============================== THE WITCHER 3 Skill System overhaul in Witcher 3 ============================== --- Strength --- Strength I Description: Melee damage: +5%. Vitality: +25. Requirements: None Strength II Description: Melee damage: +7%. Vitality: +50. Requirements: Requires Bronze Talent and Strength level 1. Strength III Description: Melee damage: +10%. Vitality: +75. Knockdown chance: +2%. Requirements: Requires Silver Talent and Strength level 2. Strength IV Description: Melee damage: +15%. Vitality: +100. Knockdown chance: +5%. Unlocks the special ability for strong attacks. Rend Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 20%. Adrenaline Points increase total damage by 33%. Hold to perform. Requirements: Requires Silver Talent and Strength level 3. Strength V Description: Melee damage: +20%. Vitality: +150. Knockdown chance: +7%. Requirements: Requires Gold Talent and Strength level 4. Buzz Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Bronze Talent and Strength level 1. True Grit Description: When Geralt's health falls below 25%, damage is increased by 50%. Requirements: Requires Bronze Talent and Strength level 1. Knockdown resistance Description: Knockdown resistance: +10%. Requirements: Requires Bronze Talent and Strength level 2. Regeneration Description: Vitality regeneration: +10/sec. Requirements: Requires Bronze Talent and Strength level 2. Brawl Description: Fistfighting damage: +20%. Requirements: Requires Bronze Talent and Strength level 2. Vigor Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Strength level 3. Bludgeoning Resistance Description: Bludgeoning resistance: +10%. Requirements: Requires Silver Talent and Strength level 3. Survival Instinct Description: While Geralt is bleeding, damage is increased by 30%. Requirements: Requires Silver Talent and Strength level 3. Resistance to Bleeding Description: Bleeding resistance: +10%. Requirements: Requires Silver Talent and Strength level 4. Stone Skin Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Strength level 4. Aggression Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Strength level 4. Wound Resistance Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Gold Talent and Strength level 5. Added Vitality Description: Each fatal blow dealt by a sword dismembers the enemy or activates a finisher. Each blow dealt by a weapon in melee combat increases Attack Power by 5% until combat ends (to a maximum of 250%). The bonus is lost if you take damage (not including damage from Toxicity). Requirements: Requires Gold Talent and Strength level 5. --- Dexterity --- Dexterity I Description: Attack speed: +1%. Dodge speed: +1%. Requirements: None Dexterity II Description: Attack speed: +2%. Dodge speed: +2%. Requirements: Requires Bronze Talent and Dexterity level 1. Dexterity III Description: Attack speed: +4%. Dodge speed: +4%. Unlocks level 4 Fast Styles. Requirements: Requires Silver Talent and Dexterity level 2. Dexterity IV Description: Attack speed: +6%. Dodge speed: +6%. Unlocks the special ability for fast attacks. Whirl Spinning attack that strikes all foes in the surrounding area. Maintaining the attack consumes Stamina and Adrenaline. Hold to perform. Unlocks level 5 Fast Styles. Requirements: Requires Silver Talent and Dexterity level 3. Dexterity V Description: Attack speed: +8%. Dodge speed: +8%. Requirements: Requires Gold Talent and Dexterity level 4. Flaying Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Bronze Talent and Dexterity level 1. Predator Description: Attack Speed: +10% (only at night). Requirements: Requires Bronze Talent and Dexterity level 1. Deflect Arrows Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Bronze Talent and Dexterity level 2. Repel Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Bronze Talent and Dexterity level 2. Fistfight Description: Fistfighting attack speed: +20%. Requirements: Requires Bronze Talent and Dexterity level 2. Resistance to Shock Description: Resistance to shock: +50%. Requirements: Requires Silver Talent and Dexterity level 3. Agility Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Dexterity level 3. Limit Incineration Description: