01) towers cost 60% of the original values while their upgrades 40%, mercenary units are 20% of the original values 02) heroes always gain bonus xp 01) game_templates.lua tower.price = (substitute with tower.price = 0.6 * ) .price_base = (substitute with .price_base = 0.4 * ) .price_inc = (substitute with .price_inc = 0.4 * ) unit.price = (substitute with unit.price = 0.2 * ) 02) game_settings.lua GS.hero_level_expected: always 10 hero_level_expected_multipliers_below: always 2.50 hero_level_expected_multipliers_above: always 2.50