orchid_Spc_Grenade_Med] = Recapture / DashCancel] [Orchid_Spc_Grenade_Hvy] = Recapture / DashCancel] [Orchid_Spc_AirBuster_Lt] = Move anywhere on Screen / Auto Flips to Face Opponent / SpecialCancel / Cancel into Cmd_Air_Throw] [Orchid_Spc_AirBuster_Med] = Move anywhere on Screen / Auto Flips to Face Opponent / SpecialCancel / Cancel into Cmd_Air_Throw] [Orchid_Spc_AirBuster_Hvy] = Auto Flips to Face Opponent / SpecialCancel / Cancel into Cmd_Air_Throw] [Orchid_Spc_KneeSlide_Lt] = Recapture] [Orchid_Spc_KneeSlide_Med] = Recapture / Move anywhere on Screen] [Orchid_Spc_KneeSlide_Hvy] = Has Devour / Recapture / Move anywhere on Screen] [Orchid_CounterBreaker_AirBluffed] = If it whiffs then Automatically goes into Shdw_Firecat] [Orchid_Ult_Ender] = 8.3x Speed Increase / Recapture] [Shadow Attacks] [Orchid_Shdw_HandstandKick] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent / Spawns A Jaguar] [Orchid_Shdw_AirBuster] = Travels Towards the Opponent] [Orchid_Shdw_Rekka] = Recapture / SpecialCancel] [Orchid_Shdw_End_Rekka] = Now Treated as an Ender] [Orchid_Shdw_KneeSlide] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent / Spawns A Jaguar] [Linkers] [Cancel Linkers into Linkers] =============================================================================== =============================================================================== [Spinal] [Has Resurrection] [Base] [Skulls always bounce off walls] [Can DashCancel Without Skulls] [Can Shoot Skulls without Skulls] [Navigation] [Spinal_Wlk_Fwd] = 2.4x Speed Increase] [Spinal_Wlk_Bck] = 2.4x Speed Increase] [Command Attacks] [Spinal_Cmd_ShieldCrush] = Recapture / Cancel into Crch_K_Hvy] [Standing Attacks] [Spinal_Stnd_P_Lt] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_P_Med] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_Cl_P_Med] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_P_Hvy] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_Cl_P_Hvy] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_K_Lt] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_K_Med] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_Cl_K_Med] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_K_Hvy] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Stnd_Cl_K_Hvy] = Recapture / Cancel into Crch_K_Hvy] [Crouching Attacks] [Spinal_Crch_P_Lt] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Crch_P_Med] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Crch_P_Hvy] = DashCancel / Cancel into Crch_K_Hvy] [Spinal_Crch_K_Lt] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Crch_K_Med] = Recapture / Cancel into Crch_K_Hvy] [Spinal_Crch_K_Hvy] = Reaches Full Screen / DashCancel] [Jumping Attacks] [Spinal_Jmp_P_Lt] = NoKv] [Spinal_Jmp_P_Hvy] = Recapture] [Spinal_Jmp_K_Lt] = NoKv] [Spinal_Jmp_K_Lt] = Groundbounce / Devour / NoKv / Teleports Behind Opponent / Auto Flips to Face Opponent] [Spinal_Jmp_K_Hvy] = Recapture] [Special Attacks] [Spinal_Spc_BansheeBlast_Lt] = 1.2x Speed Increase / SpecialCancel / Cancel into Crch_K_Hvy + Cmd_ShieldCrush] [Spinal_Spc_BansheeBlast_Med] = 1.2x Speed Increase / SpecialCancel / Cancel into Crch_K_Hvy + Cmd_ShieldCrush] [Spinal_Spc_BansheeBlast_Hvy] = 1.2x Speed Increase / SpecialCancel / Cancel into Crch_K_Hvy + Cmd_ShieldCrush] [Spinal_Spc_SoulSword_Lt] = Recapture / DashCancel] [Spinal_Spc_SoulSword_Med] = Recapture / DashCancel] [Spinal_Spc_SoulSword_Hvy] = Recapture] [Spinal_Spc_PowerDevour_Hold] = Move Forward+Back / SpecialCancel / SuperArmor / Builds Shadow Meter / Fwd+3P to use. Not Bck+3P. (Gets in way of Soulsword_Lt Input) / Auto Flips to Face Opponent] [Spinal_Spc_BoneShaker_Lt] = Recapture] [Spinal_Spc_BoneShaker_Med] = Recapture] [Spinal_Spc_BoneShaker_Hvy] = Recapture] [Spinal_Spc_BoneShaker_Hvy_Skull] = Recapture / Devour] [Spinal_Spc_Skeleport_Lt] = SuperArmor / SpecialCancel / Adds Skulls] [Spinal_Spc_Skeleport_Med] = SuperArmor / SpecialCancel / Adds Skulls] [Spinal_Spc_Skeleport_Hvy] = SuperArmor / SpecialCancel / Adds Skulls] [Shadow Attacks] [Spinal_Shdw_Summon] = Auto goes into End4_BansheeBlast_Atk2 / 3.9x Speed Increase] [Spinal_Shdw_Boneshaker] = Move anywhere on Screen / Devour / Auto Flips to Face Opponent] [Spinal_Shdw_Skeleport] = Recapture] [Spinal_Shdw_BansheeBlast] = Recapture] [Spinal_Shdw_SoulSword] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Throws] [Spinal_Cmd_ThrowF] = SpecialCancel] [Spinal_Cmd_ThrowB] = SpecialCancel] =============================================================================== =============================================================================== [Fulgore] [Base] [All Shadow (Pip) Cancels No longer take Shadow] [Navigation] [Fulgore_Wlk_Fwd] = 1.5x Speed Increase] [Fulgore_Wlk_Bck] = 1.7x Speed Increase] [Fulgore_Dsh_Fwd_Hld] = Always has Full Meter Dash] [Command Attacks] [Fulgore_Cmd_DoubleClaw] = Recapture / DashCancel / SpecialCancel / Cancel into Cmd_Overhead + Throw] [Standing Attacks] [Fulgore_Cmd_Overhead] = NoKv / DashCancel] [Crouching Attacks] [Fulgore_Crch_P_Lt] = Recapture / DashCancel] [Fulgore_Crch_P_Med] = Recapture / DashCancel] [Fulgore_Crch_P_Hvy] = JumpCancel / DashCancel / SpecialCancel / CommandCancel] [Fulgore_Crch_K_Lt] = Recapture / DashCancel / Cancel into Cmd_Overhead] [Fulgore_Crch_K_Med] = Recapture / DashCancel / Cancel into Cmd_Overhead] [Fulgore_Crch_K_Hvy] = Launcher / JumpCancel / DashCancel / SpecialCancel] [Jumping Attacks] [Fulgore_Jmp_P_Lt] = NoKv / AirEyeBeamCancel] [Fulgore_Jmp_P_Med] = Recapture / AirEyeBeamCancel] [Fulgore_Jmp_P_Hvy] = Teleport Behind Opponent / Recapture / AirEyeBeamCancel] [Fulgore_Jmp_K_Lt] = NoKv / AirEyeBeamCancel] [Fulgore_Jmp_K_Med] = Recapture / AirEyeBeamCancel] [Fulgore_Jmp_K_Hvy] = Recapture / AirEyeBeamCancel] [Special Attacks] [Fulgore_Spc_PowerCharge] = Can use without Instinct] [Fulgore_Spc_BladeCharge_Lt] = NoKv] [Fulgore_Spc_BladeCharge_Lt_Hold] = Recapture] [Fulgore_Spc_BladeCharge_Med] = Recapture] [Fulgore_Spc_BladeCharge_Hvy] = Recapture] [Fulgore_Spc_CyberUppercut_Lt] = NoKv / Cancel into Any Jmp_P/K] [Fulgore_Spc_CyberUppercut_Med] = NoKv / Cancel into Any Jmp_P/K] [Fulgore_Spc_CyberUppercut_Hvy] = NoKv / Cancel into Any Jmp_P/K] [Fulgore_Spc_EnergyBlast_Lt] = DashCancel / Cancel into Throw] [Fulgore_Spc_EnergyBlast2_Lt] = DashCancel / Cancel into Throw] [Fulgore_Spc_EnergyBlast3_Lt] = Recapture / DashCancel / Cancel into Throw] [Fulgore_Spc_EnergyBlast_Med] = DashCancel / Spawn an extra EnergyBlast] [Fulgore_Spc_EnergyBlast2_Med] = DashCancel] [Fulgore_Spc_EnergyBlast3_Med] = Recapture / DashCancel] [Fulgore_Spc_EnergyBlast_Hvy] = DashCancel / Spawn an extra EnergyBlast] [Fulgore_Spc_EnergyBlast2_Hvy] = DashCancel] [Fulgore_Spc_EnergyBlast3_Hvy] = Recapture / DashCancel] [Fulgore_Spc_EyeBeam_Lt] = S1 Anti Air Laser / DashCancel / JumpCancel / SpecialCancel] [Fulgore_Spc_EyeBeam_Med] = S1 Anti Air Laser / Recapture] [Fulgore_Spc_EyeBeam_Hvy] = 1.04x Speed Increase / Stumblepower / Cancel into Throw / If opponent inair > Recapture] [Fulgore_Spc_Teleport_Lt] = Instant Teleport] [Fulgore_Spc_Teleport_Med] = Instant Teleport] [Fulgore_Spc_Teleport_Hvy] = Instant Teleport] [Shadow Attacks] [Fulgore_Shdw_DevastationBeam] = Teleports Behind Opponent / Recapture / 1.2x Speed Increase] [Fulgore_Shdw_BladeCharge] = Move Forward+Back / Recapture / Auto Flips to Face Opponent] [Fulgore_Shdw_CyberUppercut] = Move anywhere on Screen / Cancel into Any Jmp_P/K / Auto Flips to Face Opponent] [Fulgore_Shdw_EnergyBlast] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent / 1.4x Speed Increase] [Fulgore_Shdw_EyeBeam_Ground] = Auto Teleports to Opponent] [Fulgore_Shdw_EyeBeam_Air] = Groundbounce / Auto Chains into Ultra_Uppercut] [Fulgore_Shdw_Teleport] = Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [Fulgore_End4_EnergyBlast_Atk4] = Auto Chains into End3_EnergyBlast_Atk2] [Throws] [Fulgore_Cmd_ThrowF] = Teleports to Opponent / NoKv / SpecialCancel / CommandCancel] [Fulgore_Cmd_ThrowB] = Teleports to Opponent / NoKv / SpecialCancel / CommandCancel] =============================================================================== =============================================================================== [TJ-Combo] [Base] [Always has Instinct Speed] [Navigation] [TJCombo_Wlk_Fwd] = 1.5x Speed Increase] [TJCombo_Wlk_Bck] = 1.5x Speed Increase] [TJCombo_Dsh_Fwd] = Feral Dash Teleport] [TJCombo_Dsh_Bck] = Feral Dash Teleport] [TJCombo_Turn_Crch] = Causes a Tremor Shockwave] [Extra Move] [Tremor_Linkers] [Command Attacks] [TJCombo_Cmd_Superman] = 1.3x Speed Increase / NoKv / Stumblepower / JumpCancel / SpecialCancel] [TJCombo_Cmd_ReversePunch] = Teleports Behind Opponent / Recapture / NoBlowout] [Standing Attacks] [TJCombo_Stnd_P_Lt] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_P_SpeedBag1] = Auto Flips to Face Opponent / Recapture] [TJCombo_Stnd_P_SpeedBag2] = Auto Flips to Face Opponent / Recapture] [TJCombo_Stnd_P_SpeedBag3] = Auto Flips to Face Opponent / Recapture] [TJCombo_Stnd_P_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_Cl_P_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_P_Hvy] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_Cl_P_Hvy] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_K_Lt] = Recapture / Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_K_Med] = NoKv / Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_Cl_K_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_K_Hvy] = NoKv / Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [TJCombo_Stnd_Cl_K_Hvy] = Auto Flips to Face Opponent / DashCancel / Cancel into Cmd_Superman] [Crouching Attacks] [TJCombo_Crch_P_Lt] = NoBlowout / DashCancel] [TJCombo_Crch_P_Med] = NoBlowout / DashCancel / Cancel into Cmd_Superman] [TJCombo_Crch_P_Hvy] = NoBlowout / DashCancel / Cancel into Cmd_Superman] [TJCombo_Crch_K_Lt] = DashCancel / Cancel into Cmd_Superman] [TJCombo_Crch_K_Med] = NoBlowout / DashCancel / Cancel into Cmd_Superman] [TJCombo_Crch_K_Hvy] = Stumblepower / SpecialCancel / DashCancel / Cancel into Cmd_Superman / If opponent inair > Recapture] [Jumping Attacks] [TJCombo_Jmp_P_Lt] = NoKv / NoBlowout] [TJCombo_Jmp_P_Med] = NoBlowout] [TJCombo_Jmp_P_Med_Target] = Recapture / NoBlowout] [TJCombo_Jmp_P_Hvy] = Recapture] [TJCombo_Jmp_P_Hvy_Target] = Recapture] [TJCombo_Jmp_K_Lt] = NoKv / Not Flipout] [TJCombo_Jmp_K_Med] = Recapture / NoBlowout] [TJCombo_Jmp_K_Hvy] = Groundbounce] [Special Attacks] [TJCombo_Spc_PowerLine] = Devour] [TJCombo_Spc_ShootToss] = 2.7x Speed Increase / Full-Screen / Devour] [TJCombo_Spc_SpinFist] = Teleports Behind Opponent / Recapture] [TJCombo_Spc_BackStep] = Devour] [TJCombo_Spc_Tumble] = Devour] [TJCombo_Spc_Knee_Hvy] = Recapture] [TJCombo_Spc_TumblePunch_Hit] = NoKv / NoBlowout] [TJCombo_Spc_Vortex_Lt] = SuperArmor / NoKv / NoBlowout / If opponent inair > SpecialCancel + CommandCancel / Auto Flips to Face Opponent] [TJCombo_Spc_Vortex_Med] = SuperArmor / NoKv / NoBlowout / If opponent inair > SpecialCancel + CommandCancel / Auto Flips to Face Opponent] [TJCombo_Spc_Vortex_Hvy] = SuperArmor / NoKv / NoBlowout / If opponent inair > SpecialCancel + CommandCancel / Auto Flips to Face Opponent] [TJCombo_Spc_Cyclone_Charge] = SuperArmor / NoKv / NoBlowout / Devour / If opponent inair > SpecialCancel + CommandCancel / Auto Flips to Face Opponent] [TJCombo_Spc_Tremor_Lt] = Devour / Recapture / NoBlowout / Move anywhere on Screen / Auto Flips to Face Opponent] [TJCombo_Spc_Tremor_Med] = Devour / Recapture / NoBlowout / Move anywhere on Screen / Auto Flips to Face Opponent] [TJCombo_Spc_Tremor_Hvy] = Devour / Recapture / NoBlowout / Move anywhere on Screen / Auto Flips to Face Opponent] [Shadow Attacks] [TJCombo_Shdw_Powerline] = SuperArmor / Move anywhere on Screen / Auto Flips to Face Opponent] [TJCombo_Shdw_Knee] = Move anywhere on Screen / Auto Flips to Face Opponent] [TJCombo_Shdw_Vortex] = Moves Towards Opponent / Unblockable / SpecialCancel / CommandCancel / Devour / Move anywhere on Screen / Auto Flips to Face Opponent] [TJCombo_Shdw_Tremor_Begin] = Moves Towards Opponent / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] =============================================================================== =============================================================================== [Maya] [Has Resurrection] [Base] [Infinite_Dagges] = Using around 25-30 will Crash the Game] [Navigation] [Maya_Wlk_Fwd] = 1.4x Speed Increase] [Maya_Wlk_Bck] = 1.4x Speed Increase] [Maya_Stnd_Taunt_01] = Taunting will Retrieve Daggers off Ground] [Command Attacks] [Maya_Cmd_FlipKick] = 1.7x Speed Increase / Recapture] [Standing Attacks] [Maya_Stnd_P_Med] = NoKv] [Maya_Stnd_Cl_P_Med] = NoKv] [Maya_Stnd_P_Hvy] = SpecialCancel] [Maya_Stnd_K_Med] = NoKv] [Crouching Attacks] [Maya_Crch_P_Lt] = Recapture] [Maya_Crch_P_Med] = Recapture] [Maya_Crch_P_Med_Target] = Recapture] [Maya_Crch_P_Hvy] = Launcher / JumpCancel] [Maya_Crch_K_Lt] = Recapture] [Maya_Crch_K_Med] = Recapture] [Maya_Crch_K_Hvy] = Launcher / SpecialCancel / JumpCancel] [Jumping Attacks] [Maya_Jmp_P_Lt] = NoKv / Cancel into Spc_DaggerToss_Air + Spc_Mantis] [Maya_Jmp_P_Med] = Cancel into Spc_DaggerToss_Air + Spc_Mantis] [Maya_Jmp_P_Hvy] = Recapture / Cancel into Spc_DaggerToss_Air + Spc_Mantis] [Maya_Jmp_K_Lt] = NoKv / Cancel into Spc_DaggerToss_Air + Spc_Mantis] [Maya_Jmp_K_Med] = Cancel into Spc_DaggerToss_Air + Spc_Mantis] [Maya_Jmp_K_Hvy] = Groundbounce / NoKv / Cancel into Spc_DaggerToss_Air + Spc_Mantis] [Special Attacks] [Maya_Spc_Mantis] = Move anywhere on Screen / Cancel into any Jmp_K / Devour] [Maya_Spc_DaggerToss_Ground] = Recapture] [Maya_Spc_DaggerToss_Ground_Roll] = NoKv] [Maya_Spc_DaggerToss_Ground_Both_Roll] = Recapture] [Maya_Spc_DaggerToss_Air] = Cancel into Spc_Mantis] [Maya_Spc_Tumble_Lt] = NoKv / DashCancel] [Maya_Spc_Tumble_Med] = DashCancel] [Maya_Spc_Tumble_Med] = JumpCancel / DashCancel] [Maya_Spc_Leapkick_Lt] = Move anywhere on Screen / DaggerCancel / Cancel into Spc_Mantis] [Maya_Spc_Leapkick_Med] = Move anywhere on Screen / DaggerCancel / Cancel into Spc_Mantis] [Maya_Spc_Leapkick_Hvy] = NoKv / Move anywhere on Screen / DaggerCancel / Cancel into Spc_Mantis] [Shadow Attacks] [Maya_Shdw_DaggerToss] = Move anywhere on Screen / Full-Screen Hitbox / Recapture] [Maya_Shdw_Tumble] = Move Forward+Back / Recapture] [Maya_Shdw_LeapKick] = SuperArmor / Move anywhere on Screen / Cancel into Any Jmp_P/K] [Linkers] [Cancel Linkers into Linkers] [Enders] [Maya_End_Tumble] = Groundbounce] [Throws] [Maya_Cmd_ThrowF] = NoKv / JumpCancel / SpecialCancel] [Maya_Cmd_ThrowB] = NoKv / JumpCancel / SpecialCancel] =============================================================================== =============================================================================== [Kan-Ra] [Has Resurrection] [KanRa_Crch_K_Lt] = This is the SandScorpion] [KanRa_Crch_K_Med] = This is the SandScorpion] [KanRa_Crch_K_Hvy] = This is the Antlion] [Projectiles] [Scarab] = Never Disappears] [Antlion] = Full-Screen Hitbox] [SandTrap] = Follows Opponent] [SandSplash] = Increased Hitbox] [Navigation] [KanRa_Wlk_Fwd] = 2.4x Speed Increase] [KanRa_Wlk_Bck] = 2.4x Speed Increase] [KanRa_Dsh_Fwd] = Always Short Hops] [KanRa_Stnd_Taunt_01] = Gives Full Instinct Meter] [Command Attacks] [KanRa_Cmd_Sandsplosion] = 5.3x Speed Increase / Devour / Launcher / SpecialCancel / JumpCancel / Decreased Health Taken] [KanRa_Cmd_DesertDrop] = Recapture / 2.3x Speed Increase] [Standing Attacks] [KanRa_Stnd_P_Lt] = Recapture / Cancel into any Stnd_P/K / DashCancel] [KanRa_Stnd_P_Med] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel] [KanRa_Stnd_Cl_P_Med] = Recapture / Cancel into any Stnd_P/K / DashCancel] [KanRa_Stnd_P_Hvy] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel] [KanRa_Stnd_Cl_P_Hvy] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel] [KanRa_Stnd_K_Lt] = Recapture / Cancel into any Stnd_P/K / DashCancel] [KanRa_Stnd_P_Lt] = Recapture / Cancel into any Stnd_P/K / DashCancel] [KanRa_Stnd_Cl_K_Med] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel] [KanRa_Stnd_K_Hvy] = Recapture / DashCancel] [KanRa_Stnd_Cl_K_Hvy] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel] [Crouching Attacks] [KanRa_Crch_P_Lt] = Cancel into any Stnd_P/K / DashCancel] [KanRa_Crch_P_Med] = Stumblepower / SpecialCancel / Cancel into any Stnd_P/K / DashCancel] [KanRa_Crch_Cl_P_Med] = Cancel into any Stnd_P/K / DashCancel] [KanRa_Crch_P_Hvy] = Groundbounce / Cancel into Crch_K_Hvy / JumpCancel / SpecialCancel / DashCancel] [KanRa_Crch_Cl_P_Hvy] = 1.4x Speed Increase / Groundbounce / Cancel into Crch_K_Hvy / JumpCancel / DashCancel] [KanRa_Crch_K_Lt] = Recapture / Cancel into Crch_K_Hvy / DashCancel / SpecialCancel] [KanRa_Crch_Cl_K_Lt] = Recapture / Cancel into any Stnd_P/K / DashCancel] [KanRa_Crch_K_Med] = Recapture / Cancel into Crch_K_Hvy / DashCancel / SpecialCancel] [KanRa_Crch_Cl_K_Med] = Recapture / Cancel into any Stnd_P/K / DashCancel] [KanRa_Crch_K_Hvy] = DashCancel] [KanRa_Crch_Cl_K_Hvy] = Recapture / DashCancel] [Jumping Attacks] [KanRa_Jmp_P_Lt] = NoKv / Cancel into Cmd_DesertDrop + Spc_ScarabSwarm] [KanRa_Jmp_P_Med] = Cancel into Cmd_DesertDrop + Spc_ScarabSwarm] [KanRa_Jmp_P_Hvy] = Recapture / Cancel into Cmd_DesertDrop + Spc_ScarabSwarm] [KanRa_Jmp_K_Lt] = NoKv / Cancel into Cmd_DesertDrop + Spc_ScarabSwarm] [KanRa_Jmp_K_Med] = Cancel into Cmd_DesertDrop + Spc_ScarabSwarm] [Special Attacks] [KanRa_Spc_SandTrap_Lt] = SpecialCancel / CommandCancel / DashCancel / Cancel into Crch_K_Hvy] [KanRa_Spc_SandTrap_Med] = SpecialCancel / CommandCancel / DashCancel / Cancel into Crch_K_Hvy] [KanRa_Spc_SandTrap_Hvy] = SpecialCancel / CommandCancel / DashCancel / Cancel into Crch_K_Hvy] [KanRa_Spc_ScarabSwarm_Lt] = Recapture / 1.2x Speed Increase / DashCancel / If opponent inair > SpecialCancel + CommandCancel] [KanRa_Spc_ScarabSwarm_Med] = Recapture / 1.4x Speed Increase / DashCancel / If opponent inair > SpecialCancel + CommandCancel] [KanRa_Spc_ScarabSwarm_Hvy] = Recapture / 1.6x Speed Increase / DashCancel / If opponent inair > SpecialCancel + CommandCancel] [KanRa_Jmp_Spc_ScarabSwarm_Lt] = Recapture / 1.2x Speed Increase / Cancel into Any Jmp_P + Cmd_DesertDrop] [KanRa_Jmp_Spc_ScarabSwarm_Med] = Recapture / 1.4x Speed Increase / Cancel into Any Jmp_P + Cmd_DesertDrop] [KanRa_Jmp_Spc_ScarabSwarm_Hvy] = Recapture / 1.6x Speed Increase / Cancel into Any Jmp_P + Cmd_DesertDrop] [KanRa_Spc_Wrap_Lt] = 2.3x Speed Increase] [KanRa_Spc_Wrap_Med] = 2.3x Speed Increase] [KanRa_Spc_Wrap_Hvy] = 2.3x Speed Increase] [Shadow Attacks] [KanRa_Shdw_Wrap] = 18.5x Speed Increase] [KanRa_Shdw_Dervish] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [KanRa_Shdw_SandSpike] = Cancel into Crch_K_Hvy / DashCancel] [KanRa_Shdw_ScarabSwarm] = Move anywhere on Screen / Auto Flips to Face Opponent / Recapture] [KanRa_Jmp_Shdw_ScarabSwarm] = Move anywhere on Screen / Auto Flips to Face Opponent / Recapture] [Linkers] [Cancel Linkers into Linkers] [Enders] [KanRa_End2_ScarabSwarm_Atk2] = Auto Chains into End4_ScarabSwarm_Jmp] [KanRa_End3_ScarabSwarm_Atk4] = Auto Chains into End4_ScarabSwarm_Jmp] [Throws] [KanRa_Cmd_ThrowF] = Cancel into Linkers] [KanRa_Cmd_ThrowB] = Cancel into Linkers] =============================================================================== =============================================================================== [Riptor] [Base] [Always has Instinct Moves] [Projectiles] [Flame_Carpet] = Full-Screen Hitbox] [FlameBlitz] = Full-Screen Hitbox] [Riptor_Jmp_P_Hvy_FlameBreath] = Extended Hitbox] [Navigation] [Riptor_Wlk_Fwd] = 1.4x Speed Increase] [Riptor_Wlk_Bck] = 1.4x Speed Increase] [Command Attacks] [Riptor_Predator_Transition_In] = 1.2x Speed Increase] [Riptor_Spc_Predator] = 1.8x Speed Increase / SuperArmor] [Riptor_Spc_Predator_Fwd] = 2.7x Speed Increase / SuperArmor] [Riptor_Spc_Predator_Bck] = 2.5x Speed Increase / SuperArmor] [Riptor_Hidden_Missile] = 1.2x Speed Increase / Recapture / SpecialCancel / DashCancel] [Riptor_Survival_Run] = SuperArmor] [Riptor_Survival_Run_Reverse] = SuperArmor] [Riptor_Flame_Carpet] = SuperArmor / Recapture / DashCancel / SpecialCancel / CommandCancel] [Standing Attacks] [Riptor_Predator_P_Lt] = DashCancel] [Riptor_Predator_P_Med] = DashCancel] [Riptor_Predator_K_Lt] = Stumblepower / Cancel into Throw / SpecialCancel] [Riptor_Predator_K_Med] = DashCancel] [Riptor_Stnd_P_Lt] = Recapture / DashCancel / Cancel into Hidden_Missile] [Riptor_Stnd_P_Med] = Recapture / DashCancel / Cancel into Hidden_Missile] [Riptor_Stnd_P_Hvy] = Recapture / SpecialCancel / DashCancel / Cancel into Hidden_Missile] [Riptor_Stnd_K_Lt] = DashCancel / Cancel into Hidden_Missile] [Riptor_Stnd_K_Med] = Recapture / DashCancel / Cancel into Hidden_Missile] [Riptor_Stnd_K_Hvy] = Recapture / DashCancel / Cancel into Hidden_Missile] [Riptor_Stnd_Cl_K_Hvy] = Recapture / DashCancel / Cancel into Hidden_Missile] [Riptor_Flame_Blitz] = If opponent inair > NoKv + SpecialCancel + CommandCancel] [Riptor_Tail_Slap] = Stumblepower / Cancel into Throw / DashCancel / Cancel into Hidden_Missile] [Riptor_Tail_Whip] = Groundbounce / SpecialCancel / CommandCancel / JumpCancel / DashCancel] [Riptor_Flame_Smash] = Groundbounce / SpecialCancel / CommandCancel / DashCancel] [Crouching Attacks] [Riptor_Crch_P_Lt] = Recapture / Cancel into Hidden_Missile / DashCancel] [Riptor_Crch_P_Med] = Recapture / Cancel into Hidden_Missile / DashCancel] [Riptor_Crch_P_Hvy] = Cancel into Hidden_Missile / DashCancel] [Riptor_Crch_K_Lt] = Recapture / Cancel into Hidden_Missile / DashCancel] [Riptor_Crch_K_Med] = Cancel into Hidden_Missile / DashCancel] [Riptor_Crch_K_Hvy] = Launcher / SpecialCancel / JumpCancel / CommandCancel / Cancel into Hidden_Missile / DashCancel] [Jumping Attacks] [Riptor_Jmp_P_Lt] = NoKv / Cancel into Spc_TailFlip] [Riptor_Jmp_P_Med] = Recapture / Cancel into Spc_TailFlip] [Riptor_Jmp_P_Hvy] = Recapture / Cancel into Spc_TailFlip] [Riptor_Jmp_K_Med] = NoKv / Cancel into Spc_TailFlip] [Riptor_Jmp_K_Hvy] = Groundbounce / Cancel into Spc_TailFlip] [Special Attacks] [Riptor_Spc_TailFlip_Lt] = NoKv / Move anywhere on Screen / Cancel into Any Jmp_P] [Riptor_Spc_TailFlip_Med] = NoKv / Move anywhere on Screen / Cancel into Any Jmp_P] [Riptor_Spc_TailFlip_Hvy] = NoKv / Move anywhere on Screen / Cancel into Any Jmp_P] [Riptor_Spc_TailFlip_Air_Med] = Teleports Behind Opponent / NoKv] [Riptor_Spc_TalonRake_Lt] = Recapture / Move anywhere on Screen] [Riptor_Spc_TalonRake_Med] = Recapture / Move anywhere on Screen] [Riptor_Spc_TalonRake_Hvy] = Recapture / Move anywhere on Screen] [Riptor_Air_FlameBreath] = Recapture / Cancel into Spc_TailFlip]] [Riptor_Spc_Shoulder_Charge_Lt] = SuperArmor] [Riptor_Spc_Shoulder_Charge_Med] = SuperArmor] [Riptor_Spc_Shoulder_Charge_Hvy] = SuperArmor] [Shadow Attacks] [Riptor_Shdw_TalonRake] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Riptor_Shdw_TailFlip] = Move anywhere on Screen / Auto Flips to Face Opponent] [Riptor_Shdw_CleverGirl] = Auto Flips to Face Opponent] [Riptor_Shdw_Shoulder_Charge] = Recapture / SuperArmor / Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Throws] [Riptor_Cmd_ThrowF_Run] = Teleports to opponent] =============================================================================== =============================================================================== [Omen] [Has Resurrection] [Projectiles] [Orb] = Infinite Usage] [Navigation] [Omen_Wlk_Fwd] = 1.3x Speed Increase] [Omen_Wlk_Bck] = 1.35x Speed Increase] [Omen_Dsh_Fwd] = Feral Dash Teleport] [Command Attacks] [Omen_Cmd_RaggedEdge] = 1.2x Speed Increase / Stumblepower / Cancel into Throw / Teleport Behind Opponent after 1st Hit / DashCancel] [Standing Attacks] [Omen_Stnd_P_Lt] = Recapture] [Omen_Stnd_P_Med] = Recapture] [Omen_Stnd_Cl_P_Med] = Recapture] [Omen_Stnd_P_Hvy] = Recapture] [Omen_Stnd_Cl_P_Hvy] = Recapture] [Omen_Stnd_K_Lt] = Recapture] [Omen_Stnd_Cl_K_Lt] = Recapture] [Omen_Stnd_K_Med] = Recapture] [Omen_Stnd_Cl_K_Med] = Recapture] [Omen_Stnd_K_Hvy] = Recapture] [Omen_Stnd_Cl_K_Hvy] = Recapture] [Crouching Attacks] [Omen_Crch_P_Lt] = Recapture] [Omen_Crch_P_Med] = Recapture / NoKv] [Omen_Crch_P_Hvy] = Recapture] [Omen_Crch_K_Lt] = Recapture] [Omen_Crch_K_Med] = Recapture] [Omen_Crch_K_Hvy] = Teleports Behind Opponent / Launcher / JumpCancel / SpecialCancel / CommandCancel] [Jumping Attacks] [Omen_Jmp_P_Lt] = NoKv / Cancel into AirDash] [Omen_Jmp_P_Med] = Cancel into AirDash] [Omen_Jmp_P_Hvy] = Recapture / SuperArmor / Cancel into AirDash] [Omen_Jmp_K_Lt] = NoKv / Cancel into AirDash] [Omen_Jmp_K_Med] = Cancel into AirDash] [Omen_Jmp_K_Hvy] = Recapture / Cancel into AirDash] [Special Attacks] [Omen_Spc_Rashakuken_Lt] = Recapture / DashCancel / SpecialCancel] [Omen_Spc_Rashakuken_Med] = Recapture / DashCancel / SpecialCancel] [Omen_Spc_Rashakuken_Hvy] = Recapture / DashCancel / SpecialCancel] [Omen_Spc_OrdaShield_Lt] = CommandCancel / SpecialCancel] [Omen_Spc_OrdaShield_Med] = CommandCancel / SpecialCancel] [Omen_Spc_OrdaShield_Hvy] = CommandCancel / SpecialCancel] [Omen_Spc_Slide_Lt] = Recapture / Cancel into Spc_Slide_Med/Hvy if it doesn't hit / Increased Travel Distance] [Omen_Spc_Slide_Med] = Recapture / Cancel into Spc_Slide_Lt/Hvy if it doesn't hit / Increased Travel Distance] [Omen_Spc_Slide_Hvy] = Recapture / Cancel into Spc_Slide_Lt/Med if it doesn't hit / Increased Travel Distance] [Omen_Spc_Shady_Kicks_Lt] = Recapture / Spawns Fireball] [Omen_Spc_Shady_Kicks_Med] = Recapture] [Omen_Spc_Shady_Kicks_Hvy] = Recapture / If Animation Ends > Auto goes into Shdw_Shady_Kicks] [Shadow Attacks] [Omen_Shdw_Teleport] = Increased Duration / Move anywhere on Screen / Cancel into Any Jmp_P/K] [Omen_Shdw_Slide] = Travels Straight to the Opponent / Recapture] [Omen_Shdw_Rashakuken] = 2.2x Speed Increase / Move anywhere on Screen / Recapture] [Omen_Shdw_OrdaShield] = Orbs Never Disappears / Recapture / 2.2x Speed Increase / Auto Flips to Face Opponent] [Omen_Shdw_Shady_Demon] = Instant / One-Hit KO for both Players if it Lands] [Omen_Shdw_Shady_Kicks] = Move anywhere on Scarab / Recapture / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [Omen_End4_Rashakuken_Atk2] = Auto Chains into End4_Shady_Kicks_Atk2] [Omen_End2_Slidekick_Atk2] = Full-Screen Wallsplat] [Throws] [Omen_Cmd_ThrowF] = Teleports to Opponent / DashCancel / Cancel into Spc_Slide] [Omen_Cmd_ThrowB] = Teleports to Opponent / DashCancel / Cancel into Spc_Slide] =============================================================================== =============================================================================== [Aganos] [Projectiles] [Crch_K_Hvy] = Full-Screen Low Hitbox] [Navigation] [Aganos_Wlk_Fwd] = 6.2x Speed Increase / Devour] [Aganos_Wlk_Bck] = 6.2x Speed Increase / Devour] [Aganos_Dsh_Fwd] = 5.2x Speed Increase / Devour] [Aganos_Dsh_Bck] = 5.2x Speed Increase / Devour] [Aganos_Stnd_Taunt_01] = Adds 1 Chunk] [Extra Moves] [Aganos_Lnk_Chunk] = New Linker] [Command Attacks] [Aganos_Cmd_Trapped] = 2.4x Speed Increase] [Aganos_Cmd_No_Escape] = 2.5x Speed Increase] [Aganos_Cmd_StompWalk] = 1.7x Speed Increase / SpecialCancel / CommandCancel / Move Forward+Back] [Aganos_Cmd_SummonChunk] = 1.7x Speed Increase] [Standing Attacks] [Aganos_Stnd_P_Lt] = Recapture / 1.4x Speed Increase] [Aganos_Stnd_P_Lt_Up] = Recapture / 1.4x Speed Increase] [Aganos_Stnd_P_Med] = Recapture / 1.4x Speed Increase] [Aganos_Stnd_Cl_P_Med] = Recapture / 1.4x Speed Increase] [Aganos_Stnd_P_Hvy] = Recapture / 1.8x Speed Increase] [Aganos_Stnd_Cl_P_Hvy] = Recapture] [Aganos_Stnd_P_Lt_Beatstic] = 1.4x Speed Increase / Recapture] [Aganos_Stnd_P_Med_Beatstick] = 1.6x Speed Increase / Recapture] [Aganos_Stnd_P_Hvy_Beatstick] = 1.4x Speed Increase / Recapture] [Aganos_Stnd_K_Lt] = 1.4x Speed Increase / Recapture] [Aganos_Stnd_K_Med] = 1.2x Speed Increase / Recapture] [Aganos_Stnd_Cl_K_Med] = Recapture] [Aganos_Stnd_K_Hvy] = 1.6x Speed Increase / Recapture] [Aganos_Stnd_Cl_K_Hvy] = Recapture] [Crouching Attacks] [Aganos_Crch_P_Lt] = Recapture / 1.4x Speed Increase] [Aganos_Crch_P_Med] = Recapture / 1.4x Speed Increase] [Aganos_Crch_P_Hvy] = JumpCancel] [Aganos_Crch_P_Hvy_Beatstick] = 1.4x Speed Increase] [Aganos_Crch_K_Lt] = Recapture / 1.4x Speed Increase] [Aganos_Crch_K_Med] = Recapture / 1.4x Speed Increase] [Aganos_Crch_K_Hvy] = Launcher / 1.9x Speed Increase / Spawns Chunk from the Sky / SpecialCancel / CommandCancel / JumpCancel] [Jumping Attacks] [Aganos_Jmp_P_Lt] = NoKv / Does a Front Flip] [Aganos_Jmp_P_Med] = Recapture] [Aganos_Jmp_P_Hvy] = 1.3x Speed Increase] [Aganos_Jmp_P_Hvy_Beatstick] = Recapture] [Aganos_Jmp_K_Lt] = NoKv] [Aganos_Jmp_K_Med] = Recapture] [Aganos_Jmp_K_Hvy] = Spawns Wall Behind Opponent / SpecialCancel] [Special Attacks] [Aganos_Spc_Chunk_Lt] = Recapture / SpecialCancel / CommandCancel] [Aganos_Spc_Chunk_Med] = Recapture / SpecialCancel / CommandCancel] [Aganos_Spc_Chunk_Hvy] = Recapture / 1.5x Speed Increase / SpecialCancel / CommandCancel] [Aganos_Spc_Beatstick_Toss] = Recapture] [Aganos_Spc_Juggernaut_Lt] = 6.2x Speed Increase / Move Forward+Back / SpecialCancel] [Aganos_Spc_Juggernaut_Med] = 1.2x Speed Increase / Move Forward+Back / SpecialCancel] [Aganos_Spc_Juggernaut_Hvy] = Move Forward+Back / SpecialCancel] [Aganos_Spc_Juggernaut_Recoil] = Move anywhere on Screen] [Aganos_Spc_Lariat_Lt] = Recapture] [Aganos_Spc_Lariat_Med] = Recapture] [Aganos_Spc_Lariat_Hvy] = Recapture] [Aganos_Spc_Thudbutt_Lt] = Recapture / Move anywhere on Screen] [Aganos_Spc_Thudbutt_Med] = Recapture / Move anywhere on Screen] [Aganos_Spc_Thudbutt_Hvy] = Recapture / Move anywhere on Screen] [Shadow Attacks] [Aganos_Shdw_Thudbutt] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Aganos_Shdw_Juggernaut] = Move anywhere on Screen / Auto Flips to Face Opponent] [Aganos_Shdw_Lariat] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Aganos_Shdw_Chunk] = Devour / 7.5x Speed Increase / Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Enders] [Aganos_End4_Chunk] = Auto Chains into End4_Juggernaut_Atk3] [Aganos_End4_Juggernaut] = Creates a Wall Behind Opponent] =============================================================================== =============================================================================== [Hisako] [Has Resurrection] [Base] [Hisako Has alot more KV than other Characters so it wont Blowout when it's supposed to] [Infinite Wrath] [Navigation] [Hisako_Wlk_Fwd] = 9.0x Speed Increase] [Hisako_Wlk_Bck] = 9.0x Speed Increase] [Hisako_Dsh_Fwd] = Feral Dash Teleport] [Hisako_Dsh_Bck] = Feral Dash Teleport] [Jumping] [Can Always