Burning effect duration: -20%. Requirements: Requires Silver Talent and Dexterity level 3. Finesse Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Dexterity level 4. Feint Description: Critical strike chance: +10%. Requirements: Requires Silver Talent and Dexterity level 4. Incineration Resistance Description: Resistance to burning: +20%. Requirements: Requires Silver Talent and Dexterity level 4. Vigilance Description: Sword attacks deal 25% more damage to human opponents immune to counterattacks and monsters. In all other cases, if the attacker's Vitality is less than 25%, a counterattack immediately triggers a finisher. Requirements: Requires Gold Talent and Dexterity level 5. Precision Description: Each Adrenaline Point adds 2% to the chance of killing an opponent instantly. This effect cannot be triggered more than once every 15s. Requirements: Requires Dexterity level 5. [skill_desc_sword_s9 - No name] (Name Missing) Description: Damage from hits received while dodging is reduced by 10%. Requirements: Requires Silver Talent and Dexterity level 3. [skill_desc_sword_s10 - No name] (Name Missing) Description: Pairing blows also allows you to deflect arrows. Requirements: Requires Bronze Talent and Dexterity level 2. [skill_desc_sword_s11 - No name] (Name Missing) Description: After a successful counterattack, the next attack deals +30%. Requirements: Requires Silver Talent and Dexterity level 4. --- Stamina --- Stamina I Description: Stamina + 10. Stamina Regeneration +2%. Resistance to damage dealt by monsters +1%. Resistance to elemental damage +1%. Requirements: None Stamina II Description: Stamina + 10. Stamina Regeneration +4%. Resistance to damage dealt by monsters +2%. Resistance to elemental damage +2%. Requirements: Requires Bronze Talent and Stamina level 1. Stamina III Description: Stamina + 20. Stamina Regeneration +8%. Resistance to damage dealt by monsters +3%. Resistance to elemental damage +3%. Requirements: Requires Silver Talent and Stamina level 2. Stamina IV Description: Stamina + 25. Stamina Regeneration +12%. Resistance to damage dealt by monsters +4%. Resistance to elemental damage +4%. Requirements: Requires Silver Talent and Stamina level 3. Stamina V Description: Stamina + 35. Stamina Regeneration +20%. Resistance to damage dealt by monsters +5%. Resistance to elemental damage +5%. Requirements: Requires Gold Talent and Stamina level 4. Heavyweight Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Bronze Talent and Stamina level 1. Mutation Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Bronze Talent and Stamina level 1. Absorption Description: Using the Place of Power for the first time increases Stamina by 2. Requirements: Requires Bronze Talent and Stamina level 2. Poison Resistance Description: Poison Resistance: +50%. Requirements: Requires Bronze Talent and Stamina level 2. Stamina Regeneration I Description: Stamina regeneration rate: +25%. Requirements: Requires Bronze Talent and Stamina level 2. Revive Description: Knockdown duration: -20%. Requirements: Requires Silver Talent and Stamina level 3. Piercing Resistance Description: Piercing Resistance: +2%. Requirements: Requires Silver Talent and Stamina level 3. Stamina Regeneration II Description: Stamina regeneration rate: +50%. Requirements: Requires Silver Talent and Stamina level 3. Euphoria Description: Each point of Toxicity increases damage dealt by swords and Sign Intensity by 0.75% (to a maximum of 75%). Requirements: Requires Silver Talent and Stamina level 4. Potion Tolerance Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Stamina level 4. Altered Metabolism Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Stamina level 4. Mutated Skin Description: Each Adrenaline Point decreases damage received by 15% (to a maximum of 45%). Requirements: Requires Gold Talent and Stamina level 5. Toxic Blood Description: Each time you are injured in melee combat, the attacking opponent receives damage in the amount of 3% of damage dealt for every point of your Toxicity level to a maximum of 300%. Requirements: Requires Gold Talent and Stamina level 5. --- Intelligence --- Intelligence I Description: Base Sign