The Enhancement System Full Readme This readme is a compilation from the smaller,more specified readmes and HORRIBLE to read,as it has just too much infos integrated.You can read everything what is written here on my Nexus Page too.You were warned. Changelog/Integrated Mods: Version 2.5 -Mod translated into Spanish,Czech,Italian,Russian,Polish,France,Portugese/Brazilian,German,Arabic - You DONT need Custom Localization Fix anymore or change scripts.Mod runs on its own. -Made the money carry weight introduced in Version 2.5Preview much more lighter -Took away the treasure maps from the loot,cause their dropping couldnt be controlled.The book merchant in Novigrad has them all now - to an accurate price,worthy of a real treasure map you desire -Several bugfixings -adjusted the general loot drop rate,that you aren`t spammed anymore with my items - now they are really treasures! -Created a mod menu -Animations for Potion drinking and Oil applying to swords added -added optional Hearts of Stone addon,which makes the thief/viper/flaming rose armors + Ofieri Crossbow,Ofieri Sabre,Flaming Rose and Venomous Viper Swords much earlier available @Yoana,modifies them and gives them upgrades -Integrated several mods,many of them adjusted to work perfect together: Texture mods: -Son of Sparda Swords = http://www.nexusmods.com/witcher3/mods/1097/? -Full_Black_Wolven_Gear = http://www.nexusmods.com/witcher3/mods/1125/? (Just swords) -Valyrian Steelsword of Jon Snow = http://www.nexusmods.com/witcher3/mods/1166/? ALL those swords were redefined in TES - new names,new abilitys,capable to upgrade AND THEY DONT RETEXTURE ANYTHING,THEY ARE COMPLETE OWN WEAPONS -Witcher 2 Weapons = http://www.nexusmods.com/witcher3/mods/1255/? -Dark Weapons Witcher 2 - Modders Ressource = http://www.nexusmods.com/witcher3/mods/1200/? -Icons and Scabbard for Dark Weapons = http://www.nexusmods.com/witcher3/mods/1249/? Those weapon textures retexture their counterparts of Witcher 3, for more diversity and nostalgics Menu Mods: -Better Crafting Menu = http://www.nexusmods.com/witcher3/mods/1037/? -Show Real Value = http://www.nexusmods.com/witcher3/mods/1201/? -Update of Enhanced Menus,which integrates now the above mentioned mods and is compatible with Friendly Hud now Weapon mods: -Throwing knife = http://www.nexusmods.com/witcher3/mods/1232/? -Update of Crossbow Damage Boost and Balance = http://www.nexusmods.com/witcher3/mods/1126/? Effects: -Sword effects of AMM = http://www.nexusmods.com/witcher3/mods/780/? (will be optional,to ensure compatibilty with AMM) -Animations from Eating and Drinking animations partially added = http://www.nexusmods.com/witcher3/mods/1040/? Version 2.5Preview -Integrated mod "Crossbow Damage Boost and Balance" by Fnts -Integrated mod "Enhanced Menus" by Janiskeisari -Integrated new Feature: Money (Crowns) have carry weight,can be accessed in the inventory and can be stored in players chest. -Several Bugfixes -Rebalanced Loot system Version 2.01 -Changed treasure map gwent rewards back to just card rewards,as it wasnt functional.Treasure maps are now loot randomly to find in the world Changed a lil bit about Vesemirs blades and its drop rate Version 2.0 Major Update,several changes: -added new optional versions -gave dwimeryte ingots to hattoris selling inventar -added several new NPC weapons -added many new quest rewards - some of them are bound to how the quest ends -added the possibility to get already upgraded swords from rare strong monsters -enhanced the loot drop rate and added 113 new diagrams -gave missable quest gwent cards to the gwent vendor,you can buy them on a specific level to prevent gamebreaking mechanics.Now he has all gwent cards,so if you missed the reward,you can get it there. -Changed vendors: Hattori