WallJump from any Distance or Cancel into another WallJump] [Command Attacks] [Hisako_Cmd_Teleport] = 1.5x Speed Increase] [Hisako_Catch_Counter_High] = 1.3x Speed Increase / Always Instinct Parry / Increased Duration / SpecialCancel / Move anywhere on Screen] [Standing Attacks] [Hisako_Stnd_P_Lt] = DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Stnd_P_Med] = SpecialCancel / DashCancel / Cancel into Crch_P/K_Hvy + Stnd_P_Hvy] [Hisako_Stnd_Cl_P_Med] = DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Stnd_P_Hvy] = SpecialCancel / DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Stnd_Cl_P_Hvy] = DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Stnd_K_Lt] = DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Stnd_K_Med] = DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Stnd_Cl_K_Med] = DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Stnd_K_Hvy] = DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Stnd_Cl_K_Hvy] = DashCancel / Cancel into Crch_P/K_Hvy] [Crouching Attacks] [Hisako_Crch_P_Lt] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Crch_P_Med] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Crch_P_Hvy] = NoKv / JumpCancel / DashCancel] [Hisako_Crch_K_Lt] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Crch_K_Med] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy] [Hisako_Crch_K_Hvy] = Groundbounce / DashCancel / Cancel into Crch_P_Hvy] [Jumping Attacks] [Hisako_Jmp_P_Lt] = NoKv / WallJumpCancel / Cancel into Spc_AirKiri] [Hisako_Jmp_P_Med] = WallJumpCancel / Cancel into Spc_AirKiri] [Hisako_Jmp_P_Hvy] = Recapture / WallJumpCancel / Cancel into Spc_AirKiri] [Hisako_Jmp_K_Lt] = NoKv / WallJumpCancel / Cancel into Spc_AirKiri] [Hisako_Jmp_K_Med] = WallJumpCancel / Cancel into Spc_AirKiri] [Hisako_Jmp_K_Hvy] = Recapture / WallJumpCancel / Cancel into Spc_AirKiri] [Special Attacks] [Hisako_Spc_AirKiri_Lt] = Move Forward+Back / Cancel into Jmp_P/K] [Hisako_Spc_AirKiri_Med] = Move Forward+Back / Cancel into Jmp_P/K] [Hisako_Spc_AirKiri_Hvy] = Move Forward+Back / Cancel into Jmp_P/K] [Hisako_Spc_Kata1_Lt] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Kata1_Med] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Kata1_Hvy] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Kata2_Lt] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Kata2_Med] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Kata2_Hvy] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Kata3_Lt] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Kata3_Med] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Kata3_Hvy] = 2.5x Speed Increase / Cancel into Linkers] [Hisako_Spc_Quick_Throw_Lt] = Teleports to Opponent] [Hisako_Spc_Vacuum_Lt] = Instant / Can Grab inair Opponents] [Hisako_Spc_Vacuum_Med] = Instant / Can Grab inair Opponents] [Hisako_Spc_Vacuum_Hvy] = Instant / Can Grab inair Opponents] [Shadow Attacks] [Hisako_Shdw_AirKiri] = Move anywhere on Screen] [Hisako_Shdw_Vacuum] = 1.9x Speed Increase / Move anywhere on Screen / Auto Flips to Face Opponent] [Hisako_Shdw_Kata] = 1.5x Speed Increase / Move anywhere on Screen / Auto Flips to Face Opponent] [Hisako_Shdw_Quick_Throw] = Teleports to Opponent] [Hisako_Shdw_Quick_Throw_Swing] = Cancel into AutoDbl + Linkers] [Linkers] [Cancel Linkers into Linkers] [Enders] [Hisako_End2_Quick_Throw] = Auto Chains into End2_Kata_Dash] [Hisako_End3_Quick_Throw_Atk2] = Auto Chains into End3_Kata_Dash] [Hisako_End3_Kata_Dash] = Auto Chains into End3_Quick_Throw_Atk3] [Hisako_End4_Quick_Throw_Atk3] = Auto Chains into End4_Kata_Dash] [Hisako_End4_Kata_Dash] = Auto Chains into End3_Vacuum_Atk2] [Hisako_End4_Vacuum_Atk3] = Auto Chains into End3_Vacuum_Grab] =============================================================================== =============================================================================== [Cinder] [Has Resurrection] [Base] [Always Fired Up] [Projectiles] [Meteors] = Always Attatches onto Opponent] [FlameDash_Crash_Hvy] = Full-Screen Hitbox] [Burnkick_FlameOn] = Full-Screen Hitbox] [Navigation] [Cinder_Wlk_Fwd] = 1.5x Speed Increase] [Cinder_Wlk_Bck] = 1.5x Speed Increase] [Cinder_Dsh_Fwd] = Feral Dash Teleport] [Command Attacks] [Cinder_Cmd_Air_Detonator] = Cancel into Spc_FlameDash + Air_Burn_Kick_Hvy] [Standing Attacks] [Cinder_Stnd_P_Lt] = Auto Flips to Face Opponent / DashCancel / If opponent inair > Special + JumpCancel / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_P_Lt_Target_Atk3] = NoKv / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_P_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_P_Med_Target_Atk2] = NoKv / Auto Flips to Face Opponent] / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_P_Med_Target_Atk3] = NoKv / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_Cl_P_Med] = Auto Flips to Face Opponent / DashCancel / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_P_Hvy] = Auto Flips to Face Opponent / DashCancel / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_P_Hvy_Target_Atk2] = Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_P_Hvy_Target_Atk3] = SuperArmor / NoKv / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_Cl_P_Hvy] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_K_Lt] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_K_Med] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_Cl_K_Med] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_K_Hvy] = DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Cinder_Stnd_Cl_K_Hvy] = Recapture / DashCancel / Auto Flips to Face Opponent / Cancel into Crch_P/K_Hvy] [Crouching Attacks] [All Attacks Can Cancel into Standing Target Combos] [Cinder_Crch_P_Lt] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy] [Cinder_Crch_P_Med] = Recapture / DashCancel / Cancel into Crch_P/K_Hvy] [Cinder_Crch_P_Hvy] = NoKv / JumpCancel / SpecialCancel / DashCancel] [Cinder_Crch_K_Lt] = DashCancel / Cancel into Crch_P/K_Hvy] [Cinder_Crch_K_Med] = DashCancel / Cancel into Crch_P/K_Hvy] [Cinder_Crch_K_Hvy] = SpecialCancel / JumpCancel / DashCancel / Cancel into Crch_P/K_Hvy] [Jumping Attacks] [Always Causes Hardknockdown] [Cinder_Jmp_P_Lt] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Cinder_Jmp_P_Med] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Cinder_Jmp_P_Hvy] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Cinder_Jmp_K_Lt] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Cinder_Jmp_K_Med] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Cinder_Jmp_K_Hvy] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Special Attacks] [Cinder_Spc_FlameStream_Lt] = SpecialCancel / LinkerCancel] [Cinder_Spc_FlameStream_Med] = LinkerCancel] [Cinder_Spc_FlameStream_Hvy] = LinkerCancel] [Cinder_Spc_FlamePalm_Lt] = SpecialCancel] [Cinder_Spc_FlamePalm_Med] = JumpCancel / SpecialCancel] [Cinder_Spc_FlamePalm_Hvy] = SpecialCancel] [Cinder_Spc_Burn_Kick_Lt] = Cancel into Any Jumping Normals / Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Cinder_Spc_Burn_Kick_Med] = Cancel into Any Jumping Normals / Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Cinder_Spc_Burn_Kick_Hvy] = Cancel into Any Jumping Normals / Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Meteor] [Cinder_Spc_Air_Burn_Kick_Hvy] = Teleports Behind Opponent / Cancel into Any Jmp_K + Spc_FlameDash + Cmd_Air_Detonator] [Cinder_Jmp_Spc_Meteors_Detonate] = Cancel into Jmp_Spc_FlameDash + Spc_Air_Burn_Kick_Hvy] [Cinder_Spc_Meteor_Lt] = 2.4x Speed Increase] [Cinder_Spc_Meteor_Med] = 2.4x Speed Increase] [Cinder_Spc_Meteor_Hvy] = 2.4x Speed Increase] [Cinder_Jmp_Spc_Meteor_Lt] = Cancel into Spc_FlameDash + Cmd_Air_Detonator] [Cinder_Jmp_Spc_Meteor_Med] = Cancel into Spc_FlameDash + Cmd_Air_Detonator] [Cinder_Jmp_Spc_Meteor_Hvy] = Cancel into Spc_FlameDash + Cmd_Air_Detonator] [Cinder_Spc_FlameDash_Lt] = Devour] [Cinder_Spc_FlameDash_Med] = Devour] [Cinder_Spc_FlameDash_Hvy] = Devour / NoKv / Cancel into Spc_FlameDash_Lt/Med] [Shadow Attacks] [Cinder_Shdw_FlameDash] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Cinder_Shdw_Burn_Kick] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Air_Burn_Kick_Hvy / Move anywhere on Screen / Auto Flips to Face Opponent] [Cinder_Jmp_Shdw_Meteor] = Cancel into Spc_FlameDash + Cmd_Air_Detonator + Spc_Air_Burn_Kick_Hvy] [Cinder_Shdw_FlamePalm] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Cinder_Shdw_FlameStream] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [Cinder_End_Meteor_DashAway] = Cancel into Spc_FlameDash] [Cinder_End4_FlamePalm] = Auto Chains into End4_Meteor_Atk2] [Cinder_End3_FlameDash_Atk5] = Auto Chains into End4_Burn_Kick_Atk2] [Cinder_End4_FlameDash_Atk7] = Auto Chains into End4_Burn_Kick_Atk2] [Throws] [Cinder_Cmd_ThrowF] = Teleports to Opponent] [Cinder_Cmd_ThrowB] = Teleports to Opponent] =============================================================================== =============================================================================== [Aria] [Has Resurrection] [Base] [Increased overall Health] [Can heal potential damage only when that body is NOT in use] [Can use all Body Specific Traits (Hover,Blaster/BladeDP + Enders etc) on every single Body] [Navigation] [Aria_Stnd_Idle] = Devour] [Aria_Wlk_Fwd] = 1.7x Speed Increase] [Aria_Wlk_Bck] = 1.7x Speed Increase] [Aria_Dsh_Fwd] = Feral Dash Teleport / 1.3x Speed Increase] [Aria_Dsh_Bck] = 1.3x Speed Increase] [Aria_Deactivate_Instinct] = 3.2x Speed Increase] [Command Attacks] [Aria_Cmd_AssistCall_Punch] = DashCancel / SpecialCancel] [Aria_Cmd_AssistCall_Kick] = DashCancel / SpecialCancel] [Aria_Cmd_Blade_Overhead] = Recapture / 1.3x Speed Increase / DashCancel] [Standing Attacks] [Aria_Stnd_P_Lt] = Recapture / DashCancel / CommandCancel] [Aria_Stnd_P_Med] = Recapture / DashCancel / CommandCancel] [Aria_Stnd_Cl_P_Med] = Recapture / DashCancel / CommandCancel] [Aria_Stnd_P_Hvy] = Recapture / DashCancel / CommandCancel] [Aria_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw / CommandCancel / DashCancel] [Aria_Stnd_K_Lt] = DashCancel / CommandCancel] [Aria_Stnd_K_Med] = Recapture / DashCancel / CommandCancel] [Aria_Stnd_K_Hvy] = DashCancel / SpecialCancel] [Aria_Stnd_Cl_K_Hvy] = JumpCancel / DashCancel / SpecialCancel / CommandCancel] [Crouching Attacks] [Aria_Crch_P_Lt] = Recapture / DashCancel / CommandCancel] [Aria_Crch_P_Med] = Recapture / DashCancel / CommandCancel] [Aria_Crch_P_Hvy] = If opponent inair > Groundbounce / JumpCancel / DashCancel / CommandCancel] [Aria_Crch_K_Lt] = Recapture / DashCancel / CommandCancel] [Aria_Crch_K_Med] = Recapture / DashCancel / CommandCancel] [Aria_Crch_K_Hvy] = Groundbounce / SpecialCancel / CommandCancel / DashCancel / JumpCancel] [Jumping Attacks] [Aria_Jmp_P_Lt] = NoKv / Cancel into Spc_Air_Tackle] [Aria_Jmp_P_Med] = Cancel into Spc_Air_Tackle] [Aria_Jmp_P_Hvy] = Recapture / Cancel into Spc_Air_Tackle] [Aria_Jmp_K_Lt] = NoKv / Cancel into Spc_Air_Tackle] [Aria_Jmp_K_Med] = Recapture / Cancel into Spc_Air_Tackle] [Aria_Jmp_K_Hvy] = Cancel into Spc_Air_Tackle] [Special Attacks] [Aria_Spc_ShotgunBlitz_Lt] = Recapture] [Aria_Spc_ShotgunBlitz_Med] = Recapture] [Aria_Spc_ShotgunBlitz_Hvy] = Move anywhere on Screen / Auto Flips to Face Opponent / Recapture] [Aria_Spc_Blaster_Lt] = Recapture / SpecialCancel / Cancel into Cmd_Blade_Overhead] [Aria_Spc_Blaster_Med] = Recapture / SpecialCancel / Cancel into Cmd_Blade_Overhead] [Aria_Spc_Blaster_Hvy] = Recapture / SpecialCancel / Cancel into Cmd_Blade_Overhead] [Aria_Spc_Tackle_Lt] = SuperArmor / Cancel into Throw / CommandCancel / Teleports to opponent] [Aria_Spc_Tackle_Med] = SuperArmor / NoKv / Cancel into Any Jump Normals + Spc_Air_Tackle] [Aria_Spc_Tackle_Hvy] = SuperArmor / NoKv / Cancel into Any Jump Normals + Spc_Air_Tackle] [Aria_Spc_Air_Tackle_Lt] = SuperArmor / Cancel into Any Jump Normals + Spc_Air_Tackle / Auto Flips to Face Opponent] [Aria_Spc_Air_Tackle_Med] = Recapture / SuperArmor / NoKv / CommandCancel] [Aria_Spc_Air_Tackle_Hvy] = Recapture / SuperArmor / NoKv / Teleports Behind Opponent] [Aria_Spc_ExplosiveArc_Lt] = Recapture / Teleports Behind Opponent] [Aria_Spc_ExplosiveArc_Med] = Recapture] [Aria_Spc_ExplosiveArc_Hvy] = If opponent inair> Recapture] [Aria_Spc_Slicer_Lt] = SpecialCancel / Cancel into Any Jump Normals] [Aria_Spc_Slicer_Med] = CommandCancel] [Aria_Spc_Slicer_Hvy] = CommandCancel] [Shadow Attacks] [Aria_Shdw_ExplosiveArc] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Aria_Shdw_Slicer] = Cancel into Any Jump Normals + Spc_Air_Tackle / Move anywhere on Screen / Auto Flips to Face Opponent] [Aria_Shdw_Blaster] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Aria_Shdw_Tackle] = Move anywhere on Screen / Auto Flips to Face Opponent] [Aria_Shdw_ShotgunBlitz] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Enders] [Aria_End3_ShotgunBlitz_Atk2] = Auto Chains into End3_Slicer] [Aria_End4_ShotgunBlitz_Atk3] = Auto Chains into End3_Slicer] [Aria_End3_Tackle_Atk2] = Auto Chains into End4_ExplosiveArc_Atk2] [Aria_End4_Tackle_Atk3] = Auto Chains into End4_ExplosiveArc_Atk2] [Throws] [Aria_Cmd_ThrowF] = Teleports to Opponent / SpecialCancel / DashCancel / JumpCancel] [Aria_Cmd_ThrowB] = Teleports to Opponent / SpecialCancel / DashCancel] =============================================================================== =============================================================================== [Kim-Wu] [Base] [Once you have 1 Dragon, you have Infinite] [Navigation] [KimWu_Wlk_Fwd] = 1.75x Speed Increase] [KimWu_Wlk_Bck] = 1.75x Speed Increase] [Command Attacks] [KimWu_Parry_Ground] = 1.1x Speed Increase / NoKv / SuperArmor / DashCancel / Increased Duration] [KimWu_Parry_Ground_Success] = Teleports Behind Opponent] [KimWu_Parry_Air] = SuperArmor / Move Forward+Back] [KimWu_Parry_Air_Success] = Recapture + Explosion chaining into Ult_Ender Launcher] [KimWu_DragonCancel_Ground] = Auto Parries / 1.4x Speed Increase] [KimWu_Cmd_DragonSpirit] = Move anywhere on Screen / Cancel into Jmp_P+K_Lt/Med] [KimWu_Cmd_DragonSpirit_Air] = 1.3x Speed Increase] [Standing Attacks] [KimWu_Stnd_P_Lt] = Recapture / Cancel into Cmd_DragonSpirit] [KimWu_Stnd_P_Med] = Recapture / Cancel into Cmd_DragonSpirit] [KimWu_Stnd_Cl_P_Med] = Recapture / Cancel into Cmd_DragonSpirit] [KimWu_Stnd_P_Hvy] = NoKv / Recapture / Cancel into Cmd_DragonSpirit] [KimWu_Stnd_Cl_P_Hvy] = Stumblepower / Cancel into Throw] [KimWu_Stnd_K_Lt] = Recapture] [KimWu_Stnd_K_Med] = NoKv] [KimWu_Stnd_Cl_K_Med] = Recapture] [KimWu_Stnd_K_Hvy] = NoKv [KimWu_Stnd_K_Hvy_Sweep] = 1.3x Speed Increase / Teleports Behind Opponent / Launcher / JumpCancel] [Crouching Attacks] [KimWu_Crch_P_Lt] = Recapture] [KimWu_Crch_P_Med] = Recapture] [KimWu_Crch_P_Hvy] = JumpCancel] [KimWu_Crch_K_Lt] = Recapture] [KimWu_Crch_K_Med] = Recapture] [KimWu_Crch_K_Hvy] = Launcher / JumpCancel] [Jumping Attacks] [KimWu_Jmp_P_Lt] = NoKv / DragonCancel] [KimWu_Jmp_P_Med] = NoKv / DragonCancel] [KimWu_Jmp_P_Hvy] = Groundbounce / DragonCancel] [KimWu_Jmp_K_Lt] = NoKv / DragonCancel] [KimWu_Jmp_K_Med] = NoKv / DragonCancel] [KimWu_Jmp_K_Hvy] = Recapture / DragonCancel] [Special Attacks] [KimWu_Spc_FireCracker_Lt] = Recapture / SpecialCancel] [KimWu_Spc_FireCracker_Med] = Recapture / SpecialCancel] [KimWu_Spc_FireCracker_Hvy] = Recapture / SpecialCancel] [KimWu_Spc_DragonKick_Lt] = Move anywhere on Screen / Cancel into Jumping Normals (except K_Lt)] [KimWu_Spc_DragonKick_Med] = Move anywhere on Screen / Cancel into Jumping Normals (except K_Med)] [KimWu_Spc_DragonKick_Hvy] = Move anywhere on Screen / Cancel into Jumping Normals (except K_Hvy)] [KimWu_Spc_DragonDance_Lt] = NoKv] [KimWu_Spc_DragonDance_Med] = Recapture / DashCancel] [KimWu_Spc_DragonDance_Hvy] = Recapture / DashCancel] [Shadow Attacks] [KimWu_Shdw_FireCracker] = Move anywhere on Screen / Recapture / Auto Flips to face Opponent] [KimWu_Shdw_DragonDance] = Move anywhere on Screen / Recapture / Auto Flips to face Opponent] [KimWu_Shdw_DragonKick] = 3.8x Speed Increase / Teleports Behind Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [KimWu_End_DragonKick] = Auto Chains into Parry_Air_Success / Cancel into Jumping Normals] [KimWu_End3_DragonDance_Atk2] = Auto Chains into End3_DragonKick_Atk2] [KimWu_End4_FireCracker] = Auto Chains into End3_DragonDance_Atk2] [Throws] [KimWu_Cmd_ThrowF] = SpecialCancel / CommandCancel] [KimWu_Cmd_DragonGrasp] = Teleports to Opponent] =============================================================================== =============================================================================== [Tusk] [Base] [Always in Instinct] [Projectiles] [SpineSplitter] = Full-Screen Hitbox] [Shdw_SkullSplitter] = Full-Screen Hitbox] [Navigation] [Tusk_Wlk_Fwd] = 1.8x Speed Increase] [Tusk_Wlk_Bck] = 1.85x Speed Increase] [Tusk_Dsh_Fwd] = Increased Travel Distance / Different Animation] [Command Attacks] [Tusk_Cmd_Backstab] = Launcher / SpecialCancel / CommandCancel] [Tusk_Cmd_Backstab_Branch] = SpecialCancel / CommandCancel] [Tusk_SpineSplitter_Startup] = 1.4x Speed Increase] [Tusk_SpineSplitter_Hold] = LinkerCancel / SpecialCancel depending on distance apart from opponent] [Tusk_SpineSplitter_Release] = Recapture / LinkerCancel / SpecialCancel depending on distance apart from opponent] [Tusk_Cmd_Skewer] = Groundbounce / NoKv] [Standing Attacks] [Tusk_Stnd_P_Lt] = Recapture] [Tusk_Stnd_P_Med] = Overhead] [Tusk_Stnd_Cl_P_Med] = Recapture / NoKv] [Tusk_Stnd_P_Hvy] = Cancel into Throw] [Tusk_Stnd_Cl_P_Hvy] = Recapture / NoKv] [Tusk_Stnd_K_Lt] = Recapture / Cancel into K_Med/Hvy] [Tusk_Stnd_K_Med] = Recapture / Cancel into K_Hvy] [Tusk_Stnd_Cl_K_Med] = Recapture / Cancel into K_Hvy] [Tusk_Stnd_K_Hvy] = Recapture] [Tusk_Stnd_Cl_K_Hvy] = Recapture] [Crouching Attacks] [Tusk_Crch_P_Lt] = Recapture] [Tusk_Crch_P_Med] = 1.6x Speed Increase / Recapture / SpecialCancel] [Tusk_Crch_P_Hvy] = SpecialCancel / CommandCancel / JumpCancel] [Tusk_Crch_K_Lt] = Recapture] [Tusk_Crch_K_Med] = Recapture] [Tusk_Crch_K_Hvy] = Groundbounce / 1.7x Speed Increase / SpecialCancel / CommandCancel] [Jumping Attacks] [Tusk_Jmp_P_Lt] = NoKv / Cancel into Spc_Air_SkullSplitter] [Tusk_Jmp_P_Med] = Recapture / 1.6x Speed Increase / Cancel into Spc_Air_SkullSplitter] [Tusk_Jmp_P_Hvy] = Always does Cmd_Skewer] [Tusk_Jmp_K_Lt] = NoKv / Cancel into Spc_Air_SkullSplitter] [Tusk_Jmp_K_Med] = Recapture / Cancel into Spc_Air_SkullSplitter] [Tusk_Jmp_K_Hvy] = Recapture / Cancel into Spc_Air_SkullSplitter] [Special Attacks] [Tusk_Spc_SkullSplitter_Lt] = Recapture / 1.3x Speed Increase] [Tusk_Spc_SkullSplitter_Med] = Recapture] [Tusk_Spc_SkullSplitter_Hvy] = Recapture / 1.3x Speed Increase] [Tusk_Spc_Air_SkullSplitter_Lt] = Recapture] [Tusk_Spc_Air_SkullSplitter_Med] = Recapture] [Tusk_Spc_Air_SkullSplitter_Hvy] = Recapture] [Tusk_Spc_ImmortalSpirit_Hvy] = Increased Travel Distance] [Tusk_Spc_ImmortalSpirit_ShoulderBash] = Recapture] [Tusk_Spc_ImmortalSpirit_SlideKick] = Recapture / NoKv] [Tusk_Spc_ImmortalSpirit_Overhead] = Recapture] [Tusk_Spc_Conqueror_Lt] = Cancel into Jumping Normals (except Jmp_P_Hvy)] [Tusk_Spc_Conqueror_Med] = Cancel into Jumping Normals (except Jmp_P_Hvy)] [Tusk_Spc_Conqueror_Hvy] = Cancel into Jumping Normals (except Jmp_P_Hvy)] [Shadow Attacks] [Tusk_Shdw_ImmortalSpirit] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Tusk_Shdw_Conqueror] = Move anywhere on Screen / Auto Flips to Face Opponent] [Tusk_Shdw_SkullSplitter] = Move anywhere on Screen / Groundbounce / Auto Flips to Face Opponent / SpecialCancel] [Tusk_Shdw_Air_SkullSplitter] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Tusk_Lnk_SkullSplitter_Hvy] = Groundbounce] =============================================================================== =============================================================================== [Arbiter] [Base] [Always has Parry even when not in Instinct] [Sticky Refill Timer Decreased] [Has 7 Sticky Grenades] [Projectiles] [Carbine] = Full-Screen Hitbox] [Sticky] = Always Attatches to Opponent] [Navigation] [Arbiter_Turn_Stnd] = Auto Parries] [Arbiter_Wlk_Fwd] = 1.3x Speed Increase] [Arbiter_Wlk_Bck] = 1.4x Speed Increase] [Arbiter_Dsh_Fwd] = Feral Dash Teleport] [Arbiter_Dsh_Bck] = Feral Dash Teleport] [Command Attacks] [Arbiter_Parry_Ground] = Increased Duration / 1.4x Speed Increase] [Arbiter_Parry_Ground_Success] = Maxes out Shield] [Arbiter_Parry_Air] = Increased Duration] [Arbiter_Parry_Air_Success] = Maxes