Intensity +5%. Unlocks level 2 Signs. Requirements: None Intelligence II Description: Base Sign Intensity +5%. Unlocks level 3 Signs. Requirements: Requires Bronze Talent and Intelligence level 1. Intelligence III Description: Base Sign Intensity +10%. Unlocks level 4 Signs. Requirements: Requires Silver Talent and Intelligence level 2. Intelligence IV Description: Base Sign Intensity +15%. Unlocks level 5 Signs. Requirements: Requires Silver Talent and Intelligence level 3. Intelligence V Description: Base Sign Intensity +25%. Requirements: Requires Gold Talent and Intelligence level 4. Potion Brewing Description: Increases potion overdose threshold from 50% to 60%. Requirements: Requires Bronze Talent and Intelligence level 1. Rising Moon Description: Increases potion overdose threshold from 50% to 60%. Requirements: Requires Bronze Talent and Intelligence level 1. Herbalism Description: [TODO - DESCRIPTION MISSING] Requirements: Requires Bronze Talent and Intelligence level 2. Monster Lore Description: Adds 5% protection against attacks from the monster type the oil targets. Requirements: Requires Bronze Talent and Intelligence level 2. Oil Preparation Description: Blade oils now have 33% more charges. Requirements: Requires Bronze Talent and Intelligence level 2. Knowledge of the Ritual Description: The bonus from a Place of Power lasts indefinitely - but only one such bonus can be active at a given time. Requirements: Requires Silver Talent and Intelligence level 3. Ingredient Extraction Description: [TODO - DESCRIPTION MISSING] Requirements: Requires Silver Talent and Intelligence level 3. Bomb Preparation Description: All bombs, even those that usually do not inflict damage, now deal +15 damage in addition to their normal effects. Requirements: Requires Silver Talent and Intelligence level 3. Focus Description: Adrenaline Points increase both weapon damage and Sign intensity. Requirements: Requires Silver Talent and Intelligence level 4. Knowledge of the Life Ritual Description: Increases Adrenaline generation by 5%. Using Signs now generates Adrenaline Points. Requirements: Requires Silver Talent and Intelligence level 4. Magic Frenzy Description: Sign Intensity increased by 25% when Geralt's health drops below 40%. Requirements: Requires Silver Talent and Intelligence level 4. Mental Endurance Description: If your current Stamina level is too low, Signs can be cast using Adrenaline Points. Requirements: Requires Gold Talent and Intelligence level 5. Adrenaline Burst Description: Increases Adrenaline generation by 5%. Using Signs now generates Adrenaline Points. Requirements: Requires Silver Talent and Intelligence level 4. Magic Sensibilities Description: Signs can deal critical hits. Their critical hit chance and damage increase with Sign Intensity. Opponents killed by critical hits from Signs explode. Requirements: Requires Gold Talent and Intelligence level 5. --- Strong Steel --- Strong Steel I Description: Adds 20-30 damage from strong attacks with a steel sword. 30% chance to cause bleeding. Attacks reduce enemy armor by 10%. Requirements: None Strong Steel II Description: Adds 40-80 damage from strong attacks with a steel sword. 40% chance to cause bleeding. Attacks reduce enemy armor by 20%. Requirements: Requires Bronze Talent and Strength level 1. Strong Steel III Description: Adds 80-160 damage from strong attacks with a steel sword. 50% chance to cause bleeding. Attacks reduce enemy armor by 35%. Requirements: Requires Silver Talent and Strength level 2. Strong Steel IV Description: Adds 130-260 damage from strong attacks with a steel sword. 50% chance to cause bleeding. Attacks reduce enemy armor by 40%. Chance to stun an enemy. Requirements: Requires Silver Talent and Strength level 3. Strong Steel V Description: Adds 160-320 damage from strong attacks with a steel sword. 