sells now all relic weapons(on a specific level,to prevent buying before getting weapon by quest),Yoana sells kaer morhen armor,and Loan Shark Pawn Shop sells all schematics(on a specific level,to prevent buying before getting schematic by quest). Kaer Trolde Vendor is gone. -Took buyable witcher gear treasure maps away from Vendors,you can just buy wolf gear maps.Everything else are gwent rewards now,from special opponents you can match on the witcher gears required level. .Added a 3rd and 4th upgrade for Aerondight,as it was special in Witcher 1 -Integrated first starting Armor.Kaer Morhen armor has now 4 upgrades. -Added one more viper blades upgrade,and scaled first one back to vanilla,to use them with first Kaer Morhen Armor -Gave Ultimate Aerondight/Kaer Morhen stuff/Scythe/and Mjölnir the possibility to have eternal upgrades by dismantling them.On this way item will instantly be reproduced adjusted to your level.Makes it possible to play the whole game and even NG+ with your Kaer Morhen/Aerondight -several bug fixes -and maybe stuff I`ve forgotten right now -Changed Weapon Names from Upgrade 2 weapons which have no 3rd upgrade from superior to mastercrafted,to implement that they cant be upgraded anymore -Made diagrams more expensive Version 1.8 Added 16 new relic weapons to blacksmith in Kaer Trolde Fixed New Game + schematics,as they needed normal game before upgraded weapon on highest Upgrade.This was a big bug which caused extremely upgrading problematics. Version 1.7 Fixes the issue that you couldn`t upgrade your new stuff on highest stage properly,by changing some crafting materials Fixes big issue that ALL New Stuff was gone when going over from normal game to NG+ Version 1.6 Changed names from Schematic to Diagram Changed (Upgrade #) to Enhanced/Superior/Mastercrafted Added Legendary names to some NG+ Witcher /Fraction Gear Took enhancement slots from crossbows away, as they weren`t functionable Several small bug fixes Version 1.6fix Fixes issue with gone Undvik(Skellige) horse stuff Version 1.5 Integrated several DLC Armors Integrated several crossbows,made them more useful Added new merchant who sells relic blades Several Bugfixes of Version 1.2 Fixed issue with unseen added schematics Upgrade 1 Version 1.5fix Fixed issue with gone Witcher Crossbows after introducing Crossbows in V.1.5 Version 1.2 Fixed issue with Hattoris Blade of the bits Fixed NG+ schematic lvl.3+4 loot issues Version 1.1 -Added NG+ support -Changed Schematic: Name(Upgrade) to Schematic: Name (Upgrade) -Fixed a few issues of Version 1 Weapon and Armor Guide: Upgrades: -Witcher Gear: Can only be obtained through loot/quest rewards.You WON`T get the "Enhanced Diagrams" by dismantling,you have to search for them. -Relic Blades: You will get the "Enhanced Diagrams" by dismantling the loot original counterpart of it.All diagram stages above have to be obtained by questing/looting. -DLC Armors and Crossbows: You will gain all upgrade diagrams by dismantling each stage.Be aware,that the next upgrade will have a higher lvl.requirement as the parts you are dismantling in that moment. -HoS Items: have to be dismantled to get the next stage of the item.You will find NO diagrams or advanced stages of this items.Just buy the first stages of the items from Yoana,and then you can dismantle them for the next stage.Be careful,the next stage has a new lvl.requirement! -Infinite upgrades: Some things have infinite upgrades.That means,you can keep those things forever,as you can upgrade and adjust them to your level when you need to.This works by dismantling the item.Integrated in this system are: -The last upgrade stage of the complete Kaer Morhen Armor (Legendary) -The last upgrade stage of Aerondight/Maugrim (The Legendary Aerondight) -My