out Shield] [Arbiter_Cmd_Stnd_GunButt] = 2.2x Speed Increase] [Arbiter_Cmd_Crch_GunButt] = Teleports to Opponent / SpecialCancel / CommandCancel / JumpCancel / DashCancel] [Arbiter_Cmd_Jmp_GunButt] = Recapture] [Arbiter_Cmd_Donkey_Kick] = NoKv / CommandCancel / DashCancel] [Arbiter_Cmd_Sticky] = 1.7x Speed Increase / Cancel into Crch_K_Hvy] [Arbiter_Self_Sticky] = Maxes out Shield / Cancel into Crch_K_Hvy + Cmd_Crch_GunButt] [Standing Attacks] [Arbiter_Stnd_P_Lt] = Recapture] [Arbiter_Stnd_P_Med] = Cancel into Cmd_Crch_GunButt / If opponent on Ground > Recapture / If opponent inair > NoKv] [Arbiter_Stnd_P_Med_Atk2] = Cancel into Cmd_Crch_GunButt Stumblepower / SpecialCancel / If opponent inair > NoKv] [Arbiter_Stnd_P_Hvy] = Cancel into Cmd_Crch_GunButt / If opponent on Ground > Recapture] [Arbiter_Stnd_P_Med_Atk2] = Cancel into Cmd_Crch_GunButt / Stumblepower / SpecialCancel / If opponent on Ground > Recapture] [Arbiter_Stnd_K_Lt] = Recapture] [Arbiter_Stnd_K_Med] = Recapture] [Arbiter_Stnd_Cl_K_Med] = Recapture] [Arbiter_Stnd_K_Hvy] = Stumblepower / SpecialCancel] [Arbiter_Stnd_K_Hvy_Atk2] = Stumblepower / SpecialCancel] [Arbiter_Stnd_K_Hvy_Atk3] = Stumblepower / SpecialCancel] [Crouching Attacks] [Arbiter_Crch_P_Lt] = Recapture] [Arbiter_Crch_P_Med] = Recapture] [Arbiter_Crch_P_Hvy] = JumpCancel / If opponent on Ground > Recapture] [Arbiter_Crch_K_Lt] = Recapture] [Arbiter_Crch_K_Med] = Maxes out Shield / Launcher / SpecialCancel / CommandCancel / DashCancel / Cancel into Stnd_P_Med/Hvy + Crch_K_Hvy + Cmd_Crch_GunButt / If opponent inair > NoKv] [Arbiter_Crch_K_Hvy] = SpecialCancel / JumpCancel / CommandCancel] [Arbiter_Crch_K_Hvy_Atk2] = SpecialCancel / JumpCancel / CommandCancel] [Arbiter_Crch_K_Hvy_Atk3] = SpecialCancel / JumpCancel / CommandCancel] [Jumping Attacks] [Arbiter_Jmp_P_Hvy] = Recapture] [Arbiter_Jmp_K_Hvy] = Recapture] [Arbiter_Jmp_K_Hvy_Atk2] = Recapture] [Special Attacks] [Arbiter_Spc_StealthGrab_Lt] = 14.5x Speed Increase / Can Hit From Anywhere] [Arbiter_Spc_StealthGrab_Med] = 14.5x Speed Increase / Can Hit From Anywhere] [Arbiter_Spc_StealthGrab_Hvy] = 14.5x Speed Increase / Can Hit From Anywhere] [Arbiter_Spc_StealthGrab_Whiff] = 14.5x Speed Increase] [Arbiter_Spc_Lunge_Slash_Lt] = If opponent inair > NoKv + SpecialCancel / Cancel into Crch_K_Hvy + Cmd_Crch_GunButt / DashCancel / CommandCancel / JumpCancel / Auto Flips to Face Opponent] [Arbiter_Spc_Lunge_Slash_Med] = If opponent inair > NoKv + SpecialCancel / Cancel into Crch_K_Hvy + Cmd_Crch_GunButt / DashCancel / CommandCancel / JumpCancel / Auto Flips to Face Opponent] [Arbiter_Spc_Lunge_Slash_Hvy] = If opponent inair > NoKv + SpecialCancel / Cancel into Crch_K_Hvy + Cmd_Crch_GunButt / DashCancel / CommandCancel / JumpCancel / Auto Flips to Face Opponent] [Arbiter_Spc_Overhead_Slash_Lt] = Recapture] [Arbiter_Spc_Overhead_Slash_Med] = Move anywhere on Screen / Recapture] [Arbiter_Spc_Overhead_Slash_Hvy] = Move anywhere on Screen / Recapture] [Arbiter_End_Tack_On_Carbine] = SpecialCancel] [Shadow Attacks] [Arbiter_Shdw_Lunge_Slash] = Maxes out Shield / Move anywhere on Screen / Auto Flips to Face Opponent] [Arbiter_Shdw_Overhead_Slash] = Maxes out Shield / Move anywhere on Screen / Auto Flips to Face Opponent] [Arbiter_Shdw_StealthGrab] = 5.6x Speed Increase / Move anywhere on Screen] [Arbiter_Shdw_Recharge] = Recapture / 1.4x Speed Increase] [Linkers] [Cancel Linkers into Linkers] [Enders] [Arbiter_End3_Overhead_Slash] = Refills Carbine Ammo /JumpCancel] [Arbiter_End4_Overhead_Slash] = Refills Carbine Ammo / JumpCancel] [Arbiter_End_StealthGrab] = JumpCancel] [Throws] [Arbiter_Cmd_ThrowF] = NoKv / SpecialCancel / CommandCancel] [Arbiter_Cmd_ThrowB] = NoKv / SpecialCancel / CommandCancel] =============================================================================== =============================================================================== [Rash] [Has Resurrection] [Projectiles] [Bike] = 100x Speed Increase] [Navigation] [Rash_Wlk_Fwd] = 1.85x Speed Increase] [Rash_Wlk_Bck] = 1.85x Speed Increase] [Rash_Dsh_Fwd] = Feral Dash Teleport / Cancel into itself] [Rash_Dsh_Bck] = Feral Dash Teleport] [Command Attacks] [Some Tongue Moves Teleport to or on the Opponent. (Too many co-ordiantes to note)] [Rash_Cmd_Tongue] = Can Cancel into Tongue infinitely] [Rash_Cmd_FistSlam] = 1.7x Speed Increase / DashCancel] [Standing Attacks] [Rash_Stnd_P_Lt] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Stnd_P_Med] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Stnd_P_Hvy] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Stnd_K_Lt] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Stnd_K_Med] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Stnd_K_Hvy] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Crouching Attacks] [Rash_Crch_P_Lt] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Crch_P_Med] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Crch_P_Hvy] = JumpCancel / DashCancel] [Rash_Crch_K_Lt] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Crch_K_Med] = NormalCancel / DashCancel / Cancel into Cmd_FistSlam] [Rash_Crch_K_Hvy] = Groundbounce / JumpCancel / SpecialCancel / DashCancel] [Jumping Attacks] [Rash_Jmp_P_Lt] = NoKv / Cancel into Spc_WreckingBall] [Rash_Jmp_P_Med] = Cancel into Spc_WreckingBall] [Rash_Jmp_P_Hvy] = 1.2x Speed Increase / NoKv / Cancel into Spc_WreckingBall] [Rash_Jmp_K_Lt] = NoKv / Cancel into Spc_WreckingBall / SpecialCancel] [Rash_Jmp_K_Med] = Now Heavy Strength to Break / NoKv / Cancel into Spc_WreckingBall / SpecialCancel] [Rash_Jmp_K_Hvy] = Groundbounce / SpecialCancel] [Special Attacks] [Rash_Mount_Bike] = Can Move anywhere on Screen with Control of the Bike] [Rash_Spc_RamHorns_Lt] = Recapture] [Rash_Spc_RamHorns_Med] = Recapture / Increased Travel Distance] [Rash_Spc_RamHorns_Hvy] = Move anywhere on Screen / Recapture] [Rash_Spc_BigBoot_Lt] = Recapture / Spawns 1 Bike] [Rash_Spc_BigBoot_Med] = Devour] [Rash_Spc_BigBoot_Hvy] = TongueCancel / Devour] [Rash_Spc_Autocombo_Punch] = Recapture] [Rash_Spc_Autocombo_Kick] = Recapture] [Rash_Spc_WreckingBall_Lt] = SuperArmor / Move anywhere on Screen] [Rash_Spc_WreckingBall_Med] = SuperArmor / Move anywhere on Screen] [Rash_Spc_WreckingBall_Hvy] = SuperArmor / Move anywhere on Screen] [Rash_Jmp_Spc_WreckingBall_Lt] = SuperArmor / Move anywhere on Screen] [Rash_Jmp_Spc_WreckingBall_Med] = SuperArmor / Move anywhere on Screen] [Rash_Jmp_Spc_WreckingBall_Hvy] = SuperArmor / Move anywhere on Screen] [Shadow Attacks] [Rash_Shdw_WreckingBall] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Rash_Jmp_Shdw_WreckingBall] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Rash_Shdw_BigBoot] = Move anywhere on Screen / Auto Flips to Face Opponent] [Rash_Shdw_RamHorns] = Move anywhere on Screen / Recapture / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Throws] [Rash_Throw] = SpecialCancel / CommandCancel] [Rash_Walk] = Auto Crouches + Builds Shadow Meter] =============================================================================== =============================================================================== [Shin-Hiskao] [Projectiles] [Creepy_Hands] = Instant + Tracks Opponent] [Spirit_Orb] = Can be hit from Anywhere] [Spirit_Shot] = Can be hit from Anywhere] [Navigation] [Shin_Wlk_Fwd] = 1.3x Speed Increase] [Shin_Wlk_Bck] = 1.3x Speed Increase] [Shin_Dsh_Fwd] = 1.2x Speed Increase] [Jumping] [Wall_Jump] = WallJump from anywhere] [Extra Moves] [Shin_Leap] = 3K to use + Distance Dependant] [Shin_Parry_High] = 3P to use] [Shin_Parry_Low] = 3K to use + Distance Dependant] [Shin_Cmd_Teleport] = B+HK to use] [Shin_Shdw_AirKiri] = J_QCF_2P] [Shin_Shdw_Quick_Throw] = QCF_2K to use] [Shin_Spc_Quick_Throw] = HP+HK to use] [Command Attacks] [Shin_Cmd_Spirit] = F+3P to use / SpecialCancel] [Shin_Jmp_Cmd_Spirit] = Recapture / WallJumpCancel / Cancel into Any Jump Normals] [Standing Attacks] [Shin_Stnd_P_Lt] = Recapture] [Shin_Stnd_P_Med] = Recapture] [Shin_Stnd_Cl_P_Med] = Recapture] [Shin_Stnd_P_Hvy] = Recapture / DashCancel / Cancel into Stnd_K_Hvy] [Shin_Stnd_Cl_P_Hvy] = Recapture / DashCancel] [Shin_Stnd_K_Lt] = Recapture] [Shin_Stnd_K_Med] = Recapture / Cancel into Stnd_K_Hvy] [Shin_Stnd_Cl_K_Med] = Recapture / Cancel into Stnd_Cl_K_Hvy] [Shin_Stnd_K_Hvy] = Recapture / Cancel into Stnd_K_Med] [Shin_Stnd_Cl_K_Hvy] = Recapture / Cancel into Stnd_Cl_K_Med] [Crouching Attacks] [Shin_Crch_P_Lt] = Recapture] [Shin_Crch_P_Med] = Recapture] [Shin_Crch_P_Hvy] = DashCancel] [Shin_Crch_K_Lt] = Recapture] [Shin_Crch_K_Med] = Recapture] [Shin_Crch_K_Hvy] = Groundbounce / 2.8x Speed Increase / SpecialCancel / DashCancel] [Jumping Attacks] [Shin_Jmp_P_Lt] = Cancel into Jmp_Cmd_Spirit / NoKv / WallJumpCancel] [Shin_Jmp_P_Med] = Recapture / WallJumpCancel] [Shin_Jmp_P_Hvy] = Recapture / WallJumpCancel] [Shin_Jmp_K_Lt] = NoKv / WallJumpCancel] [Shin_Jmp_K_Med] = Recapture / WallJumpCancel] [Shin_Jmp_K_Hvy] = Groundbounce / WallJumpCancel / Cancel into Jmp_Cmd_Spirit] [Special Attacks] [Shin_Spc_Kata1_Lt] = DashCancel / LinkerCancel] [Shin_Spc_Kata1_Med] = DashCancel / LinkerCancel] [Shin_Spc_Kata1_Hvy] = DashCancel / LinkerCancel] [Shin_Spc_Kata2_Lt] = DashCancel / LinkerCancel] [Shin_Spc_Kata2_Med] = DashCancel / LinkerCancel] [Shin_Spc_Kata2_Hvy] = DashCancel / LinkerCancel] [Shin_Spc_Kata3_Lt] = JumpCancel / DashCancel / LinkerCancel] [Shin_Spc_Kata3_Med] = JumpCancel / DashCancel / LinkerCancel] [Shin_Spc_Kata3_Hvy] = JumpCancel / DashCancel / LinkerCancel] [Shin_Spc_DashSlash_Lt] = SpecialCancel / DashCancel] [Shin_Spc_DashSlash_Med] = DashCancel] [Shin_Spc_DashSlash_Hvy] = Move anywhere on Screen [Shin_Spc_Uppercut_Lt] = DashCancel [Shin_Spc_Uppercut_Med] = Cancel into Any Jmp_P/K] [Shin_Spc_Uppercut_Hvy] = Cancel into Any Jmp_P/K] [Shin_Spc_AirORZ_Lt] = Recapture] [Shin_Spc_AirORZ_Med] = Recapture] [Shin_Spc_AirORZ_Hvy] = Move anywhere on Screen / Recapture] [Shadow Attacks] [Shin_Shdw_AirKiri] = Move anywhere on Screen] [Shin_Shdw_AirORZ] = Move anywhere on Screen] [Shin_Shdw_DashSlash] = Move anywhere on Screen] [Shin_Shdw_Kata_Atk] = 1.5x Speed Increase / Move anywhere on Screen / Auto Flips to Face Opponent] [Shin_Shdw_Quick_Throw] = QCF_2K