The Pit Fighter Class Mod (v1.0) - working with game version 7794 ------------------------------------ Mathematic, arithmetic, literacy; those are not the usual things that one associated Pit Fighter with. No, but one thing that a Pit Fighter knows quite well, and that’s skull cracking! If you enjoy pulverizing a helpless skeleton down to bits and pieces with your own raw hard fist, then unleash the Pit Fighter! Pit Fighters are skill in not only dishing out damages, but also grant adverse effects onto the face on the other side of their fist. Pit Fighters are also master of taunting, able to curse an apple off the tree. A front line damage dealer that is useful in debuff enemy. ------------------------------------ How to Install Simply copy each of the folder into the DarkestDungeon game folder (usually here C:\Program Files (x86)\Steam\steamapps\common\DarkestDungeon\) This should copy over and add some files to each of the folder (heroes, localization, panels raid, upgrades). See below for instruction how to add the Effects. It would also be a good idea to back up some files before hand. The Pit Fighter should appear as a hirable hero in the stagecoach. It might be a good idea to start a new game (since if the mod file were deleted, having an Mesmer on your roaster might crash the game). ------------------------------------ EFFECTS Since currently there are no easy way to creat add on effects as seperate files, it is best to manually add them on. Simply go to the effect file, usually here C:\Program Files (x86)\Steam\steamapps\common\DarkestDungeon\scripts\, open the effects.DARKEST file with a notepad, copy and paste and add the following lines at the bottom. Note that if any of the line are missing, it might crash the game. Thus if that happen due to updates or over writes, please re-paste the line back in. effect: .name "Minor Slow 1" .curio_result_type "negative" .chance 80% .debuffenemy 1 .speed_rating_add -2 .on_hit true .on_miss false effect: .name "Minor Slow 2" .curio_result_type "negative" .chance 80% .debuffenemy 1 .speed_rating_add -5 .on_hit true .on_miss false effect: .name "Minor Slow 3" .curio_result_type "negative" .chance 80% .debuffenemy 1 .speed_rating_add -8 .on_hit true .on_miss false effect: .name "Stun Crit 1" .curio_result_type "positive" .keyStatus "stunned" .buffself 1 .crit_chance_add 20% .on_hit true .on_miss false effect: .name "Stun Crit 2" .curio_result_type "positive" .keyStatus "stunned" .buffself 1 .crit_chance_add 24% .on_hit true .on_miss false effect: .name "Stun Crit 3" .curio_result_type "positive" .keyStatus "stunned" .buffself 1 .crit_chance_add 28% .on_hit true .on_miss false effect: .name "Stun Crit 4" .curio_result_type "positive" .keyStatus "stunned" .buffself 1 .crit_chance_add 32% .on_hit true .on_miss false effect: .name "Stun Crit 5" .curio_result_type "positive" .keyStatus "stunned" .buffself 1 .crit_chance_add 36% .on_hit true .on_miss false effect: .name "Chance of Stunt Self 1" .curio_result_type "negative" .chance 60% .buffself 1 .stun 1 .on_hit true .on_miss false .queue true effect: .name "Chance of Stunt Self 2" .curio_result_type "negative" .chance 55% .buffself 1 .stun 1 .on_hit true .on_miss false .queue true effect: .name "Chance of Stunt Self 3" .curio_result_type "negative" .chance 50% .buffself 1 .stun 1 .on_hit true .on_miss false .queue true effect: .name "Blood In the Eyes 1" .curio_result_type "negative" .chance 80% .debuffenemy 1 .attack_rating_add -10% .on_hit true .on_miss false effect: .name "Blood In the Eyes 2" .curio_result_type "negative" .chance 85% .debuffenemy 1 .attack_rating_add -13% .on_hit true .on_miss false effect: .name "Blood In the Eyes 3" .curio_result_type "negative" .chance 90% .debuffenemy 1 .attack_rating_add -16% .on_hit true .on_miss false effect: .name "Taunt Enrage 1" .curio_result_type "negative" .chance 100% .debuffenemy 1 .attack_rating_add -15% .damage_low_multiply 20% .damage_high_multiply 20% .protection_rating_add -5% .speed_rating_add -3 .on_hit true .on_miss false effect: .name "Taunt Enrage 2" .curio_result_type "negative" .chance 110% .debuffenemy 1 .attack_rating_add -20% .damage_low_multiply 25% .damage_high_multiply 25% .protection_rating_add -8% .speed_rating_add -4 .on_hit true .on_miss false effect: .name "Taunt Enrage 3" .curio_result_type "negative" .chance 120% .debuffenemy 1 .attack_rating_add -25% .damage_low_multiply 30% .damage_high_multiply 30% .protection_rating_add -10% .speed_rating_add -5 .on_hit true .on_miss false effect: .name "Dash Buff 1" .curio_result_type "positive" .buffself 1 .attack_rating_add 10% .speed_rating_add 2 .defense_rating_add 20% .on_hit true .on_miss true .apply_once true effect: .name "Dash Buff 2" .curio_result_type "positive" .buffself 1 .attack_rating_add 12% .speed_rating_add 2 .defense_rating_add 22% .on_hit true .on_miss true .apply_once true effect: .name "Dash Buff 3" .curio_result_type "positive" .buffself 1 .attack_rating_add 15% .speed_rating_add 3 .defense_rating_add 25% .on_hit true .on_miss true .apply_once true effect: .name "Dash Buff 4" .curio_result_type "positive" .buffself 1 .attack_rating_add 17% .speed_rating_add 3 .defense_rating_add 27% .on_hit true .on_miss true .apply_once true effect: .name "Dash Buff 5" .curio_result_type "positive" .buffself 1 .attack_rating_add 20% .speed_rating_add 3 .defense_rating_add 30% .on_hit true .on_miss true .apply_once true effect: .name "Fist BleedKiller 1" .curio_result_type "positive" .keyStatus "bleeding" .buffself 1 .damage_low_multiply 30% .damage_high_multiply 30% .on_hit true .on_miss false effect: .name "Fist BleedKiller 2" .curio_result_type "positive" .keyStatus "bleeding" .buffself 1 .damage_low_multiply 40% .damage_high_multiply 40% .on_hit true .on_miss false effect: .name "Fist BleedKiller 3" .curio_result_type "positive" .keyStatus "bleeding" .buffself 1 .damage_low_multiply 50% ------------------------------------ Moded by: Actionjack Thank you for playing. ------------------------------------ is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.