added Scythe (The Grim Reaper:Thanatos) -My added Hammer (Mjölnir) -Son of Sparda Sword -Rebellion -Jon Snows Longclaw -and all HoS add-on weapons Shops: -The saved Griffin Merchant: He sells you the vanilla temerian armor. -The Gwent Card Merchant: The Inkeeper in the tavern on the crossroads will sell you 81 cards right in the beginning of the game.That means,you can play much earlier with other decks than your temerian.Buying those cards will break no quests.When you reach lvl.35/67 NG+,he will begin to sell you all QUEST CARDS.This is for those,that have lost some games or missed the quests somehow.Those of you who wanna do their gwent quests,I suggest not to buy those cards.I`ve never tried,but I could imagine it will break the quests.Please understand,that I can NOT bring a list of what are quest cards and what not,as this are nearly 100 cards or more.Maybe sometime. -Yoana @Red Barons quarters: She has the Enhanced Version of the Kaer Morhen Armor,for those who have already selled their starting Kaer Morhen Armor.Also she has Jon Snow`s Longclaw and all HoS items to sell. The Red Barons quartermaster: He will sell you the vanilla Nilfgaardian Armor as well as the crossbow. -Hattori in Novigrad: He sells you ALL relic Blades in its original form,as well as custom weapons. Custom weapons can be obtained mostly right from the start,if I haven`t added them as quest reward.Relic Blades will show up when you reach lvl.27/50 NG+,quest reward weapons show up when reaching lvl.30/55 NG+.Also I have added Dwimeryte ingots to his inventory,so that you don`t have to travel to skellige everytime. -Loan Shark Pawn Shop in Novigrad: He sells ALL through my mod added diagrams for an expensive price.Upgrade diagrams till lvl.2 can be obtained right from the start when meeting him.Stronger/quest added diagrams will show up once on lvl.20/45 NG+,and again on lvl.30/55 NG+. -High Class Merchant in Novigrad: He sells you the elven crossbow. -Kaer Trolde Armorsmith: He sells you the Undvik Armor. -Kaer Trolde Blacksmith: He sells you the Undvik Crossbow. Upgrade List for all pieces: 2 upgrade stages: Crossbows and every relic blade which isn`t listed in another category. 3 upgrade stages: Vesemirs Blades,Teigr,Nilfgaardian Armor,Undvik Armor,The Emmentaler,Winter Blade,Princess Xenthias Sword,Wolf,Mourner,Lune,Dancer,Silver Wolf,Arainne,Reach of the Damned,Azures Wrath,Tlareg,Negotiator,Loathen and Naevde Seidhe. 4 upgrade stages: Temerian Armor,Kaer Morhen Armor,Tor Lara,Tor Zirael,Aerondight,Dark Wolven Swords,Son of Sparda Sword,Rebellion and all HoS add-on stuff Infinite Upgrades (Special Feature) Kaer Morhen Armor,Aerondight,The Grim Reaper:Thanatos,Mjölnir,Son of Sparda Sword,Rebellion,Jon Snows Longclaw and all HoS add-on weapons. Issue&Troubleshooting Section I dont see any names...or something like that: You probably have not downloaded Custom Localization Fix mod or are using a modified localization.ini.Make sure that you are using my mod with the right settings. I dont know where to buy treasure maps since using your mod: All treasure maps (but without the Wolf Gear ones) can be bought from the Book merchant @ the Hierarch square in Novigrad.But now they will cost you real money,not just the 50 gold you spent before for it.This is because they offer you the way to the most powerful items ingame,that shouldn`t be something that you can get by the way without thinking about it. I see negative amounts of repairing status: Use a repairing kit.Once you do that,item will stay forever on 100% My inventory is too full: Mod adds carry weight to money.Go and store your money in the players chest,you can find it in the "others" tab. My upgrade has less rune slots than loot original: This is because you are using this mod on an