to use] [Shin_Shdw_Uppercut] = Cancel into Any Jumping Normals (except Jmp_K_med)] / Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] =============================================================================== =============================================================================== [Mira] [Base] [Decreased All Blood Offering costs] [Projectiles] [Bat_Shadow] = Full-Screen Hitbox] [Bat_Instinct] = Decreased Timer] [Navigation] [Mira_Wlk_Fwd] = 1.9x Speed Increase] [Mira_Wlk_Bck] = 1.9x Speed Increase] [Mira_Dsh_Fwd] = Feral Dash Teleport] [Mira_Dsh_Bck] = Feral Dash Teleport] [Command Attacks] [Mira_Cmd_SavageStrikes] = Stumblepower / Cancel into Throw] [Standing Attacks] [Mira_Stnd_P_Lt] = Recapture / Cancel into Cmd_Mist] [Mira_Stnd_P_Med] = Recapture / Cancel into Cmd_Mist] [Mira_Stnd_P_Hvy] = SpecialCancel / Recapture / Cancel into Cmd_Mist] [Mira_Stnd_K_Lt] = Recapture / Cancel into Cmd_Mist] [Mira_Stnd_K_Med] = Recapture / Cancel into Cmd_Mist] [Mira_Stnd_K_Hvy] = Recapture / Cancel into Cmd_Mist] [Mira_Stnd_Cl_K_Hvy] = Recapture / Cancel into Cmd_Mist] [Crouching Attacks] [Mira_Crch_P_Lt] = Recapture / Cancel into Cmd_Mist] [Mira_Crch_P_Med] = Recapture / Cancel into Cmd_Mist] [Mira_Crch_P_Hvy] = Recapture / Cancel into Cmd_Mist] [Mira_Crch_K_Lt] = Recapture / Cancel into Cmd_Mist] [Mira_Crch_K_Med] = Recapture / Cancel into Cmd_Mist] [Mira_Crch_K_Hvy] = Launcher / JumpCancel / Cancel into Cmd_Mist] [Jumping Attacks] [Mira_Jmp_P_Lt] = NoKv / Cancel into AirDash + Cmd_Mist] [Mira_Jmp_P_Med] = Recapture / Cancel into AirDash + Cmd_Mist] [Mira_Jmp_P_Hvy] = Teleports Behind Opponent / Recapture / Cancel into AirDash + Cmd_Mist] [Mira_Jmp_K_Lt] = NoKv / Cancel into AirDash] [Mira_Jmp_K_Med] = Cancel into AirDash + Cmd_Mist] [Mira_Jmp_K_Hvy] = Recapture / Cancel into AirDash + Cmd_Mist] [Special Attacks] [Mira_Spc_Corkscrew_Lt] = Recapture / Move anywhere on Screen / Cancel into Cmd_Mist] [Mira_Spc_Corkscrew_Med] = Recapture / Move anywhere on Screen / Cancel into Cmd_Mist] [Mira_Spc_Corkscrew_Hvy] = Recapture / Move anywhere on Screen / Cancel into Cmd_Mist] [Mira_Spc_Reaping_Lt] = Recapture / Cancel into Cmd_Mist] [Mira_Spc_Reaping_Med] = Recapture / Cancel into Cmd_Mist] [Mira_Spc_Reaping_Hvy] = Recapture / Cancel into Cmd_Mist] [Mira_Spc_Seeker_Lt] = Recapture / SpecialCancel / Cancel into Cmd_Mist] [Mira_Spc_Seeker_Med] = Recapture / SpecialCancel / Cancel into Cmd_Mist] [Mira_Spc_Seeker_Hvy] = Recapture / SpecialCancel / Cancel into Cmd_Mist] [Mira_Spc_Embrace_Lt] = Teleports to Opponent / Gains Health] [Mira_Spc_Embrace_Med] = Recapture / Move anywhere on Screen / Gains Health / AirDashCancel / Cancel into Jmp_P_Hvy] [Mira_Spc_Embrace_Hvy] = Gains Health] [Shadow Attacks] [Mira_Shdw_Corkscrew] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Mira_Shdw_Embrace] = Move Forward+Back / Gains Health] [Mira_Shdw_Reaping] = Move anywhere on Screen / Auto Flips to Face Opponent] [Mira_Shdw_Seekers] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [Mira_End_Embrace] = Gains Health] [Throws] [Mira_Cmd_ThrowF] = SpecialCancel / CommandCancel] [Mira_Cmd_ThrowB] = SpecialCancel / CommandCancel] =============================================================================== =============================================================================== [Gargos] [Has Resurrection] [Base] [Has Boss Gargos Moveset] [Has 6 Max Jumps] [Minions] [Skinny_Minion] = All Attacks Recapture / All cooldowns Reduced] [Fat_Minion] = All Attacks Recapture / All Attacks Recapture] [Navigation] [Gargos_Wlk_Fwd] = 4.7x Speed Increase] [Gargos_Wlk_Bck] = 4.75x Speed Increase] [Gargos_Wlk_Fwd_Instinct] = 45.9x Speed Increase] [Gargos_Wlk_Bck_Instinct] = 45.25x Speed Increase] [Extra Moves] [Gargos_SUPER_TAUNT] = Instinct Only 3K to use] [Gargos_Deflect_Ground] = 3K to use] [Gargos_Stnd_P_Hvy_Stoneskin_BOSS] = HP+HK to use / Only Works in Round 1] [Standing Attacks] [Gargos_Stnd_P_Lt] = If opponent inair > SpecialCancel / Cancel into Crch_P_Hvy] [Gargos_Stnd_P_Med] = If opponent inair > SpecialCancel / Cancel into Crch_P_Hvy] [Gargos_Stnd_P_Hvy] = If opponent inair > SpecialCancel / Cancel into Stnd_K_Hvy] [Gargos_Stnd_K_Lt] = If opponent inair > SpecialCancel] [Gargos_Stnd_K_Med] = Wallsplat / Cancel into Crch_P_Hvy] [Gargos_Stnd_K_Hvy] = Full-Screen / Launcher / Cancel into Spc_Portal_Hvy + Spc_Crusher_Hvy] [Crouching Attacks] [Gargos_Crch_P_Lt] = Cancel into Crch_P_Hvy] [Gargos_Crch_P_Med] = Cancel into Crch_K_Med + Crch_P_Hvy] [Gargos_Crch_P_Hvy] = Launcher / JumpCancel] [Gargos_Crch_K_Lt] = Cancel into Crch_P_Hvy] [Gargos_Crch_K_Med] = Cancel into Crch_P_Hvy] [Gargos_Crch_K_Hvy] = LinkerCancel / SpecialCancel / 1.7x Speed Increase] [Jumping Attacks] [All Jumping Attacks Can be DoubleJump Canceled] [Gargos_Jmp_P_Lt] = NoKv / AirSpecialCancel] [Gargos_Jmp_P_Med] = Launcher / Cancel into Jmp_K_Med + Jmp_P_Lt / AirSpecialCancel] [Gargos_Jmp_P_Hvy] = AirSpecialCancel / Cancel into Lnk_Portal] [Gargos_Jmp_K_Lt] = AirSpecialCancel] [Gargos_Jmp_K_Med] = AirSpecialCancel] [Gargos_Jmp_K_Hvy] = 1.5x Speed Increase / AirSpecialCancel / Cancel into Lnk_Portal] [Special Attacks] [Gargos_Spc_Crusher_Lt] = Recapture] [Gargos_Spc_Crusher_Bounce] = DoubleJumpCancel] [Gargos_Spc_Crusher_Med] = NoKv / Cancel into Air Normals] [Gargos_Spc_Air_Crusher_Med] = Recapture / NoKv] [Gargos_Spc_Crusher_Hvy] = NoKv] [Gargos_Spc_Air_Crusher_Hvy] = Recapture / NoKv] [Gargos_Spc_Air_Crusher_Lt] = Cancel into Air Normals / AirSpecialCancel] [Gargos_Spc_Madness_Lt] = Teleports to Opponent] [Gargos_Spc_Madness_Hvy] = Teleports to Opponent] [Gargos_GA_Madness_Throw] = LinkerCancel] [Gargos_Spc_Portal_Lt] = Recapture] [Gargos_Spc_Portal_Med] = Groundbounce / Cancel into Spc_Portal_Lt+Hvy] [Gargos_Spc_Portal_Hvy] = 1.3x Speed Increase] [Shadow Attacks] [Gargos_Shdw_Crusher] = Increased Travel Distance] [Gargos_Shdw_Portal] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Gargos_Shdw_Summon_Minion] = 6.1x Speed Increase / Always Summons 2 Minons] [Linkers] [Cancel Linkers into Linkers] [Throws] [Gargos_Cmd_ThrowF] = JumpCancel / NoKv] [Gargos_Cmd_ThrowB] = JumpCancel / NoKv] =============================================================================== =============================================================================== [General-RAAM] [Base] [Instinct Doesn't Cover the Screen] [Navigation] [RAAM_Wlk_Wlk] = 5.6x Speed Increase] [RAAM_Wlk_Bck] = 5.3x Speed Increase] [RAAM_Dsh_Fwd] = Feral Dash Teleport] [Extra Moves] [RAAM_Lnk_FishBurst_Lt] [RAAM_Lnk_FishBurst_Med] [RAAM_Lnk_FishBurst_Hvy] [Command Attacks] [RAAM_Cmd_Fish_Shield] = 1.4x Speed Increase / Move Forward+Back Full-Screen / Cancel into Any Standing+Crouching Attacks] [Standing Attacks] [All Attacks can chain into Eachother] [RAAM_Stnd_P_Lt] = NoKv / Cancel into Cmd_Fish_Shield / SpecialCancel] [RAAM_Stnd_P_Med] = Cancel into Cmd_Fish_Shield / SpecialCancel] [RAAM_Stnd_P_Hvy] = Cancel into Cmd_Fish_Shield / SpecialCancel] [RAAM_Stnd_K_Lt] = Recapture / SpecialCancel] [RAAM_Stnd_K_Med] = SpecialCancel] [RAAM_OTG_K_Med] = Groundbounce / NoKv] [RAAM_Stnd_K_Hvy] = Stumblepower / 1.5x Speed Increase / SpecialCancel] [Crouching Attacks] [All Attacks can chain into Eachother] [RAAM_Crch_P_Lt] = Cancel into Cmd_Fish_Shield / SpecialCancel] [RAAM_Crch_P_Med] = Recapture / Cancel into Cmd_Fish_Shield / SpecialCancel] [RAAM_Crch_P_Hvy] = Recapture / Cancel into Cmd_Fish_Shield / SpecialCancel] [RAAM_Crch_K_Lt] = SpecialCancel] [RAAM_Crch_K_Med] = SpecialCancel] [RAAM_Crch_K_Hvy] = Stumblepower / SpecialCancel / CommandCancel] [Jumping Attacks] [RAAM_Jmp_P_Lt] = NoKv] [RAAM_Jmp_P_Hvy] = Recapture] [RAAM_Jmp_K_Lt] = NoKv] [RAAM_Jmp_K_Hvy] = Move anywhere on Screen / Recapture / NoKv] [Special Attacks] [RAAM_Spc_Shank_Lt] = Recapture] [RAAM_Spc_Shank_Med] = Recapture] [RAAM_Spc_Shank_Hvy] = Recapture / Devour] [RAAM_Spc_Fish_Burst_Lt] = Stumblepower / SpecialCancel] [RAAM_Spc_Fish_Burst_Med] = Launcher / NormalCancel] [RAAM_Spc_Fish_Burst_Hvy] = Recapture / NormalCancel / LinkerCancel] [RAAM_Spc_Fish_Rush_Lt] = 8.3x Speed Increase / NoKv / Full-Screen Travel Distance] [RAAM_Spc_Fish_Rush_Med] = 8.3x Speed Increase / NoKv / Full-Screen Travel Distance] [RAAM_Spc_Fish_Rush_Hvy] = 8.3x Speed Increase / NoKv / Full-Screen Travel Distance] [RAAM_Spc_Fish_Rush_Success] = NormalCancel / NoKv] [RAAM_Spc_Dominance_Lt] = 1.8x Speed Increase / Teleports Behind Opponent / Cancel into Spc_Dominance_Med/Hvy if it Misses] [RAAM_Spc_Dominance_Med] = 4.8x Speed Increase / Cancel into Spc_Dominance_Lt/Hvy if it Misses] [RAAM_Spc_Dominance_Hvy] = 4.8x Speed Increase / Cancel into Spc_Dominance_Lt/Med if it Misses] [Shadow Attacks] [RAAM_Shdw_Shank] = Move anywhere on Screen / Auto Flips to Face Opponent / Recapture] [RAAM_Shdw_Dominance] = Full-Screen Travel Distance] [RAAM_Shdw_Fish_Rush] = 8.9x Speed Increase / Full-Screen Travel Distance] [Linkers] [Cancel Linkers into Linkers] [Enders] [RAAM_Lnk_FishBurst_Lt] [RAAM_Lnk_FishBurst_Med] [RAAM_Lnk_FishBurst_Hvy] =============================================================================== =============================================================================== [Eyedol] [Has Resurrection] [Base] [Has All Instinct Moves+Enders] [Mage_Form] = Can use > Run_Warrior > Cmd_Crushing_Roar > Cmd_Overhead > Cmd_Multihit] [Combo Breakers] [Spawns Shdw_Meteor_Rain] [Navigation] [Eyedol_Wlk_Fwd_Warrior] = 2.4x Speed Increase] [Eyedol_Wlk_Bck_Warrior] = 1.7x Speed Increase] [Eyedol_Wlk_Fwd_Mage] = 2.7x Speed Increase] [Eyedol_Wlk_Bck_Mage] = 2.7x Speed Increase] [Eyedol_Activate_Instinct] = Summons Shdw_Meteor_Rain] [Command Attacks] [Eyedol_Cmd_Wakeup_Warrior] = Reduced Damage Taken] [Eyedol_Cmd_Wakeup_Mage] = Reduced Damage Taken] [Eyedol_Cmd_Crushing_Roar] = NoKv / Teleports to Opponent / NormalCancel] [Eyedol_Cmd_Crushing_Roar_Fwd] = NoKv / NormalCancel] [Eyedol_Cmd_Crushing_Roar_Back] = NoKv / NormalCancel] [Eyedol_Crushing_Roar_Successful] = AutoDoubleCancel] [Eyedol_Cmd_Overhead_Warrior] = DashCancel / JumpCancel / Cancel into Cmd_Telestrike_Fwd] [Eyedol_Cmd_Energy_Blast_Mage] = Cancel into Cmd_Telestrike_Fwd] [Eyedol_Cmd_Multihit_Warrior] = DashCancel / JumpCancel / If opponent inair > SpecialCancel] [Eyedol_Cmd_Telestrike] = If opponent inair > Recapture / AutoDoubleCancel] [Eyedol_Cmd_Telestrike_Fwd] = If opponent inair > Recapture / AutoDoubleCancel] [Eyedol_Cmd_Telestrike_Back] = If opponent inair > Recapture / AutoDoubleCancel] [Standing Attacks] [Eyedol_Stnd_P_Lt] = Recapture / DashCancel / TelestrikeCancel] [Eyedol_Stnd_P_Med_Warrior] = Recapture / TelestrikeCancel] [Eyedol_Stnd_P_Med_Mage] = Recapture / DashCancel / TelestrikeCancel] [Eyedol_Stnd_P_Hvy_Warrior] = Recapture / TelestrikeCancel] [Eyedol_Stnd_P_Hvy_Mage] = Recapture / DashCancel / TelestrikeCancel] [Eyedol_Stnd_K_Lt] = Recapture / DashCancel / TelestrikeCancel] [Eyedol_Stnd_K_Med] = Recapture / DashCancel / TelestrikeCancel] [Eyedol_Stnd_K_Hvy] = Recapture / DashCancel / TelestrikeCancel] [Crouching Attacks] [Eyedol_Crch_P_Lt] = Recapture / DashCancel / TelestrikeCancel] [Eyedol_Crch_P_Med_Warrior] = Recapture / TelestrikeCancel] [Eyedol_Crch_P_Med_Mage] = Recapture / DashCancel / TelestrikeCancel] [Eyedol_Crch_P_Hvy_Warrior] = Recapture / TelestrikeCancel] [Eyedol_Crch_P_Hvy_Mage] = Recapture / DashCancel / TelestrikeCancel] [Eyedol_Crch_K_Lt] = Spawns Bolt_Light / Recapture / DashCancel / TelestrikeCancel] [Eyedol_Crch_K_Med] = Spawns Bolt_Medium / Recapture / DashCancel / TelestrikeCancel] [Eyedol_Crch_K_Hvy] = Groundbounce / Spawns Lighting_Cage / DashCancel / SpecialCancel / CommandCancel / TelestrikeCancel] [Jumping Attacks] [Eyedol_Jmp_P_Lt] = Spawns Meteor] [Eyedol_Jmp_P_Med_Mage] = Spawns NoKv Meteor] [Eyedol_Jmp_P_Hvy_Warrior] = Groundbounce / NoKv] [Eyedol_Jmp_P_Hvy_Mage] = Recapture / Spawns Meteor] [Eyedol_Jmp_K_Lt] = Spawns Bolt_Medium / NoKv] [Eyedol_Jmp_K_Med] = Spawns Bolt_Medium / Recapture] [Eyedol_Jmp_K_Hvy] = Spawns Bolt_Medium / Recapture] [Special Attacks] [Eyedol_Spc_Crushing_Shoulder_Lt] = Recapture] [Eyedol_Spc_Crushing_Shoulder_Med] = Recapture] [Eyedol_Spc_Crushing_Shoulder_Hvy] = Recapture] [Eyedol_Spc_Crushing_Swing_Lt] = NoKv] [Eyedol_Spc_Destroyer_Lt] = If opponent inair > SpecialCancel + CommandCancel] [Eyedol_Spc_Destroyer_Med] = If opponent inair > SpecialCancel + CommandCancel] [Eyedol_Spc_Destroyer_Hvy] = If opponent inair > SpecialCancel + CommandCancel] [Eyedol_Spc_Meteor_Strike_Lt] = Recapture / DashCancel] [Eyedol_Spc_Meteor_Strike_Med] = Recapture / DashCancel] [Eyedol_Spc_Meteor_Strike_Hvy] = Spawns 2 Meteors, 1 infront and Above / Recapture / DashCancel] [Eyedol_Spc_StompStrike_Lt] = Recapture] [Eyedol_Spc_StompStrike_Med] = Recapture] [Eyedol_Spc_StompStrike_Hvy] = Recapture] [Eyedol_CB_AirBreaker] = Unbreakable] [Shadow Attacks] [All Shadow Moves Spawn Shdw_Meteor_Rain] [Eyedol_Shdw_Crushing_Swing] = Move anywhere on Screen / Auto Flips to Face Opponent] [Eyedol_Shdw_Crushing_Shoulder] = Move anywhere on Screen / Auto Flips to Face Opponent] [Eyedol_Shdw_Meteor_Strike] = 2.3x Speed Increase / Move anywhere on Screen / Auto Flips to Face Opponent] [Eyedol_Shdw_Stomp_Strike] = Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [Eyedol_End4_StompStrike_Atk4] = Auto Chains into End4_Meteor_Strike] [Eyedol_End4_Meteor_Strike_Atk2] = Auto Chains into End4_Crushing_Shoulder_Atk3] [Eyedol_End4_Meteor_Strike_Atk2] = Auto Chains into End4_Crushing_Shoulder_Atk3] [Throws] [Eyedol_Cmd_ThrowB] = Can't be Thrown Tech out of] =============================================================================== =============================================================================== [Kilgore] [Has Resurrection] [Projectiles] [Dodge_Overheat] = Full-Screen Hitbox] [Navigation] [Kilgore_Wlk_Fwd] = 1.55x Speed Increase] [Kilgore_Wlk_Bck] = 1.55x Speed Increase] [Command Attacks] [Kilgore_Cmd_DoubleClaw] = Recapture / SpecialCancel / CommandCancel] [Kilgore_Cmd_Overhead] = Stumblepower / SpecialCancel / CommandCancel / Cancel into Throw] [Kilgore_Cmd_Dodge_Overheat] = Launcher / Cancel into Spc_ChainGun + Spc_MetalBall_Hvy] [Standing Attacks] [Kilgore_Stnd_P_Lt] = Recapture / NoKv] [Kilgore_Stnd_P_Med] = Recapture] [Kilgore_Stnd_P_Hvy] = Recapture / SpecialCancel / CommandCancel] [Kilgore_Stnd_Cl_P_Hvy] = Recapture] [Kilgore_Stnd_K_Lt] = Recapture / NoKv] [Kilgore_Stnd_K_Med] = Recapture / NoKv] [Kilgore_Stnd_K_Hvy] = Recapture / NoKv] [Crouching Attacks] [Kilgore_Crch_P_Lt] = Recapture] [Kilgore_Crch_P_Med] = Launcher / JumpCancel / SpecialCancel] [Kilgore_Crch_P_Hvy] = Recapture / SpecialCancel / CommandCancel] [Kilgore_Crch_K_Lt] = Recapture] [Kilgore_Crch_K_Med] = Recapture / NoKv] [Kilgore_Crch_K_Hvy] = Launcher / NoKv / JumpCancel / SpecialCancel / CommandCancel] [Jumping Attacks] [Kilgore_Jmp_P_Lt] = NoKv] [Kilgore_Jmp_P_Hvy] = Launcher / NoKv / Move anywhere on Screen] [Kilgore_Jmp_K_Lt] = NoKv] [Kilgore_Jmp_K_Hvy] = Recapture / NoKv] [Special Attacks] [Kilgore_Spc_BladeCharge_Lt] = Recapture / NoKv] [Kilgore_Spc_BladeCharge_Med] = Recapture] [Kilgore_Spc_BladeCharge_Hvy] = Move Forward+Back / Recapture] [Kilgore_Spc_CyberUppercut_Lt] = NoKv / Auto Flips to Face Opponent] [Kilgore_Spc_CyberUppercut_Hvy] = NoKv / Auto Flips to Face Opponent] [Kilgore_Spc_ChaingunUppercut_Bullet] = Recapture / NoKv] [Kilgore_Spc_MetalBall_Lt] = Recapture / Devour / Jmp_P_Hvy] [Kilgore_Spc_MetalBall_Lt_Atk2] = Cancel into Spc_ChainGun] [Kilgore_Spc_MetalBall_Med] = Recapture / Jmp_P_Hvy] [Kilgore_Spc_MetalBall_Med_Atk2] = Cancel into Spc_ChainGun] [Kilgore_Spc_MetalBall_Hvy] = Move anywhere on Screen / Recapture / Jmp_P_Hvy] [Kilgore_Spc_MetalBall_Hvy_Atk2] = Cancel into Spc_ChainGun] [Kilgore_Spc_ChainGun_Lt] = Recapture / SpecialCancel / CommandCancel] [Kilgore_OTG_ChainGun_Lt] = Recapture / NoKv / SpecialCancel / CommandCancel] [Kilgore_Spc_ChainGun_Med] = Recapture / NoKv / SpecialCancel / CommandCancel] [Kilgore_Spc_ChainGun_Hvy] = Recapture / SpecialCancel] [Kilgore_Spc_MissilePod_Lt] = 1.4x Speed Increase / Recapture / Move Forward+Back / SpecialCancel] [Kilgore_Spc_MissilePod_Med] = Recapture / Cancel into Spc_MissilePod_Lt/Hvy] [Kilgore_Spc_MissilePod_Hvy] = Recapture / Cancel into Spc_MissilePod_Lt/Med] [Shadow Attacks] [Kilgore_Shdw_MetalBall] = Move anywhere on Screen / Auto Flips to Face Opponent] [Kilgore_Shdw_BladeCharge] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Kilgore_Shdw_CyberUppercut] = Move Forward+Back] [Kilgore_Shdw_MissilePod] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Linkers] [Cancel Linkers into Linkers] [Enders] [Kilgore_End3_EnergyBlast_Atk4] = Auto Chains into End4_MissilePod_Atk2] [Kilgore_End4_MissilePod_Atk4] = Auto Chains into End4_CyberUppercut] [Kilgore_End2_MetalBall] = Auto Chains into End3_EyeBeam_Atk3] [Throws] [Kilgore_Cmd_ThrowF] = SpecialCancel] [Kilgore_Cmd_ThrowB] = SpecialCancel] =============================================================================== =============================================================================== [Eagle] [Base] [Has same Instinct as General-RAAM] [Projectiles] [Bird] = Reduced all cooldowns] [Bird_Fling] = Constantly Active] [Arrow] = Recapture / Increased Hitbox] [Navigation] [Eagle_Dsh_Fwd] = Feral Dash Teleport] [Command Attacks] [Eagle_Cmd_Bowspin] = Recapture / DashCancel] [Eagle_Cmd_BoneWhip] = DashCancel] [Eagle_Cmd_BoneWhipUp] = JumpCancel] [Standing Attacks] [Eagle_Stnd_P_Lt] = Recapture] [Eagle_Stnd_P_Med] = Recapture] [Eagle_Stnd_Cl_P_Med] = Recapture] [Eagle_Stnd_P_Hvy] = Recapture / Heavy Breakable / Cancel into any HP] [Eagle_Stnd_P_Hvy_Alt] = Recapture] [Eagle_Stnd_P_Hvy_Fwd] = Recapture / Heavy Breakable / Cancel into any HP / SpecialCancel] [Eagle_Stnd_P_Hvy_Bck] = Recapture / Cancel into any HP / SpecialCancel] [Eagle_Stnd_K_Lt] = Recapture] [Eagle_Stnd_K_Med] = Recapture] [Eagle_Stnd_Cl_K_Med] = Recapture] [Eagle_Stnd_K_Hvy] = Launcher / JumpCancel / Cancel into any HP / SpecialCancel] [Eagle_Stnd_Cl_K_Hvy] = Recapture] [Crouching Attacks] [Eagle_Crch_P_Lt] = Recapture] [Eagle_Crch_P_Med] = Recapture / Cancel into Crch_P_Hvy] [Eagle_Crch_P_Hvy] = Recapture / Heavy Breakable / Cancel into any HP / SpecialCancel] [Eagle_Crch_P_Hvy_Alt] = Recapture / Heavy Breakable] [Eagle_Crch_Fwd_P_Hvy] = Recapture / Heavy Breakable / Cancel into any HP / SpecialCancel] [Eagle_Crch_Bck_P_Hvy] = Recapture / Cancel into any HP / SpecialCancel] [Eagle_Crch_K_Lt] = Recapture] [Eagle_Crch_K_Med] = Recapture / Cancel into Crch_P_Hvy] [Eagle_Crch_K_Hvy] = Launcher / JumpCancel / SpecialCancel / CommandCancel / Cancel into Crch_P_Hvy] [Jumping Attacks] [BirdFling Cancel from All Jumping Attacks] [Eagle_Jmp_P_Lt] = NoKv] [Eagle_Jmp_P_Med] = Recapture] [Eagle_Jmp_P_Hvy] = Recapture] [Eagle_Jmp_Fwd_P_Hvy] = Recapture] [Eagle_Jmp_Bck_P_Hvy] = Recapture / Teleports Above Opponent] [Eagle_Jmp_P_Hvy_Alt] = NoKv] [Eagle_Jmp_K_Lt] = NoKv] [Eagle_Jmp_K_Med] = Recapture] [Eagle_Jmp_K_Hvy] = Groundbounce / NoKv / SpecialCancel] [Special Attacks] [Eagle_Spc_ScatterShot_Lt] = Recapture / LinkerCancel] [Eagle_Spc_ScatterShot_Med] = Recapture / LinkerCancel] [Eagle_Spc_ScatterShot_Hvy] = Recapture / LinkerCancel] [Eagle_Spc_RainShot_Lt] = Recapture / Devour / 1.2x Speed Increase / LinkerCancel] [Eagle_Spc_RainShot_Med] = Recapture / Devour / 1.2x Speed Increase / LinkerCancel] [Eagle_Spc_RainShot_Hvy] = Recapture / Devour / 1.2x Speed Increase / LinkerCancel] [Eagle_Spc_SlideKick_Lt] = Recapture / Increased Travel Distance] [Eagle_Spc_SlideKick_Med] = Recapture / Increased Travel Distance] [Eagle_Spc_SlideKick_Hvy] = Recapture / Increased Travel Distance] [Eagle_Spc_FlipTech_Lt] = Move anywhere on Screen] [Eagle_Spc_FlipTech_Med] = Move anywhere on Screen] [Eagle_Spc_FlipTech_Hvy] = Move anywhere on Screen] [Eagle_Spc_FlipTech_FollowUp_LK] = Recapture / Move anywhere on Screen] [Eagle_Spc_FlipTech_FollowUp_MK] = Recapture / Move anywhere on Screen] [Eagle_Spc_FlipTech_FollowUp_HK] = Groundbounce / Teleports Behind Opponent] [Shadow Attacks] [Eagle_Shdw_Slide] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Eagle_Shdw_Flip_Begin] = 2.9x Speed Increase] [Eagle_Shdw_Rain] = Recapture / Move anywhere on Screen / Auto Flips to Face Opponent] [Enders] [AutoDoubleCancel] [Throws] [Eagle_Cmd_ThrowF] = SpecialCancel / JumpCancel] [Eagle_Throw_Arrow] = Recapture]