75% chance to cause bleeding. Attacks reduce enemy armor by 60%. The attacks have now a chance to stun the opponent. Requirements: Requires Gold Talent and Strength level 4. Cut at the Jugular I Description: Bleeding caused by strong steel sword attacks deals +15% damage. Requirements: Requires Bronze Talent and Strong Style level 1. Cut at the Jugular II Description: Bleeding caused by strong steel sword attacks deals +30% damage. Requirements: Requires Bronze Talent and Strong Style level 2. Cut at the Jugular III Description: Bleeding caused by strong steel sword attacks deals +50% damage. Requirements: Requires Silver Talent and Strong Style level 3. Crushing Blow I Description: Damage from strong steel sword attacks increased by 20%. Requirements: Requires Bronze Talent and Strength level 1. Crushing Blow II Description: Damage from strong steel sword attacks increased by 30%. Requirements: Requires Bronze Talent and Strong Style level 2. Crushing Blow III Description: Damage from strong steel sword attacks increased by 40%. Requirements: Requires Silver Talent and Strong Style level 3. Bloody Rage I Description: When Geralt's health falls below 40%, he enters a bloody rage, increasing damage dealt by 40%. Requirements: Requires Bronze Talent and Strong Style level 1. Bloody Rage II Description: When Geralt's health falls below 40%, he enters a bloody rage, increasing damage dealt by 50%. Requirements: Requires Bronze Talent and Strong Style level 2. Bloody Rage III Description: Damage increased by 60% when Geralt's health falls below 40%. Requirements: Requires Silver Talent and Strong Style level 3. --- Fast Steel --- Fast Steel I Description: Adds 6-8 damage from fast attacks with a steel sword. 30% chance to cause Pain for 3 sec. +3% Attack Speed. Requirements: None Fast Steel II Description: Adds 12-20 damage from fast attacks with a steel sword. 40% chance to cause Pain for 3 sec. +6% Attack Speed. Requirements: Requires Bronze Talent and Dexterity level 1. Fast Steel III Description: Adds 20-35 damage from fast attacks with a steel sword. 50% chance to cause Pain for 3 sec. +9% Attack Speed. Requirements: Requires Silver Talent and Dexterity level 2. Fast Steel IV Description: Adds 60-95 damage from fast attacks with a steel sword. 50% chance to cause Pain for 3 sec. +11% Attack Speed. Requirements: Requires Silver Talent and Dexterity level 3. Fast Steel V Description: Adds 80-120 damage from fast attacks with a steel sword. 75% chance to cause Pain for 3 sec. +15% Attack Speed. Requirements: Requires Gold Talent and Dexterity level 4. Sever Sinews I Description: Critical hit chance increased by 6% and critical hit damage increased by 20%. Works only if the opponent has less than 40% life. Requirements: Requires Bronze Talent and Fast Style level 1. Sever Sinews II Description: Critical hit chance increased by 6% and critical hit damage increased by 30%. Works only if the opponent has less than 40% life. Requirements: Requires Bronze Talent and Fast Style level 2. Sever Sinews III Description: Critical hit chance increased by 6% and critical hit damage increased by 40%. Works only if the opponent has less than 40% life. Requirements: Requires Silver Talent and Fast Style level 3. Hail of Blows I Description: Damage from fast steel sword attacks increased by 20%. Requirements: Requires Bronze Talent and Fast Style level 1. Hail of Blows II Description: Damage from fast steel sword attacks increased by 30%. Requirements: Requires Bronze Talent and Fast Style level 2. Hail of Blows III Description: Damage from fast steel sword attacks increased by 40%. Requirements: Requires Silver Talent and Fast Style level 3. Paralysis I Description: Increases the duration of the Pain effect by 0.5 seconds. Requirements: Requires Bronze Talent and Fast Style level 1. Paralysis II Description: Increases the duration of the Pain effect by 1 second. Requirements: Requires Bronze Talent and Fast Style level 2. Paralysis III Description: Increases the duration of the Pain effect by 1.5 seconds. Requirements: Requires Silver Talent and Fast Style level 3. --- Strong Silver --- Strong Silver I Description: Adds 10-20 damage from strong attacks with a silver sword. 30% chance to cause bleeding. Attacks reduce enemy armor by 10%. Requirements: None Strong Silver II Description: Adds 20-40 damage from strong attacks with a silver sword. 40% chance to cause bleeding. Attacks reduce enemy armor by 20%. Requirements: Requires Bronze Talent and Strength level 1. Strong Silver III Description: Adds 40-80 damage from strong attacks with a silver sword. 