Naboo: City of Theed 0.5 (Public Alpha) Original map by Sereja | Ported by Calrissian97 --------------------------------------------------- SUMMARY Heyo! City of Theed is estimated to be 45% finished! As an early (now late) Christmas gift, here's a sneak peek at what's to come! This build will feature both eras in conquest mode with plenty of vehicles with 40 vs 40 AI. It's a beautiful map originally designed by the famous Battlefront I map maker- Sereja. This will serve as a Battlefront II port, as well as my own rendetion of the map and what it can be. I hope you enjoy it! IN THIS BUILD ~AI planning and barriers remade and completed ~Basic prop placement (Buildings) ~Night, Noon, and Rain environments ~Two CPs have been strategically moved ~Nearly complete City, beginnings of the spaceport ~Vehicles and starfighters (No sounds yet) TO BE DONE ~Detail props, such as trees, benches, statues, etc. ~Twilight environment (Currently early in development) ~Remake the terrain ~Add Sereja's Sides ~Add Cal's Sides ~Fakeconsole commands for switching costumes ~Custom gamemodes, campaign missions, etc. INSTALLATION Installation for Naboo: City of Theed is as simple as installing any mod! Simply place the NCT folder from this folder into your Gamedata/Addon/ directory! BONUSES Just a couple tips, there are variable environments available for this map! They are activated by text files! You can find them in the NCT/data/_LVL_PC/ directory! The options are Night.txt, Noon.txt, Rain.txt, and Twilight.txt Rename a text file to any one of these to load that environment. Right now the Twilight environment is the least finished, with the others being mostly completed. If none is specified, the game will load the Noon environment by default. Lookout for easter eggs throughout the map! You might find some familiar props out there! *Credits to Harrisonfog for the daytime sky dome texture *Sereja for most of the source models and textures, plus some level design *Calrissian97 for the map itself