existing save.All relic weapons you`ve already found,will stay on vanilla values.Nothing I could do there. Weapon x/y isn`t lore-friendly,could you please remove it?: No,I won`t.If you dont like it,there is a simple solution for that: Dont use this weapon Known issues(nothing big): Imleriths Mace,Caranthirs staff,the Scythe and one Wild hunt axe are clipping into the ground sometimes while using.That can`t be changed simply because the weapon models are too big.The Wild Hunt is just to grown up for Geralt. Since V2.5 you have access to your money in the inventory.A little bug comes with this:you can buy traders money.But since its just an 1 to 1 exchange,that doesn`t make sense anyway.So please ignore it The value amount slider of the stash brings a little bug that if you stash something,your cursor is gone.Just move the controller stick or mouse and it will appear again. Your Mod isn`t compatible with mod xy: , on 1 January 1970 1:00:00, said: If you have to do a manually merge with ScriptMerger,try this: (BCE and Scrabbard mods are just an example) Well it appears as though I have solved the issue. Just FYI if you wanted to know and for anyone else trying to merge BCEv with The Enhancement System (TES): 1. Uninstall relic weapons redone as per Mange's instructions. 2. Run script merger to delete the old mergers and repack the bundle. 3. Run the game and create a fresh save. 4. Install TES using NMM. 5. Run script merger again. 6. The only two conflicting mods that I had to manually merge were "All NPC Scabbards" and BCEv. 6a. In the case of NPC Scabbards, Scabbards was allocated to line A and TES to line B. 6b. Insert line B (TES) into any unresolved conflict. Do not insert any A lines. 7a. In the case of BCEv, vanilla was allocated to line A, BCEv to line B, and TES to line C. 7b. Just like step 6b, insert only TES (C) lines into any unresolved conflict. Do not insert any A or B lines. That's it. Check that TES is working by firstly going to any craftsman and making sure that all the menus are visible. Secondly, dismantle any relic sword and check that the schematic has been added to your list of craftable items. This nice little description comes from User marxduck.Go and give him kudos.Not everyone would have taken his time to come back and give tips how its done Known incompatible mods: Most of the E3 Retextures.For compatibility contact those mod Authors,as it is much easier on their side.Ask if you can get textures without binded stats and it will work (if you get some).My optional file without DLCs will solve those issues at least for Wolf School DLC. My other mod, "The Gwent Card Dealer",as he is already integrated. All integrated mods of the version you are using. When updating from previous version dont forget: Delete the old modEnhancementSystem and re-merge your mods properly,otherwise new systems may not work correctly and you report non-existent errors.Please check first if you did everything correctly before reporting an issue,thanks. Version 2.5 manually merges: With 2.5 Preview version,there were a lot of things that came new to the mod.Scripts are one thing of that.As TES already contains a lot of features,there will be a lot of needed merges displayed in Script Merger.Most of them are auto-solvable and you just need to enter.However,if it comes to a manually merge,ALWAYS select the lines from TES window(you`ll know what I mean when it comes to this),save it,exit kdiff and let the merges go on. Version 2.5 Script Compilation Errors: If you get Script Compilation errors,read the post I`ve created about Script Compilation errors Item Spawn Codes Each Item can be spawned via debug console.The codes need the inverted commas in the brackets,or they wont work. Here is an example of how a code has