50% chance to cause bleeding. Attacks reduce enemy armor by 30%. Requirements: Requires Silver Talent and Strength level 2. Strong Silver IV Description: Adds 60-130 damage from strong attacks with a silver sword. 50% chance to cause bleeding. Attacks reduce enemy armor by 40%. Requirements: Requires Silver Talent and Strength level 3. Strong Silver V Description: Adds 80-160 damage from strong attacks with a silver sword. 75% chance to cause bleeding. Attacks reduce enemy armor by 50%. Requirements: Requires Gold Talent and Strength level 4. Deep Cut I Description: Bleeding caused by strong silver sword attacks deals +15% damage. Requirements: Requires Bronze Talent and Strong Style level 1. Deep Cut II Description: Bleeding caused by strong silver sword attacks deals +30% damage. Requirements: Requires Bronze Talent and Strong Style level 2. Deep Cut III Description: Bleeding caused by strong silver sword attacks deals +50% damage. Requirements: Requires Silver Talent and Strong Style level 3. Mortal Blow I Description: Damage from strong silver sword attacks increased by 20%. Requirements: Requires Bronze Talent and Strong Style level 1. Mortal Blow II Description: Damage from strong silver sword attacks increased by 30%. Requirements: Requires Bronze Talent and Strong Style level 2. Mortal Blow III Description: Damage from strong silver sword attacks increased by 40%. Requirements: Requires Silver Talent and Strong Style level 3. Patinado I Description: Strong silver sword attacks deal +40% damage to enemies affected by Burning. Requirements: Requires Bronze Talent and Strong Style level 1. Patinado II Description: Strong silver sword attacks deal +50% damage to enemies affected by Burning. Requirements: Requires Bronze Talent and Strong Style level 2. Patinado III Description: Strong silver sword attacks deal +60% damage to enemies affected by Burning. Requirements: Requires Silver Talent and Strong Style level 3. --- Fast Silver --- Fast Silver I Description: Adds 2-4 damage from fast attacks with a silver sword. 30% chance to cause Pain for 3 sec. +3% Attack Speed. Requirements: None Fast Silver II Description: Adds 5-10 damage from fast attacks with a silver sword. 40% chance to cause Pain for 3 sec. +6% Attack Speed. Requirements: Requires Bronze Talent and Dexterity level 1. Fast Silver III Description: Adds 10-20 damage from fast attacks with a silver sword. 50% chance to cause Pain for 3 sec. +9% Attack Speed. Requirements: Requires Silver Talent and Dexterity level 2. Fast Silver IV Description: Adds 33-45 damage from fast attacks with a silver sword. 50% chance to cause Pain for 3 sec. +11% Attack Speed. Requirements: Requires Silver Talent and Dexterity level 3. Fast Silver V Description: Adds 40-60 damage from fast attacks with a silver sword. 75% chance to cause Pain for 3 sec. +11% Attack Speed. Requirements: Requires Gold Talent and Dexterity level 4. Crippling Pain I Description: Increases the duration of the Pain effect by 0.5 seconds. Requirements: Requires Bronze Talent and Fast Style level 1. Crippling Pain II Description: Increases the duration of the Pain effect by 1 second. Requirements: Requires Bronze Talent and Fast Style level 2. Crippling Pain III Description: Duration of Pain + 1.5 sec. Requirements: Requires Silver Talent and Fast Style level 3. Flash Cuts I Description: Damage from fast silver sword attacks increased by 20%. Requirements: Requires Bronze Talent and Fast Style level 1. Flash Cuts II Description: Damage from fast silver sword attacks increased by 30%. Requirements: Requires Bronze Talent and Fast Style level 2. Flash Cuts III Description: Damage from fast silver sword attacks increased by 40%. Requirements: Requires Silver Talent and Fast Style level 3. Sinister I Description: Fast silver sword attacks deal +40% damage to enemies affected by Blinding. Requirements: Requires Bronze Talent and Fast Style level 1. Sinister II Description: Fast silver sword attacks deal +50% damage to enemies affected by Blinding. Requirements: Requires Bronze Talent and Fast Style