1. go to https://www.techpowerup.com/download/nvidia-dlss-3-ray-reconstruction-dll/ and put the downloaded file in {GAME_DIRECTORY}\SHProto\Plugins\DLSS\Binaries\ThirdParty\Win64 2. get the Engine.ini file and put it in C:\Users\USER_NAME\AppData\Local\SilentHill2\Saved\Config\Windows 3. https://www.youtube.com/watch?v=s0qc130R55Y UE5 virtual shadowmaps are a lot sharper than regular shadowmaps at the base, and get gradually blurrier as they get further away from the caster. This is pretty good for screenshots. Ray reconstruction is pretty cool too Doesn't do much else, vignette, chrome ab, and DOF are all unaffected.