to look like: additem("Son of Sparda Sword Upgrade 4") This list just contains my new added items.Also,it focuses on the items themselves,not the diagrams to craft them. The list would simply become too long. Below I will just list the Item names,which have to be written between the inverted commas in the bracket: Armors: DLC1 Temerian Armor DLC1 Temerian Armor2 DLC1 Temerian Armor3 DLC1 Temerian Armor4 DLC1 Temerian Armor5 DLC1 Temerian Boots DLC1 Temerian Boots2 DLC1 Temerian Boots3 DLC1 Temerian Boots4 DLC1 Temerian Boots5 DLC1 Temerian Gloves DLC1 Temerian Gloves2 DLC1 Temerian Gloves3 DLC1 Temerian Gloves4 DLC1 Temerian Gloves5 DLC1 Temerian Pants DLC1 Temerian Pants2 DLC1 Temerian Pants3 DLC1 Temerian Pants4 DLC1 Temerian Pants5 DLC5 Nilfgaardian Armor DLC5 Nilfgaardian Armor2 DLC5 Nilfgaardian Armor3 DLC5 Nilfgaardian Armor4 DLC5 Nilfgaardian Boots DLC5 Nilfgaardian Boots2 DLC5 Nilfgaardian Boots3 DLC5 Nilfgaardian Boots4 DLC5 Nilfgaardian Gloves DLC5 Nilfgaardian Gloves2 DLC5 Nilfgaardian Gloves3 DLC5 Nilfgaardian Gloves4 DLC5 Nilfgaardian Pants DLC5 Nilfgaardian Pants2 DLC5 Nilfgaardian Pants3 DLC5 Nilfgaardian Pants4 DLC14 Skellige Armor DLC14 Skellige Armor2 DLC14 Skellige Armor3 DLC14 Skellige Armor4 DLC14 Skellige Boots DLC14 Skellige Boots2 DLC14 Skellige Boots3 DLC14 Skellige Boots4 DLC14 Skellige Gloves DLC14 Skellige Gloves2 DLC14 Skellige Gloves3 DLC14 Skellige Gloves4 DLC14 Skellige Pants DLC14 Skellige Pants2 DLC14 Skellige Pants3 DLC14 Skellige Pants4 Starting Armor 1 Starting Armor 2 Starting Armor 3 Starting Armor 4 Starting Armor 5 Boots 010_crafted Boots 011_crafted Boots 012_crafted <----Viper Kaer Morhen Boots (just mention it because of the name) Boots 013_crafted Boots 014_crafted Starting Gloves1 Starting Gloves2 Starting Gloves3 Starting Gloves4 Starting Gloves5 Starting Pants1 Starting Pants2 Starting Pants3 Starting Pants4 Starting Pants5 In NG+ mode,every of this items need an NGP before it.Example: additem("NGP Starting Pants5") Crossbows: Crossbow 1 q206 <----Death from Above Crossbow Crossbow 2 q206 Lynx School Crossbow2 Lynx School Crossbow3 Bear School Crossbow2 Bear School Crossbow3 DLC13 Nilfgaardian Crossbow2 DLC13 Nilfgaardian Crossbow3 DLC13 Skellige Crossbow2 DLC13 Skellige Crossbow3 DLC13 Elven Crossbow2 DLC13 Elven Crossbow3 Crossbows have the same names in normal game and NG+ Special Weapons: 0NPC Wild Hunt sword 1 0Mace 2 0Dwarven Hammer 0Hatchet 0Blackjack 0Poker 0Wand 0Scythe 0Pickaxe Q1_ZoltanAxe2h_crafted Caranthil Staff1 Imlerith Mace1 Special weapons have the same names in normal game and NG+ Steelswords: Black Wolven Steel Sword1 Black Wolven Steel Sword2 Black Wolven Steel Sword3 Black Wolven Steel Sword4 Son of Sparda Sword Son of Sparda Sword Upgrade 1 Son of Sparda Sword Upgrade 2 Son of Sparda Sword Upgrade 3 Son of Sparda Sword Upgrade 4 Jon Snows Longclaw Jon Snows Longclaw Upgrade 1 Jon Snows Longclaw Upgrade 2 Jon Snows Longclaw Upgrade 3 Gnomish sword 21_crafted Gnomish sword 22_crafted Arbitrator Upgrade 1_crafted Arbitrator Upgrade 2_crafted Longclaw Upgrade 1_crafted Longclaw Upgrade 2_crafted Beannshie Upgrade 1_crafted Beannshie Upgrade 2_crafted Blackunicorn Upgrade 1_crafted Blackunicorn Upgrade 2_crafted Angivare Upgrade 1_crafted Angivare Upgrade 2_crafted Ardaenye Upgrade 1_crafted Ardaenye Upgrade 2_crafted Barbersurgeon Upgrade 1_crafted Barbersurgeon Upgrade 2_crafted Caerme Upgrade 1_crafted Caerme Upgrade 2_crafted Cheesecutter Upgrade 1_crafted Cheesecutter Upgrade 2_crafted Cheesecutter Upgrade 3_crafted Dyaebl Upgrade 1_crafted Dyaebl Upgrade 2_crafted Deireadh Upgrade 1_crafted Deireadh Upgrade 2_crafted Vynbleidd Upgrade 1_crafted Vynbleidd Upgrade 2_crafted Gwyhyr Upgrade 1_crafted Gwyhyr Upgrade 2_crafted Forgottenvransword