level 2. Sinister III Description: Fast silver sword attacks deal +60% damage to enemies affected by Blinding. Requirements: Requires Silver Talent and Fast Style level 3. --- Signs - Aard --- Aard I Description: 10% chance to extend the stagger effect on the opponent. Angle 60°. Range 7m. Requirements: None Aard II Description: 15% chance to extend the stagger effect on the opponent. Angle 60°. Range 8m. Requirements: Requires Bronze Talent and Intelligence level 1. Aard III Description: 15% chance to knockdown the opponent. Angle 60°. Range 9m. Requirements: Requires Silver Talent and Intelligence level 2. Aard IV Description: 20% chance to knockdown the opponent. Angle 60°. Range 10m. Requirements: Requires Silver Talent and Intelligence level 3. Aard V Description: 25% chance to heavy knockdown the opponent. Angle 60°. Range 11m. Requirements: Requires Gold Talent and Intelligence level 4. Aard Blast I Description: Alternate Sign Mode: Hold to perform. Angle 180°. Range 5m. Requirements: Requires Bronze Talent and Aard level 1. Aard Blast II Description: Alternate Sign Mode: Hold to perform. Angle 180°. Range 6m. Requirements: Requires Bronze Talent and Aard level 2. Aard Blast III Description: Alternate Sign Mode: Hold to perform. Angle 270°. Range 6m. Requirements: Requires Silver Talent and Aard level 3. Aard Blast IV Description: Alternate Sign Mode: Hold to perform. Angle 270°. Range 7m. Requirements: Requires Silver Talent and Aard level 4. Aard Blast V Description: Alternate Sign Mode: Hold to perform. Angle 360°. Range 7m. Requirements: Requires Gold Talent and Aard level 5. Stun Description: Aard Sign gains a chance to stun opponents hit. Requirements: Requires Bronze Talent and Aard level 1. Disarm Description: Aard Sign gains a chance to disarm opponents hit. Requirements: Requires Bronze Talent and Aard level 1. Gust Description: Aard Sign deals an additional 50 points of damage. Requirements: Requires Bronze Talent and Aard level 2. Blasting Fist Description: Disarmed opponents receive double damage. Requirements: Requires Silver Talent and Aard level 3. Thunder Description: Aard Sign deals an additional 75 points of damage. Requirements: Requires Silver Talent and Aard level 3. Extended Duration Description: Increases the duration of the Stun effect by 2 seconds. Requirements: Requires Silver Talent and Aard level 4. Added Efficiency Description: Aard Sign deals an additional 100 points of damage. Requirements: Requires Silver Talent and Aard level 4. Boreas Description: Aard Sign gains a 30% chance to freeze opponents. Knocked down and frozen enemies might die instantly. Requirements: Requires Gold Talent and Aard level 5. --- Signs - Igni --- Igni I Description: Base Sign Damage: 15 pts. Angle 45°. Stamina Cost: 15. Requirements: None Igni II Description: Base Sign Damage: 25 pts. Angle 135°. Stamina Cost: 15. Requirements: Requires Bronze Talent and Intelligence level 1. Igni III Description: Base Sign Damage: 45 pts. Angle 225°. Stamina Cost: 20. Requirements: Requires Silver Talent and Intelligence level 2. Igni IV Description: Base Sign Damage: 65 pts. Angle 315°. Stamina Cost: 20. Requirements: Requires Silver Talent and Intelligence level 3. Igni V Description: Base Sign Damage: 100 pts. Angle 360°. Stamina Cost: 25. Requirements: Requires Gold Talent and Intelligence level 4. Harm's Way I Description: Increases Igni Sign damage by 10%. Requirements: Requires Bronze Talent and Igni level 1. Firestream I Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Bronze Talent and Igni level 1. Harm's Way II Description: Increases Igni Sign damage by 20%. Requirements: Requires Bronze Talent and Igni level 2. Incineration Description: Increases the chance of burning an enemy by 15%. Requirements: Requires Bronze Talent and Igni level 2. Firestream II Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Bronze Talent and Igni level 2. Burning Blade Description: Igni Sign gains a chance to disarm opponents. Requirements: Requires Silver Talent and Igni level 3. Wall of Fire Description: Increases the chance of burning an enemy by 30%. Requirements: Requires Silver Talent and Igni level 3. Firestream III Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Igni level 3. Inferno Description: Igni Sign gains a 30% chance of causing the Pain effect. Requirements: Requires Silver Talent and Igni level 4. Added Efficiency Description: Reduces the Stamina cost of casting Igni Sign by 50%. Requirements: Requires Silver Talent and Igni level 4. Firestream IV Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Silver Talent and Igni level 4. Melt Description: Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign Intensity (max reduction 45%). Requirements: Requires Gold Talent and Igni level 5. Firestream V Description: [DESCRIPTION MISSING/PLACEHOLDER] Requirements: Requires Gold Talent and Igni level 5. --- Signs - Yrden --- Yrden I Description: Sign duration: 10 sec. Range: 3 m. Stamina cost: 15. Requirements: None Yrden II Description: Sign duration: 12 sec. Range: 3.5 m. Stamina cost: 15. Requirements: Requires Bronze Talent and Intelligence level 1. Yrden III Description: Sign duration: 14 sec. Range: 4 m. Stamina cost: 20. Requirements: Requires Silver Talent and Intelligence level 2. Yrden IV Description: Number of traps: 2. Sign duration: 16 sec. Range: 4 m. Stamina cost: 20. Requirements: Requires Silver Talent and Intelligence level 3. Yrden V Description: Number of traps: 3. Sign duration: 18 sec. Range: 5 m. Stamina cost: 25. Requirements: Requires Gold Talent and Intelligence level 4. Pain Sign Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Yrden level 1. Magic Trap I Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Yrden level 1. Prowess Description: Sign duration +25%. Requirements: Requires Bronze Talent and Yrden level 2. Inscriptions Description: Max. number of traps +1. Requirements: Requires Bronze Talent and Yrden level 2. Magic Trap II Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Yrden level 2. Blinding Sign Description: 10% chance of blinding an opponent in the Yrden circle. Requirements: Requires Silver Talent and Yrden level 3. Crippling Sign Description: 10% chance of poison an opponent in the Yrden circle. Requirements: Requires Silver Talent and Yrden level 3. Magic Trap III Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Yrden level 3. Yrden Intensity Description: Increases Sign Intensity by 25%. Requirements: Requires Silver Talent and Yrden level 4. Added Efficiency Description: Cost of casting Yrden –50%. Requirements: Requires Silver Talent and Yrden level 4. Magic Trap IV Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Yrden level 4. Circle of Death Description: Enemies under the influence of Yrden lose 30 point(s) of Vitality or Essence per second. Damage scales with Sign Intensity. Requirements: Requires Gold Talent and Yrden level 5. Magic Trap V Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Gold Talent and Yrden level 5. --- Signs - Quen --- Quen I Description: [NO DESCRIPTION PROVIDED] Requirements: None Quen II Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Intelligence level 1. Quen III Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Intelligence level 2. Quen IV Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Intelligence level 3. Quen V Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Gold Talent and Intelligence level 4. Barrier I Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Quen level 1. Active Shield I Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Quen level 1. Barrier II Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Quen level 2. Extended Duration Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Quen level 2. Active Shield II Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Quen level 2. Barrier III Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Quen level 3. Added Intensity Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Quen level 3. Active Shield III Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Quen level 3. Survival Zone Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Quen level 4. Added Efficiency Description: Cost of casting Quen –50%. Requirements: Requires Silver Talent and Quen level 4. Active Shield IV Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Quen level 