Upgrade 1_crafted Forgottenvransword Upgrade 2_crafted Harvall Upgrade 1_crafted Harvall Upgrade 2_crafted Hjalmar Short Steel Sword Upgrade 1_crafted Hjalmar Short Steel Sword Upgrade 2_crafted Karabela Upgrade 1_crafted Karabela Upgrade 2_crafted Princessxenthiasword Upgrade 1_crafted Princessxenthiasword Upgrade 2_crafted Princessxenthiasword Upgrade 3_crafted Robustswordofdolblathanna Upgrade 1_crafted Robustswordofdolblathanna Upgrade 2_crafted Ashrune Upgrade 1_crafted Ashrune Upgrade 2_crafted Daystar Upgrade 1_crafted Daystar Upgrade 2_crafted Devine Upgrade 1_crafted Devine Upgrade 2_crafted Bloedeaedd Upgrade 1_crafted Bloedeaedd Upgrade 2_crafted Inis Upgrade 1_crafted Inis Upgrade 2_crafted Gwestog Upgrade 1_crafted Gwestog Upgrade 2_crafted Abarad Upgrade 1_crafted Abarad Upgrade 2_crafted Abarad Upgrade 3_crafted Wolf Upgrade 1_crafted Wolf Upgrade 2_crafted Wolf Upgrade 3_crafted Cleaver Upgrade 1_crafted Cleaver Upgrade 2_crafted Dancer Upgrade 1_crafted Dancer Upgrade 2_crafted Dancer Upgrade 3_crafted Headtaker Upgrade 1_crafted Headtaker Upgrade 2_crafted Mourner Upgrade 1_crafted Mourner Upgrade 2_crafted Mourner Upgrade 3_crafted Ultimatum Upgrade 1_crafted Ultimatum Upgrade 2_crafted Caroline Upgrade 1_crafted Caroline Upgrade 2_crafted Lune Upgrade 1_crafted Lune Upgrade 2_crafted Lune Upgrade 3_crafted Gloryofthenorth Upgrade 1_crafted Gloryofthenorth Upgrade 2_crafted Torlara Upgrade 1_crafted Torlara Upgrade 2_crafted Torlara Upgrade 3_crafted Torlara Upgrade 4_crafted q402 Skellige sword 3 Upgrade 1_crafted q402 Skellige sword 3 Upgrade 2_crafted q402 Skellige sword 3 Upgrade 3_crafted sq304 Novigraadan sword 4 Upgrade 1_crafted sq304 Novigraadan sword 4 Upgrade 2_crafted Eredin Sword Upgrade 1_crafted <----same name in normal game and NG+ q505 crafted sword_crafted 3 <----same name in normal game and NG+ Zireael 01_crafted 2 <----same name in normal game and NG+ NPC_Vesemir_Steel_SwordCopy <----same name in normal game and NG+ NPC_Vesemir_Steel_Sword2 NPC_Vesemir_Steel_Sword3 NPC_Vesemir_Steel_Sword4 Viper School steel sword1 Viper School steel sword Upgrade 2 Viper School steel sword Upgrade 3 NPC_Vesemir_Steel_Sword10 <----same name in normal game and NG+ In NG+ mode,every of this items need an NGP before it.Example: additem("NGP Torlara Upgrade 1_crafted") Silverswords: Black Wolven Silver Sword1 Black Wolven Silver Sword2 Black Wolven Silver Sword3 Black Wolven Silver Sword4 Rebellion Sword Rebellion Sword Upgrade 1 Rebellion Sword Upgrade 2 Rebellion Sword Upgrade 3 Rebellion Sword Upgrade 4 NPC_Vesemir_Silver_SwordCopy NPC_Vesemir_Silver_Sword2 NPC_Vesemir_Silver_Sword3 NPC_Vesemir_Silver_Sword4 NPC_Vesemir_Silver_Sword10 Harpy Upgrade 1_crafted Harpy Upgrade 2_crafted Negotiator Upgrade 1_crafted Negotiator Upgrade 2_crafted Negotiator Upgrade 3_crafted Weeper Upgrade 1_crafted Weeper Upgrade 2_crafted WitcherSilverWolf Upgrade 1_crafted WitcherSilverWolf Upgrade 2_crafted WitcherSilverWolf Upgrade 3_crafted Addandeith Upgrade 1_crafted Addandeith Upgrade 2_crafted Moonblade Upgrade 1_crafted Moonblade Upgrade 2_crafted Aerondight Upgrade 1_crafted Aerondight Upgrade 2_crafted Aerondight Upgrade 3_crafted Aerondight Upgrade 4_crafted Aerondight Upgrade 5_crafted Bloodsword Upgrade 1_crafted Bloodsword Upgrade 2_crafted Deithwen Upgrade 1_crafted Deithwen Upgrade 2_crafted Fate Upgrade 1_crafted Fate Upgrade 2_crafted Gynvaelaedd Upgrade 1_crafted Gynvaelaedd Upgrade 2_crafted Naevdeseidhe Upgrade 1_crafted Naevdeseidhe Upgrade 2_crafted Naevdeseidhe Upgrade 3_crafted Bladeofys Upgrade 1_crafted Bladeofys Upgrade 2_crafted Zerrikanterment Upgrade 1_crafted Zerrikanterment Upgrade 2_crafted Anathema Upgrade 1_crafted Anathema Upgrade 2_crafted Roseofaelirenn Upgrade 1_crafted Roseofaelirenn Upgrade 2_crafted Reachofthedamned Upgrade 1_crafted Reachofthedamned Upgrade 2_crafted Reachofthedamned Upgrade 3_crafted Azurewrath Upgrade 1_crafted Azurewrath Upgrade 2_crafted Azurewrath Upgrade 3_crafted Deargdeith Upgrade 1_crafted Deargdeith Upgrade 2_crafted Arainne Upgrade 1_crafted Arainne Upgrade 2_crafted Arainne Upgrade 3_crafted Havcaaren Upgrade 1_crafted Havcaaren Upgrade 2_crafted Loathen Upgrade 1_crafted Loathen Upgrade 2_crafted Loathen Upgrade 3_crafted Gynvael Upgrade 1_crafted Gynvael Upgrade 2_crafted Anth Upgrade 1_crafted Anth Upgrade 2_crafted Virgin Upgrade 1_crafted Virgin Upgrade 2_crafted Tlareg Upgrade 1_crafted Tlareg Upgrade 2_crafted Tlareg Upgrade 3_crafted Breathofthenorth Upgrade 1_crafted Breathofthenorth Upgrade 2_crafted Torzirael Upgrade 1_crafted Torzirael Upgrade 2_crafted Torzirael Upgrade 3_crafted Torzirael Upgrade 4_crafted Viper School silver sword1 Viper School silver sword Upgrade 1 Viper School silver sword Upgrade 2 Viper School silver sword Upgrade 3 In NG+ mode,every of this items need an NGP before it.Example: additem("NGP Torzirael Upgrade 1_crafted") Item Spawn Codes Each Item can be spawned via debug console.The codes need the inverted commas in the brackets,or they wont work. Here is an example of how a code has to look like: additem("TESEP1 Starting Armor 1") This list just contains my new added items. Below I will just list the Item names,which have to be written between the inverted commas in the bracket: Viper Armors: TESEP1 Starting Armor 1 TESEP1 Starting Armor 2 TESEP1 Starting Armor 3 TESEP1 Starting Armor 4 TESEP1 Starting Armor 5 TESEP1 Boots 010_crafted TESEP1 Boots 011_crafted TESEP1 Boots 012_crafted TESEP1 Boots 013_crafted TESEP1 Boots 014_crafted TESEP1 Starting Gloves1 TESEP1 Starting Gloves2 TESEP1 Starting Gloves3 TESEP1 Starting Gloves4 TESEP1 Starting Gloves5 TESEP1 Starting Pants1 TESEP1 Starting Pants2 TESEP1 Starting Pants3 TESEP1 Starting Pants4 TESEP1 Starting Pants5 Thief (Jon Snows) Armors: Jon Snows Armor Jon Snows Armor2 Jon Snows Armor3 Jon Snows Armor4 Jon Snows Armor5 Jon Snows Boots Jon Snows Boots2 Jon Snows Boots3 Jon Snows Boots4 Jon Snows Boots5 Jon Snows Gloves Jon Snows Gloves2 Jon Snows Gloves3 Jon Snows Gloves4 Jon Snows Gloves5 Jon Snows Pants Jon Snows Pants2 Jon Snows Pants3 Jon Snows Pants4 Jon Snows Pants5 Flaming Rose Armors: Forgotten Dragon Slayer Armor Forgotten Dragon Slayer Armor2 Forgotten Dragon Slayer Armor3 Forgotten Dragon Slayer Armor4 Forgotten Dragon Slayer Armor5 Forgotten Dragon Slayer Boots Forgotten Dragon Slayer Boots2 Forgotten Dragon Slayer Boots3 Forgotten Dragon Slayer Boots4 Forgotten Dragon Slayer Boots5 Forgotten Dragon Slayer Gloves Forgotten Dragon Slayer Gloves2 Forgotten Dragon Slayer Gloves3 Forgotten Dragon Slayer Gloves4 Forgotten Dragon Slayer Gloves5 Forgotten Dragon Slayer Pants Forgotten Dragon Slayer Pants2 Forgotten Dragon Slayer Pants3 Forgotten Dragon Slayer Pants4 Forgotten Dragon Slayer Pants5 In NG+ mode,every of this items need an NGP before it.Example: additem("NGP Jon Snows Armor") Crossbows: TES Ofir Crossbow TES Ofir Crossbow2 TES Ofir Crossbow3 TES Ofir Crossbow4 In NG+ mode names stay the same Swords: Ofieri Steel Sword1 Ofieri Steel Sword2 Ofieri Steel Sword3 Ofieri Steel Sword4 Ofieri Steel Sword5 Flaming Rose Steelsword Flaming Rose Steelsword2 Flaming Rose Steelsword3 Flaming Rose Steelsword4 Flaming Rose Steelsword5 Dark Viper Steelsword Dark Viper Steelsword1 Dark Viper Steelsword2 Dark Viper Steelsword3 Dark Viper Steelsword4 Dark Viper Silversword Dark Viper Silversword1 Dark Viper Silversword2 Dark Viper Silversword3 Dark Viper Silversword4 In NG+ mode,every of this items need an NGP before it.Example: additem("NGP Ofieri Steel Sword1")