4. Resonance Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Gold Talent and Quen level 5. Active Shield V Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Gold Talent and Quen level 5. --- Signs - Axii --- Axii I Description: [NO DESCRIPTION PROVIDED] Requirements: None Axii II Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Intelligence level 1. Axii III Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Intelligence level 2. Axii IV Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Intelligence level 3. Axii V Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Gold Talent and Intelligence level 4. Spell Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Axii level 1. Puppet I Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Axii level 1. Hypnosis Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Axii level 2. Extended Duration I Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Axii level 2. Puppet II Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Bronze Talent and Axii level 2. Faze Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Axii level 3. Extended Duration II Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Axii level 3. Puppet III Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Axii level 3. Terror Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Axii level 4. Added Efficiency Description: Cost of casting Axii –50%. Requirements: Requires Silver Talent and Axii level 4. Puppet IV Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Silver Talent and Axii level 4. Ally Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Gold Talent and Axii level 5. Puppet V Description: [NO DESCRIPTION PROVIDED] Requirements: Requires Gold Talent and Axii level 5. --- Alchemy & Perks --- [skill_desc_alchemy_s1 - No name] (Name Missing) Description: Increases potion overdose threshold from 50% to 60%. Requirements: [NO REQUIREMENTS IN DATA] [skill_desc_alchemy_s5 - No name] (Name Missing) Description: Adds 5% protection against attacks from the monster type the oil targets. Requirements: [NO REQUIREMENTS IN DATA] [skill_desc_alchemy_s10 - No name] (Name Missing) Description: All bombs, even those that usually do not inflict damage, now deal +15 damage in addition to their normal effects. Requirements: [NO REQUIREMENTS IN DATA] [skill_desc_alchemy_s19 - No name] (Name Missing) Description: Increases bonus for mutagen placed in mutagen slot by 5%. Requirements: Requires Bronze Talent and Stamina level 1. [skill_desc_alchemy_s20 - No name] (Name Missing) Description: Increases maximum Vitality by 10% when Toxicity exceeds the safe threshold. Requirements: Requires Silver Talent and Stamina level 4. [skill_desc_alchemy_s6_2 - No name] (Name Missing) Description: Blade oils now have 33% more charges. Two different oils can be applied to a sword at a time. Requirements: [NO REQUIREMENTS IN DATA] [skill_desc_perk_4 - No name] (Name Missing) Description: Increases maximum Vitality by 15%. Requirements: Requires Silver Talent and Strength level 3. [skill_desc_perk_12 - No name] (Name Missing) Description: Increases maximum Toxicity by 60 points. Requirements: Requires Stamina level 4. [skill_desc_perk_21 - No name] (Name Missing) Description: Each defensive action generates Adrenaline Points: Parries 0.1 points, Counterattacks 0.4 points, Dodges 0.3 points, Rolls 0.2 points. Cannot be activated more than once every 5 seconds. Requirements: Requires Bronze Talent and Dexterity level 2. --- General/Combat --- [skill_desc_sword_s16 - No name] (Name Missing) Description: Adrenaline Point loss upon taking damage is lowered by 33%. Requirements: Requires Silver Talent and Strength level 4. [skill_desc_sword_s18 - No name] (Name Missing) Description: When Vitality reaches 0, Adrenaline Points will immediately be consumed to restore it. The amount restored is based on the number of Adrenaline Points used. Requirements: Requires Gold Talent and Strength level 5. [skill_desc_sword_s20 - No name] (Name Missing) Description: Instantly gain one Adrenaline Point when entering combat. The Adrenaline Points generated by sword blows are increased by 10%. Requirements: Requires Silver Talent and Strength level 4.